SUBSIM Radio Room Forums
Glue, paint, razors...what could go wrong?

SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Wolfpack: the new multiplayer co-op U-boat simulation > Wolfpack
Forget password? Reset here

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-13-2021, 01:13 PM   #1
Crush Depth Teammember
derstosstrupp's Avatar
Join Date: Aug 2008
Posts: 1,149
Downloads: 480
Uploads: 0

Default Suggestion: Instability at Periscope Depth

I think it would be great to make the boat a little more unstable at periscope depth, and well nigh impossible to hold over wind speed 9. The more I play with the wind speeds the more I am starting to think they approximate Beaufort scale winds based on the resulting waves I am seeing. And periscope depth was out of the question over about sea state 7 (where winds are often 9).

Many people complain that the dive officer does not have enough to do and that the role is too easy to learn/perform, and this would be a welcome challenge, the very same challenge that the chief engineer in reality faced when trying to hold periscope depth during an attack. I have read many accounts of skippers screaming down at the chief engineer for letting their scope pop up too high or dunk at a critical time.

The current ability to simply just dive and get a speed estimate even in very rough seas is a massive exploit and needs to change in my opinion.
derstosstrupp is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -5. The time now is 03:34 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.
Copyright © 1995- 2022 Subsim®
"Subsim" is a registered trademark, all rights reserved.