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Old 05-26-20, 08:38 AM   #1
Aquelarrefox
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Join Date: Apr 2013
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Default Radio destroyed / chafe base bug

Old game, new bug at least to me. It comes from a rare combination.

If you get a chafe of base when you had be your radio destroyed, the messages to current the base is constantly send to you, you don't revive it because is destroyed.it's a loop where you can still go. But I find ctd when I get into salamis (brest-salamis base change of some mega mod).

Is unusual.maybe with a destroyed radio an antenna is very necessary get into the much close base in grill this bug hits your game.

A save game during th he loop was corrupt.
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Old 05-27-20, 03:48 AM   #2
Kapitän
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Originally Posted by Aquelarrefox View Post
Old game, new bug at least to me. It comes from a rare combination.

If you get a chafe of base when you had be your radio destroyed, the messages to current the base is constantly send to you, you don't revive it because is destroyed.it's a loop where you can still go. But I find ctd when I get into salamis (brest-salamis base change of some mega mod).

Is unusual.maybe with a destroyed radio an antenna is very necessary get into the much close base in grill this bug hits your game.

A save game during th he loop was corrupt.

Wow! I never heard of such a thing (???)
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Old 05-27-20, 10:24 PM   #3
Aquelarrefox
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Originally Posted by Kapitän View Post
Wow! I never heard of such a thing (???)
Will I find a worthy value in the flotilla file (I modified it but I don't touch the weekend entries and don't check it).
If flotilla file end a base and start the next in the same mighty you get a loop, I found old circumvention of this on old post.
I was going from brest to salamis and redo the same today and I have same error, so I look a but better and I find that brest 10-11/41 and salamis started in 11/41. That introduce a loop.
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