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Old 07-23-09, 03:51 PM   #61
Task Force
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Windows 7 shouldnt be useing that mutch ram. Idleing now, vistas useing less than a gigabyte...
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Old 07-23-09, 03:52 PM   #62
PeriscopeDepth
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Quote:
Originally Posted by longam View Post
I never said memory leak, just memory hog. Its a place to start.
I know you didn't, Kiwi did though.

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Old 07-23-09, 04:37 PM   #63
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yea NP, I noticed it was 64 bit build I don't have running.
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Old 07-23-09, 05:07 PM   #64
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I got an oddity - and I am not happy about it.

Star Wars Empire at War ran fine on the beta - but on the RC (Build 7100 - no "leaked builds" for me) - it loads, displays the main menu for a split second - then blue screens.

This is 1.0v - as well as fully patched. The BSoD disappears before I can see the offending file that caused it. I am betting its video related - but have not been able to confirm. Unfortunately, I have an old 1650 Pro so ATI doesn't really have a win7 driver. However, win7 is using a signed driver (8.56.1.13).

No other games give me any kind of problem. Just EAW. FYI - its 32 bit RC - not 64. Anyone able to replicate this with older ATI hardware?
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Old 08-07-09, 08:14 AM   #65
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I just got GTA4 and for some reason the game will not show the correct amount of graphics RAM.

For those not aware, GTA4 has an annoying feature that will not let you run modes the PC can not run. So if it gets the RAM amount wrong it will limit me unneccesary.

I set the levels to something GTA4 says will REALLY put my system on its knees, but it runs smoooth!

Newest drivers and patches
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