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Old 01-13-20, 10:40 AM   #91
Fifi
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Top secret!!

Something visually cool when ships are sailing in rough weather...
But it will be, if no major PC hit when big convoys.

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Old 01-13-20, 02:22 PM   #92
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Default Baltic Sea

Hi again!

Can you add more ship traffic at Baltic Sea(Yes,old question!)

Example,Type2 recoinnassance missions at coast Latvian and so...
No single ships.About 3-4 missions.

Regards,Paroni
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Old 01-14-20, 05:27 AM   #93
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Quote:
Originally Posted by Niume View Post
Any details?? I am hyped
OK, proud to announce it's working nicely!
This is still the only cargo with the effect, but it's adding so much reality to the sailing in rough sea!
The splashing happens only when sea is around 8m/s...here it is 10m/s.
That's gonna be a lot of work adding this to hundreds ships, but it's worth it really...night and day watching ships rolling in waves in nice splashes!
Furthermore...it's never been done in any Silent Hunter
Here some pictures:









The stock bow wave is still there, i didn’t touched it, and i won’t.
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Old 01-14-20, 02:11 PM   #94
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good one
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Old 01-15-20, 10:33 AM   #95
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Destroyer E&F in rough sea now:







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Old 01-16-20, 12:34 PM   #96
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Nice.
Now I have a question.
Is the effect asymmetrical should the ship be listing as would be the real case in real life.
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Old 01-16-20, 12:40 PM   #97
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Hi Jeff!
Sorry, i don’t understand what you mean...
But the effect is assymetrical in the way it’s not always both sides that get the splash effect (if it is what you mean)
Depending the waves, sometimes only one side is splashing all over, and as there are 3 nodes giving the effect, sometimes only 1 or 2 nodes are splashing, hence the effect can be shorter
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Old 01-16-20, 12:46 PM   #98
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Ahh! Very nice then!
Do a screen shot with a ship doing a hard to port to show that effect.
That should show the effect.
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Old 01-16-20, 01:42 PM   #99
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Probably more effective on small ships than heavy ships thought (the hard to port turn).
If the boat is rolling on side when turning, it’s sure it will work.
Will try if i can manage to get a ME single mission working, because I’m a noob with the ME!
The effect is called when the node beeing above water goes underwater, so it should work
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Old 01-19-20, 05:58 AM   #100
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Even fishing boats will be much more alive





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Old 01-19-20, 01:31 PM   #101
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Old 01-20-20, 02:02 PM   #102
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Little head up: 90% of ships are already done...it’s a looooong work!
When finished, probably after 2/3 days, i have to check all them through the museum to be sure of the modifications (and corrections if troubles)

After that, I’ll do the same for all OM planes (giving them the unified render controller).

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Old 01-22-20, 04:29 AM   #103
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Excellent news, the new effects does not impact PC perf
I made a 50 ships convoy for test, and still full 60 FPS

Back to work on the air folder now
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Old 01-23-20, 06:47 PM   #104
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Fifi, please: Can you post your Nvidia settings used with DW? I´m havi ng some problems with AA 4x.

Many thanks for the great job!

Fitzcarraldo
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Old 01-24-20, 06:17 AM   #105
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Quote:
Originally Posted by fitzcarraldo View Post
Fifi, please: Can you post your Nvidia settings used with DW? I´m havi ng some problems with AA 4x.

Many thanks for the great job!

Fitzcarraldo
Give me a couple of hours, and i will post new settings

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