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Old 06-15-07, 05:30 PM   #1
Hadrys
Stowaway
 
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Default Real Navigation Mod (important update)

Read the whole thread, lots of info and problems. Check this post for updated links (22.06.2007).

This compilation fixes all (?) the bugs from Kaleun Freddies compilation. It's GWX 1.03 ready, optimized for 1024x768. See readme inside.

realnav.zip 1.01
realnava.zip 1.01 (Assisted)

Check out original thread by K. Freddie containing links to star maps, sunrise/set tables and nav help:

http://www.subsim.com/radioroom/showthread.php?t=113975
http://www.subsim.com/radioroom/showthread.php?t=114812

Clean and simple Wiki explanation of navigation basics:

http://en.wikipedia.org/wiki/Celestial_navigation

Great world map with precise long/lats. Thanks to it now I have a more or less scheme for a specific zoom level of SH3 map. Good start to make precise maps of important areas.

http://encarta.msn.com/encnet/featur...enter/map.aspx

My navigation from recent patrol. It was quite good, my error was less then 10km. Couldn't see the stars because of heavy overcast all the time... As we now know, the sea was calm so the boat was on course all the time.


Last edited by Hadrys; 06-21-07 at 08:09 PM. Reason: Major bug encountered
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