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Old 06-10-07, 01:16 PM   #1
AJ!
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Default Battleship foodchain?

Hey all

Ive been testing the different battleships against each other using the map editor and to be honist its got me quite confused

Mostly between the heavy hitters like Iowa, Yamato and KGV

I know Iowa, while not as heavily armed as Yamato had superior Fire control and munitions that equaled the punch of yamato.... Which would explain why it normaly comes up on top in a one on one

But the King george V class which while a heavy hitter again was hardly in the same class as the latter ships, yet it always comes out on top when fighting yamato class.... Infact i had about 8 other ships helping yamato and it still didnt take a scratch Is there somthing wrong with its coding?

Also where abouts is the Colorado class battleships in the upcoming 1.3 patch going to fit in? :hmm:
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Old 06-10-07, 01:27 PM   #2
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Quote:
Originally Posted by AJ!

Is there somthing wrong with its coding?
Yup, it's a subsim not a BB surface gunnery sim.
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Old 06-10-07, 02:23 PM   #3
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Heheh, true. OTOH, the IJN warships are pretty weak to guns in game. Look at a DD vs a sub deck gun...
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Old 06-11-07, 07:19 AM   #4
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Old 06-11-07, 08:44 PM   #5
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Quote:
Originally Posted by AJ!
Also where abouts is the Colorado class battleships in the upcoming 1.3 patch going to fit in? :hmm:
Pretty much everywhere in the war: http://en.wikipedia.org/wiki/Colorado_class_battleship
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Old 06-11-07, 08:57 PM   #6
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A wreck of a US BB would be more useful, IMO.

Unless there are jap subs to play, USN ships are window dressing. I never start inside PH anyway, cause it doesn't look like PH, though.
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Old 06-11-07, 09:31 PM   #7
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Quote:
Originally Posted by tater

Unless there are jap subs to play, USN ships are window dressing. I never start inside PH anyway, cause it doesn't look like PH, though.
The land forms are there . . . but that's where it ends . . . imagine the codeing needed to actually give there harbors a realistic look . . . imagine going to San Francisco, seeing Alcatraz . . . and the Ferry Building
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Old 06-11-07, 10:18 PM   #8
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They could have built a decent PH wth what they had. they spent a lot of time to make the PH in game now. The problem was they added too much stuff. I think PH could be made much better by REMOVING buildings from the existing harbor objects.
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Old 06-11-07, 10:21 PM   #9
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Quote:
Originally Posted by AJ!
Hey all

Ive been testing the different battleships against each other using the map editor and to be honist its got me quite confused

Mostly between the heavy hitters like Iowa, Yamato and KGV

I know Iowa, while not as heavily armed as Yamato had superior Fire control and munitions that equaled the punch of yamato.... Which would explain why it normaly comes up on top in a one on one

But the King george V class which while a heavy hitter again was hardly in the same class as the latter ships, yet it always comes out on top when fighting yamato class.... Infact i had about 8 other ships helping yamato and it still didnt take a scratch Is there somthing wrong with its coding?

Also where abouts is the Colorado class battleships in the upcoming 1.3 patch going to fit in? :hmm:
Actually this is some pretty damn cool 'research'.

Id love to see screen shots / videos.

Let alone trying to figure out how to do it myself !
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Old 06-11-07, 11:52 PM   #10
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Quote:
Originally Posted by tater
A wreck of a US BB would be more useful, IMO.

Unless there are jap subs to play, USN ships are window dressing. I never start inside PH anyway, cause it doesn't look like PH, though.
A modder made wrecked ships for SH3, maybe someone will be able to do a mod for wrecked ships in SH4:hmm:
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Old 06-15-07, 05:03 PM   #11
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In regards to the Iowa -vs- Yamamota, have to remember the Iowa Class was specifically produced to come up against and destroy the Yamamoto type dreadnaught.
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Old 06-15-07, 05:37 PM   #12
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Quote:
Originally Posted by tater
A wreck of a US BB would be more useful, IMO.

Unless there are jap subs to play, USN ships are window dressing. I never start inside PH anyway, cause it doesn't look like PH, though.
I'd like to see some wrecks at Pearl at the beginning of the '41 campaign.
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Old 06-15-07, 05:38 PM   #13
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Quote:
Originally Posted by Navigator857
In regards to the Iowa -vs- Yamamota, have to remember the Iowa Class was specifically produced to come up against and destroy the Yamamoto type dreadnaught.
Uh??

No no. It was designed to:

1. being able to pass the panama canal.
2. to be able to escort carriers (speed wise).

PS: a small correction on your words, its Yamato and its a battleship.
Dreadnaught designation was use to large warships with heavy primary guns in turrets and light secondaries (5.5"-6") and minimal AAA.
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Old 06-16-07, 05:18 AM   #14
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Quote:
Originally Posted by Navigator857
In regards to the Iowa -vs- Yamamota, have to remember the Iowa Class was specifically produced to come up against and destroy the Yamamoto type dreadnaught.
It's called Yamato not Yamamoto (the latter was the head of the Combined Fleet).

how could the US design a ship to combat a ship they did not know about? :hmm:
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Old 06-16-07, 05:37 AM   #15
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Perhaps Dr Who enlisted and did a bit of recce for them? :rotfl:
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