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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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...my damage control team sucks.
![]() Just look at the depth. Look at my men pumping out the entire ocean! There is nothing wrong with damage control. It is UNDER CONTROL!!! ![]() See the sailor in the back with the mop and bucket?????????? ![]() Looks like control room has a viewing window. We may not need the periscope anymore!!!! ![]() Seriously folks. We can honestly say the damage texture is a little out of hand. BUT, I can say on patrol #5 my damage control team is darn good. This is the third time on this patrol I was damaged. The first time took all day to repair. Still, I'm submerged and out of harms way for the moment. I'm still not conviced the damage control sucks in the game. All we need is the hull % indicator. Even then I may not use it if it is an option. They have sent me to the Korea Staights. Getting darn deep in enemy territory and there is a convoy headed my way. I'm contemplating a refit down south as PH is my home port. Besides, some of my crew seem to be looking for action and not with the enemy ![]()
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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