SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-25-19, 02:33 AM   #1
Noobicum4Ever
Torpedoman
 
Join Date: Jul 2019
Location: Bucharest
Posts: 117
Downloads: 36
Uploads: 0


Icon13 The same thing throughout the campaign?

Hi, I need your help again!

I started the campaign at the beginning of the war, I made 20 patrols in two years and already the game has become predictable.
I installed some mods but the problem remains.

Practically, get out of the harbor, during the day sail in immersion, surface at night, go to the patrol area for 24 hours and in 99% of situations you encounter a single merchant... end the torpedoes or fuel and you return at home. During this time you manage the crew. I met a convoy three times but I have not met a carrier, a battleship.
I passed through the English Channel once and it was something new.

The war lasts for three and a half years, and I still have about 30 more patrols to do, but if I do the same thing, how can I not get bored?

Maybe the idea of ​​a dynamic campaign through which you do the same is not the best choice!? What do you think?
Noobicum4Ever is offline   Reply With Quote
Old 07-25-19, 05:03 AM   #2
Babazzu
Swabbie
 
Join Date: Jul 2018
Posts: 12
Downloads: 94
Uploads: 0
Default

Quote:
Originally Posted by Noobicum4Ever View Post
Hi, I need your help again!

I started the campaign at the beginning of the war, I made 20 patrols in two years and already the game has become predictable.
I installed some mods but the problem remains.

Practically, get out of the harbor, during the day sail in immersion, surface at night, go to the patrol area for 24 hours and in 99% of situations you encounter a single merchant... end the torpedoes or fuel and you return at home. During this time you manage the crew. I met a convoy three times but I have not met a carrier, a battleship.
I passed through the English Channel once and it was something new.

The war lasts for three and a half years, and I still have about 30 more patrols to do, but if I do the same thing, how can I not get bored?

Maybe the idea of ​​a dynamic campaign through which you do the same is not the best choice!? What do you think?



think the megamods have solved this problem for years now, making SH3 the unsurpassed version of longevity for general approval.
Babazzu is offline   Reply With Quote
Old 07-25-19, 09:38 AM   #3
Noobicum4Ever
Torpedoman
 
Join Date: Jul 2019
Location: Bucharest
Posts: 117
Downloads: 36
Uploads: 0


Default

Quote:
Originally Posted by Babazzu View Post
think the megamods have solved this problem for years now, making SH3 the unsurpassed version of longevity for general approval.

As far as I know Il-2 Sturmovik has even greater longevity; but this matters less.
From what I read, LSH3 and WAC require a better PC than mine. NGYM and CCoM, I have not studied them but GWX is workin on my laptop and looks ver good!

But is there a general opinion on this forum about what I said?
Noobicum4Ever is offline   Reply With Quote
Old 07-25-19, 12:00 PM   #4
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,340
Downloads: 843
Uploads: 0
Default

This is called Campaing. And you can go through any of them. Atlantic, Mediterranean, Black, Baltic Sea and Indian Ocean. I met not only single vessels, but also aircraft-carrying shock groups. Sink them all!
Anvar1061 is offline   Reply With Quote
Old 07-25-19, 12:23 PM   #5
Noobicum4Ever
Torpedoman
 
Join Date: Jul 2019
Location: Bucharest
Posts: 117
Downloads: 36
Uploads: 0


Default

Wich mod sir?
Noobicum4Ever is offline   Reply With Quote
Old 07-25-19, 01:32 PM   #6
Woolfman
Sailor man
 
Join Date: Jun 2011
Location: On Patrol
Posts: 44
Downloads: 264
Uploads: 0
Icon12

You don't need MODS to be successful at sinking ships, you have to navigate the proper convoy and single merchant ship routes; there's a pull down map on the navigation chart screen. There are frequent map updates during patrols indicating contacts as well; intercept the contacts and send them to the bottom. There are a few training videos to help you in the forum. The Newbee guide in this forum is full of information and will make you a successfull Kaleun in no time. Enjoy.
Woolfman is offline   Reply With Quote
Old 07-25-19, 01:50 PM   #7
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,340
Downloads: 843
Uploads: 0
Default

First of all, these are Poul for GWX campaigns. Red Baltic, Mediterranean, 30th Flotilla, 10th Flotilla in France forever. And USAM from Wreford Braun (WB). And etc. For example https://www.subsim.com/radioroom/sho...26&postcount=1
Anvar1061 is offline   Reply With Quote
Old 07-25-19, 02:57 PM   #8
bstanko6
Admiral
 
Join Date: Feb 2015
Location: Murwik Naval Academy
Posts: 2,122
Downloads: 390
Uploads: 13


Default

That was the Uboat life. Lots of boredom and sudden moments of excitement!
__________________
[SIGPIC][/SIGPIC]
BSTANKO6'S SH5 NAVAL ACADEMY
http://www.youtube.com/channel/UCPbe...W2NArCA/videos

