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Old 01-05-2010, 02:16 PM   #16
Bubblehead1980
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Keltos, we def want Japanese voices and language in mod, but if possible with english translation in the dialogue box at top, like in u boats when they use german, things are put into english in texas.

I plan on trying the Russian mod as is in Russian until someone is able to translate it into english, should be a challenge, hell perhaps I will learn some Russian
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Old 01-05-2010, 04:04 PM   #17
DarkFish
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Quote:
Originally Posted by Zel View Post
If the game crashes while zooming on the navigation map, try this: go to data\campaigns\CampaignRU and open the file "GW_LOC.mis" with your notepad. Use the replace function to replace every instance "Agency_12.dds" to "FPCond18.dds". Click "replace all" button. This should fix the navigation map crash.
thanks!
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Old 01-06-2010, 01:44 AM   #18
Poul
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Quote:
Originally Posted by Bubblehead1980 View Post
I plan on trying the Russian mod as is in Russian until someone is able to translate it into english, should be a challenge, hell perhaps I will learn some Russian
Î-o-o! It is very good idea. It is very big help!
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Old 01-06-2010, 01:58 AM   #19
Poul
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Thanks all!

Certainly. If the computer has no font "Cyrillic": it is delirium of the abstract artist!
Please look this site:

http://www.starr.net/is/type/kbh.html

Russian fonts for SH:

http://www.six-oceans.ru/files/Fonts.rar

If there will be a font it is possible to look Russian forums. Because questions for all identical. There there are answers. But it is necessary to use on-laine translator. Though these translations: delirium of Lev Tolstoi and Mark Twain simultaneously.

Addresses of Russian forums for "The Battle for the Baltic":

Aviaforum: http://www.sukhoi.ru/forum/showthread.php?t=60210
Discussion on "the Forum on six oceans": http://forum.six-oceans.ru/topic/8/
Page of project "The Battle for the Baltic" on "the Forum on six oceans": http://forum.six-oceans.ru/topic/6/
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Old 01-07-2010, 09:07 AM   #20
VonHesse
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Thank you Poul, Dagon, and everyone else that made this mod.

So much fun, yet so many mines

Six hours of playing and i still can't get out of the Gulf of Finland without hitting a minefield - very challenging.

Are there any maps of minefields in the Baltic sea during WWII? I looked on the internet, but couldn't find much information. Thanks.
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Old 01-07-2010, 09:35 AM   #21
-BISMARCK-
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I tube is worth the same problem and managed to solve one of the mods in a folder named MENU and inside is menu.txt delete that file and stays in the language you just have to put tengais delete that txt file and load the mod in the manager but would not know which mod is because I e renamed to distinguish them from others hope to serve you support

vale yo tube el mismo problema y consegui solucionarlo en uno de los mods hay una carpeta llamada MENU y dentro se encuentra MENU.TXT borrais ese archivo y se queda en el idioma que tengais puesto solo hay que borrar ese txt y cargar el mod en el gestor pero no sabria que mod es ya que yo los e renombrado para distinguirlos de los demas espero que os sirva de ayuda
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Old 01-07-2010, 09:53 AM   #22
sergei
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Quote:
Originally Posted by VonHesse View Post
Six hours of playing and i still can't get out of the Gulf of Finland without hitting a minefield - very challenging.
Yeah - Im having this problem.
I used an online translation service to translate the Battle for the Baltic readme into English.
It reads a bit funny, but is understandable.
Gives good info on flotillas, subs, minefield locations etc.
Armed with this knowledge I'm going to go back and try and get to my patrol area.
The English readme is here if anyone is interested.
http://www.subsim.com/radioroom/down...o=file&id=1480

I'm am working to translate the mission orders into English at the moment.
But I don't speek Russian so it is slow work.
Probably going to take a few days.

Many thanks to the team that made this mod. Very interesting, I'm really enjoying it. Good work BFTB team
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Old 01-07-2010, 10:33 AM   #23
nikulin
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VonHesse, here are real minefield maps:

http://img262.imageshack.us/g/22697934.jpg/

Gameplay maps are in progress
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Old 01-07-2010, 11:12 AM   #24
dyshman
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there are some real maps. in-game maps a little bit incorect, but it better then nothing
see maps here http://sukhoi.ru/forum/showpost.php?...&postcount=145
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Old 01-07-2010, 11:20 AM   #25
jimbob
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As a guy from Finland, this is very interesting modification. I hope it is playable
for me i.e. I don't speak Russian at all.

Have to download and give it a try, thanks for the MOD.



Couple of years a go I did work on Finnish minelayer Hämeenmaa:



Just some plumming work but it was very interesting ship anyways.
...it was rather mild winter then, now its freezing cold...

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Old 01-07-2010, 12:14 PM   #26
jimmydean357
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Default Scout Plane Help

I was wanting to know how you call in scout planes when you are out of reach of a base? the circle only goes so far out. Am i missing something?
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Old 01-07-2010, 01:31 PM   #27
-BISMARCK-
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hi i have a problem giving the map to see where and set the course objeritvo acia my game gives me the error and I closed the game because I could say that happens?
I have the 1.5 with missions uboat
would be very grateful if you would say as I solve this error
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Old 01-07-2010, 02:50 PM   #28
sergei
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Yes the solution to this was posted a while back by Zel but you may have missed it.
Here it is again!

Quote:
Originally Posted by Zel View Post
If the game crashes while zooming on the navigation map, try this: go to data\campaigns\CampaignRU and open the file "GW_LOC.mis" with your notepad. Use the replace function to replace every instance "Agency_12.dds" to "FPCond18.dds". Click "replace all" button. This should fix the navigation map crash.
I did this to my game and it stopped the game crashing in the Nav Map.
Thanks Zel!
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A variety of mods for SH4 and 5

'It is pleasant, when the sea is high and the winds are dashing the waves about, to watch from the shores the struggles of another'

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Old 01-07-2010, 04:43 PM   #29
-BISMARCK-
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sorry but there is nothing in it to put Agency_12.dds and FPCond18.dds
and looked all documents and none had that name and also avierto the txt of the route and provided me as what I have read enterito but none encuantra

the google translator does his job and is vien as an enigma is there any other solution please? some already uploaded this file without this error? annoys me not being able to play this great mod in campaign

thanks for your help
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Old 01-07-2010, 05:47 PM   #30
DarkFish
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Quote:
Originally Posted by -BISMARCK- View Post
sorry but there is nothing in it to put Agency_12.dds and FPCond18.dds
and looked all documents and none had that name and also avierto the txt of the route and provided me as what I have read enterito but none encuantra

the google translator does his job and is vien as an enigma is there any other solution please? some already uploaded this file without this error? annoys me not being able to play this great mod in campaign

thanks for your help
open data\campaigns\CampaignRU\GW_LOC.mis and replace all "Agency_12.dds" with "FPCond18.dds". You'll find these INSIDE the GW_LOC.mis file.
Quote:
Originally Posted by Poul View Post
Russian fonts for SH:
thanks! just what I needed
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