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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Jan 2002
Posts: 52
Downloads: 14
Uploads: 0
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Couldn't help but notice the DRM talk here, I'll tell you what I know about it.
Rise of Flight has online connection requirement, and also saves your games and missions on their servers. I have a broadband connection, and while I havent had connection issues, there were times when their servers were down and no one could play (I didn't notice, I don't play it much anymore, the gameplay is really lacking in this one). The biggest pain in the ass with this style drm...load times. They are ridiculous. I have an overclocked quadcore with latest and greatest graphics card etc... just for gaming but it doesnt matter. I'll fire this ROF up sometimes and litteraly stare at the load screen for close to 5 minutes while some quick mission, with my career stats, medals, and other nonesense has to be downloaded from somewhere in Moscow, half the world away. Nine time out of ten I end up hitting the escape button and loading up something else to play. Seeing how the ROF mission are kept online, I dont really know how big those files are. But someone can go back and look at SH3 or SH4 and see how big those save game files are, and get a good idea of how much you'll be downloading everytime you fire up the game. Thats all I have to say about it.
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Sagiere-Classis-Destructum |
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