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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Aug 2005
Location: United States, CA
Posts: 195
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I encountered a small merchant and shelled it with the last of my deck gun ammo. It listed to port and was on its side at almost 90 degree angle. I waited a while, but it wouldn't sink.
Radioing BdU about the situation, was told to "be more aggressive!" Shrugging my shoulders and not wanting to waste a torpedo on an almost destroyed ship, I decided to ram it from its starboard side. After hitting it, and with my bow on top of the ship, I got the "enemy unit destroyed" message and it slowly sank. It seems too coincidental to be that the ship sank on its own. Later that patrol, I disabled a C3 with my last torp, and its rear end was almost underwater. Try as I might, I wasn't able to sink it even with my u-boat on top of it. I had to abandon that one. "Be more aggressive!" lol ![]() |
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#2 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
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I salute your aggressiveness!
![]() I have always wondered if ramming a crippled ship worked in SH3 ![]()
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#3 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
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Not only will it sink crippled ships, but you can take out destroyers that way, at least you could in stock SHIII.
More than once I hit a destroyer with my conning tower and it blew it sky-high, and I survived. Probably pretty unrealistic. If you rip the bottom out of a ship with your conning tower odds are it would have ripped the conning tower off of the sub, flooding it. Steve |
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#4 | |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Canada
Posts: 651
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#5 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
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I too sank a few ships by ramming them. But usually this will not work.
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#6 | |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
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__________________
Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#7 |
Loader
![]() Join Date: Sep 2009
Posts: 89
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Ramming damage is rather unpredictable... I must have split destroyers from bow to stern with my periscope accidentally: I didn't even lose the scope and the destroyer sank a lot faster than it would have after a torpedo hit.
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#8 |
Medic
![]() Join Date: Oct 2009
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#9 |
Rear Admiral
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#10 | |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
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you sure haven't attached a bowie-knife to the periscope?? ![]()
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Life, Liberty and Property! |
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#11 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
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#12 |
Watch
![]() Join Date: Sep 2009
Location: Lancaster,UK
Posts: 30
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I tend to stick to ramming sailing boats, anything above 100T tonnes is going to do some damage to you.
I have rammed a southampton cruiser before but i was commanding the Bismark, wouldnt try it in anything smaller ![]() |
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#13 | |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Canada
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#14 |
Stowaway
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Once I rammed a small fishing vessel, it sank but I didn't get the sinking credit. Can't remember what setup I had of SH3.
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#15 | |
Silent Hunter
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The same thing happened to me. I had to remember to fire a round or two from the AA gun into a fishing boat before ramming it (apparently, only weapons damage generates a kill credit). If the seas were too rough to man the guns I had to watch it sail away... ![]() |
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