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Old 03-22-19, 03:19 AM   #1
von faust
Soundman
 
Join Date: May 2009
Location: Genova, Italy
Posts: 148
Downloads: 430
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Default Understand the game mechanism

(excuse me for my english)

I think it is important to understand what is simulated and expected and what is not.

1) Does partially surfacing or completely surfacing make a difference? Does the AI notice?

2) Does the AI notice if You are navigating in "front" of a ship (whit aob of 0° compared ti him) or laterally (whit aob of 90°)

2) The AI detects if you are saiing more or less quickly ?

3) What is the range of the asdic ?

4) Make a difference if You hit a ship at 1 meter deep, 2 meter or other ?

5) Makes a difference if you hit a ship towards the stern, bow or center ?

6) Visibility in different weather conditions make a difference for Your visibilty for AI ?

7) Which is the damage model for Uboot and other ship ?

Suggest:
Implement the wake of the uboot, torpedoes and ships. It's very important

Thank You !!!

PS: this simulator is fantastic !!! ;-)
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Old 03-22-19, 07:20 AM   #2
NO_TalentYi_RageController
Nub
 
Join Date: Mar 2019
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Default

1. Yes, 100%. Low profile, reduces their chance to spot you.

2. Yes, refer to answer 1. Under water with only scope up is much harder for them to spot you.

2b. I would assume so, but also will depend on the ship tracking you. Merchant ships probably have less capability to track you. Warships have much better equipment to track you.

3. I don't know but it's long range (+20k). Louder is closer.

4. Not sure, but you should adjust the depth to hit near the middle, I believe.

5. Probably but not sure how it's setup in this game. Just try to hit the ship

6. Yes, night time is harder to see. During day time clear weather if you can make out their deck, they can see you.

7. No Clue.


Would love to see wake implemented! Would be great to help with heading and speed. For now smoke stacks is all we got.

PS. agreed great sim.
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Old 03-22-19, 11:47 AM   #3
bstanko6
Admiral
 
Join Date: Feb 2015
Location: Murwik Naval Academy
Posts: 2,122
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Default

The torpedo depth is for 2 things:

1) if you want to use magnetic pistol, you want the torp to go just under the ship. The damage is greater.

2) if you are attacking a ship with an impact pistol, and the ship draft is 7, and the Weather is horrible... a few calculation can be made to hit your target at the right depth.
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