DISCORD
https://discord.gg/6tFeTSUmVc
bstanko6 is offline   Reply With Quote
Old 07-25-19, 10:19 PM   #9
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
Posts: 1,987
Downloads: 465
Uploads: 0


Default

The convoys and the battlegroups are out there. It's up to you to find them. If it were easy, every real-life Kaleun would have been an ace. Prien knew where to look, and became a legend. So did Kretchmer. Read the accounts of real sub commanders - especially first-person accounts - and try to emulate their hunting techniques. SH3, certainly with NYGM, is good enough that real-world tactics work.
BigWalleye is offline   Reply With Quote
Old 07-25-19, 11:08 PM   #10
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,162
Downloads: 488
Uploads: 4


Default

1. If you're not using SH3 Commander, you should. There is an option in it for realistic career length vs the unrealistic entire war career length.

2. Until 1942 or so regardless of the mod used, the game is very easy to rack up tonnage. Ahistorically easy imo, at least in terms of danger to one's sub.
While the modders did great work with what they had via game limitations, the escort AI in SH3 isn't very good. Use realistic tactics/mindset, and you're practically untouchable.
From 1942 or so, they get a little better for various reasons, but never as tough as AOD escorts if you're familiar with that game.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 07-27-19, 07:27 AM   #11
Noobicum4Ever
Torpedoman
 
Join Date: Jul 2019
Location: Bucharest
Posts: 117
Downloads: 36
Uploads: 0


Default

Quote:
Originally Posted by Woolfman View Post
You don't need MODS to be successful at sinking ships, you have to navigate the proper convoy and single merchant ship routes; there's a pull down map on the navigation chart screen. There are frequent map updates during patrols indicating contacts as well; intercept the contacts and send them to the bottom. There are a few training videos to help you in the forum. The Newbee guide in this forum is full of information and will make you a successfull Kaleun in no time. Enjoy.

Thank you, I found the map!
Noobicum4Ever is offline   Reply With Quote
Old 07-27-19, 07:36 AM   #12
Noobicum4Ever
Torpedoman
 
Join Date: Jul 2019
Location: Bucharest
Posts: 117
Downloads: 36
Uploads: 0


Default

Quote:
Originally Posted by Anvar1061 View Post
First of all, these are Poul for GWX campaigns. Red Baltic, Mediterranean, 30th Flotilla, 10th Flotilla in France forever. And USAM from Wreford Braun (WB). And etc. For example https://www.subsim.com/radioroom/sho...26&postcount=1
Thanks for the link, I will use it after finishing the classic campaign. Once I started it, I want to finish it. It is difficult to choose a supermod: CCoM, GWX, LSH3, NYGM, WAC when you don't now to much about them. Perhaps an article strong points and weak points of each supermod or a presentation of supermods can be an ideea?!
LSH and WAC are to much for my laptop, CCoM do not have an englush manual. GWX and NYGM, easy way.
Noobicum4Ever is offline   Reply With Quote
Old 07-27-19, 07:40 AM   #13
Noobicum4Ever
Torpedoman
 
Join Date: Jul 2019
Location: Bucharest
Posts: 117
Downloads: 36
Uploads: 0


Default

Quote:
Originally Posted by bstanko6 View Post
That was the Uboat life. Lots of boredom and sudden moments of excitement!
I think you are right, but either they have to do a more detailed manual or they should have a more elaborate campaign!
Noobicum4Ever is offline   Reply With Quote
Old 07-27-19, 07:41 AM   #14
Noobicum4Ever
Torpedoman
 
Join Date: Jul 2019
Location: Bucharest
Posts: 117
Downloads: 36
Uploads: 0


Default

Quote:
Originally Posted by BigWalleye View Post
The convoys and the battlegroups are out there. It's up to you to find them. If it were easy, every real-life Kaleun would have been an ace. Prien knew where to look, and became a legend. So did Kretchmer. Read the accounts of real sub commanders - especially first-person accounts - and try to emulate their hunting techniques. SH3, certainly with NYGM, is good enough that real-world tactics work.
I will try thank you!
Noobicum4Ever is offline   Reply With Quote
Old 07-27-19, 07:44 AM   #15
Noobicum4Ever
Torpedoman
 
Join Date: Jul 2019
Location: Bucharest
Posts: 117
Downloads: 36
Uploads: 0


Default

Quote:
Originally Posted by John Pancoast View Post
1. If you're not using SH3 Commander, you should. There is an option in it for realistic career length vs the unrealistic entire war career length.

2. Until 1942 or so regardless of the mod used, the game is very easy to rack up tonnage. Ahistorically easy imo, at least in terms of danger to one's sub.
While the modders did great work with what they had via game limitations, the escort AI in SH3 isn't very good. Use realistic tactics/mindset, and you're practically untouchable.
From 1942 or so, they get a little better for various reasons, but never as tough as AOD escorts if you're familiar with that game.
What is SH3 commander?
I am in 30 january 1942 I want to see what will change!
Noobicum4Ever is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:58 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.