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Old 06-14-16, 06:28 AM   #1
LesBaker
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Default Unscratched Optics with Grad marks and Vignetting effect Updated

I have updated the Unscratched optics, for large optics, to be compatible with TWOS update 13, have also included a new more authentic gun sight.

Mod is JSGME ready, just install file into Mods folder of JSGME and enable after all other Mods.


Binos view



UZO View



Attack Scope View



Attack Scope View with RAOFB



Obs Scope View



Obs Scope View with RAOFB



Gun Sight Low Power



Gun Sight High Power




Download file for Updated Unscratched Optics.

http://www.mediafire.com/download/b9..._Compatible.7z


http://www.subsim.com/radioroom/down...o=file&id=5105


Enjoy

Les

Last edited by LesBaker; 04-05-17 at 02:15 AM. Reason: Updated Gun Sight
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Old 06-14-16, 06:03 PM   #2
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Hi Les
Updated version replacing previous version in my tutorials.
Peter
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Old 06-15-16, 01:55 AM   #3
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Excellent !!!
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Old 06-15-16, 06:56 PM   #4
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Discovered an original view through the Gun Sight of the 8.8cm/45 SK C/35 as fitted to the type VII U Boat, this Gun sight was also used for the 10.5cm/45 SK C/32 fitted to the type IX and type X U Boats.




this sight was able to be illuminated as shown in the right hand picture, so I decided to depict this sight as illuminated as shown below.

Gun Sight in Low Power



Gun Sight in High Power



on the original gun the range was achieved via a range drum fitted to the gun cradle, as there is no way to manually select the range in game the range scale has been incorporated into the sight.

Enjoy
Les

Last edited by LesBaker; 06-16-16 at 08:29 AM.
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Old 04-04-17, 06:55 AM   #5
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Thanks for this. This is alife saver for my eyes.....
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Old 04-04-17, 11:56 AM   #6
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Icon14

Your Welcome
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Old 09-09-19, 08:18 AM   #7
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Default More Magnification?

I am going to check this out! "Realism" in moderation is a good thing. Making the player squint through scratched lenses and at ridiculous magnifications is IMHO immoderate

As I asked in the main TWOS thread:

Is there an easy way to get better magnification on the optics?

Quote:
I love playing these things with high realism settings, and that "Real Navigation" thing is brilliant.

Except for one thing: I find the imposition of "realistic" magnification levels to be ridiculous. So, ideal for me would be: I play the game on maximum hard-core do your own trig realism, BUT with optics that are jacked up with max magnifications that are 2x or 3x more than what they presently offer.

When I have to get to ~1000 m on a bright sunny clear day to see that flag on that freighter is Finnish something is just not right . . .
Does this mod include any facility to adjust magnifications higher? If I open up the documents is it something I might be able to tweak on my own? I'm a C++ programmer so dealing with a bit of tech is doable.

Maybe I should find a "getting started modding SH5" how-to and make it myself?
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Old 09-09-19, 03:36 PM   #8
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This works great! Magnification doesn't seem to be any different, but it is a lot easier to spot stuff anyway.

Only problem is: I got double binocular vision.
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Old 09-10-19, 03:42 AM   #9
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Quote:
Originally Posted by DicheBach View Post

Only problem is: I got double binocular vision.

Hi DicheBach, this is due to the Modification of 'TWoS' to use the Original Binocular view, I have made an update to 'Unscratched Optics for Large Optics' that will bring the Binocular view back to the round view used in this mod. this update can be found in the Downloads section as 'Unscratched Optics for Large Optics v1.5'.


Good Hunting
Les
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Old 09-10-19, 07:37 AM   #10
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Quote:
Originally Posted by LesBaker View Post
Hi DicheBach, this is due to the Modification of 'TWoS' to use the Original Binocular view, I have made an update to 'Unscratched Optics for Large Optics' that will bring the Binocular view back to the round view used in this mod. this update can be found in the Downloads section as 'Unscratched Optics for Large Optics v1.5'.

Good Hunting
Les
Sweet! I guess I activated the wrong thing in JSGME. Will check that out.

Ah! Nope, looks like I had grabbed the 1.4 version. Easy to fix. THANKS!

ADDIT: Yep! all is well! My skipper no longer feels like he drank a bottle of schnappes when he uses his binoculars

Thanks again for this mod; enhances gameplay tremendously!
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Last edited by DicheBach; 09-10-19 at 07:52 AM.
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Old 09-10-19, 02:56 PM   #11
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Hi Les
Your periscope optics pictures look quite clear and clean where as mine with TWoS and your v15 look kind of scratched and dirty.


Peter

Last edited by THEBERBSTER; 09-10-19 at 03:10 PM.
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Old 09-11-19, 02:13 AM   #12
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Quote:
Originally Posted by THEBERBSTER View Post
Your periscope optics pictures look quite clear and clean where as mine with TWoS and your v15 look kind of scratched and dirty.

Hi Peter, are you sure that you enabled the mod after all other graphics mods, as it works fine for me.



Les
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Old 09-11-19, 05:47 AM   #13
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Hi Les
My mod list.
Generic Mod Enabler - v2.6.0.157
[D:\Ubisoft\Silent Hunter 5\TWoS_Parts]
TWoS DeckGun Friendly Waves
TWoS UI cmd_Auto Target ID
TWOS restore captain's icon 4 by JCWolf
Unscratched Optics for Large Optics v1.5
Critical hits v 1.2
DeckKannon
GramophoneShuffler
one ship, one torpedo v1.00
TWoS Map Contact Colors
TWoS Glass Covered GUI Dials
UMark Stock dds file
MightyFine Crew Mod 1.2.1 Stock faces

No mods are overwritten
I will reposition to last and see if it makes any difference.
Had the same problem with v14

Peter
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Old 09-11-19, 07:29 AM   #14
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Hi Les
Sorted, folder in a folder situation.
Looking good.

Peter
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Old 09-12-19, 05:11 PM   #15
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Quote:
Originally Posted by THEBERBSTER View Post
Hi Les
My mod list.
Generic Mod Enabler - v2.6.0.157
[D:\Ubisoft\Silent Hunter 5\TWoS_Parts]
TWoS DeckGun Friendly Waves
TWoS UI cmd_Auto Target ID
TWOS restore captain's icon 4 by JCWolf
Unscratched Optics for Large Optics v1.5
Critical hits v 1.2
DeckKannon
GramophoneShuffler
one ship, one torpedo v1.00
TWoS Map Contact Colors
TWoS Glass Covered GUI Dials
UMark Stock dds file
MightyFine Crew Mod 1.2.1 Stock faces

No mods are overwritten
I will reposition to last and see if it makes any difference.
Had the same problem with v14

Peter
Ohh, nice list! That gives me some more ideas
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You would make a ship sail against the wind and currents by lighting a bonfire under her decks? I pray you excuse me. I have no time to listen to such nonsense.
-attributed to Napoleon Bonaparte (probably paraphrased from Les Merveilles de la science)
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