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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Aug 2009
Location: France
Posts: 313
Downloads: 152
Uploads: 0
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If I use SH3 Commander to remove fatigue, can my crew still be
wounded ? I would prefer the crew to handle themselves in rotations so I don't have to care about fatigue myself. My biggest problem is : when attacking or evading escorts, I play at x1 so the crew fatigues. Once done, I exchange those crews for fresh ones, and then I move TC to 128 or 256 to patrol. As a result the crew I moved to rest does not rest, their fatigue level remains the same... While the fresh crew fatigues. When they are so tired I need to exchange them, the crew that should be fully rested never is. And slowly, all my crew gets slowly and slowly tired until nothing can be done... |
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#2 |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
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Your crew can still be wounded/killed in action with fatigue turned off in SH3Commander.
I have it turned off-I hate the baby sitting, and have had crewmembers wounded. SH4's crew management system is far superior. ![]()
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#3 |
Chief
![]() Join Date: Aug 2009
Location: France
Posts: 313
Downloads: 152
Uploads: 0
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Cool. I will turn it off.
Just wanted to avoid an immortal crew. |
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#4 |
Chief of the Boat
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Turning it off removes all the tedium you referred to earlier....my preference too.
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