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Old 01-30-06, 05:23 AM   #1
Skybird
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Join Date: Sep 2001
Location: the mental asylum named Germany
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Default Steel Beasts Pro 4.0 - Resources

status of this info: 22-DEC-2017



actual SBP software version is 4.023 (22nd Decembre 2017)
actual dongle firmware version is 1.18 (first batch dongles) and 2.02 (newer dongles) (2014)
actual Codemeter Runtime environment version is 6.50c (Decembre 2017)






To order SBP, go here:
http://www.esimgames.com/?page_id=1361

To upgrade the Codemeter dongle Runtime Environment software, go here:
http://codemeter.com/us/service/downloads.html

To upgrade the firmware on the stick: right-click the Codemeter tray icon in the right down corner of the desktop (with the stick plugged in). The opening control center offers an option for automatic firmware updating. Leave the dongle plugged in until the procedure has been finished.


Quote:
Originally Posted by Product description by eSim 2006:
"Steel Beasts" is a virtual simulation of combined arms combat tactics ranging from the individual crew position up to battalion level. The prime focus of Steel Beasts is tactical training at company team level for armored and mechanized units. In addition, the classroom version supports basic and advanced gunnery training for [various versions of] the main battle tanks Leopard 1 [Danish and Australian versions], Leopard 2 [Danish, Swedish and Spanish versions], M1A1 "Abrams", and the M2/M3A2 "Bradley" infantry fighting vehicle [and the CV-90xx range of IFVs as well as the Pizarro]. Also artillery observer / indirect fire direction training is offered. "Steel Beasts" is being used by US Military Academy at West Point, and the armies of Australia, Denmark, Finland, the Netherlands, New Zealand, Norway, Spain, Sweden, and the Canadian air force.
Quote:
Originally Posted by Product description by eSim 2016:
Steel Beasts Professional is a vehicle-centric virtual and constructive simulation for the Windows™ PC platform.
It covers the part task training spectrum for
  • Individual crew station (commander, gunner)
  • Crew procedure training (commander, driver, gunner, loader, mech squad leader)
  • Platoon level combat technique/battle drill rehearsal
  • Company level combined arms tactical training
  • Battalion level combined arms tactical training (and small operations command post exercises)
  • Brigade level tactical exercises without troops
An elevated level of fidelity is modeled in direct fire exterior and terminal ballistics, fire control systems and related crew procedures as well as the relationship between complementary elements of combatants in the tactical spectrum. Steel Beasts Professional can handle up to twelve sides per scenario including neutral forces, noncombatants/civilian population, enemy factions, and a dynamic change of attitudes/allegiance. The software is delivered with integrated editors for terrain and scenarios, and is suitable for both individual and collective education and training in a networked environment.
The simulation can be integrated with battlefield management systems (to stimulate them with a dynamic tactical environment), with other simulations (via HLA/DIS gateway, or by custom gateways like WISE Connectivity), with traditional containerized crew trainer cabins, or appended to actual combat vehicles. This way Steel Beasts Professional offers our customers a very high degree of flexibility in its use, and its integration into the training continuum. A possible additional benefit is that soldiers throughout their career will be using the same simulation at different stages, but in a different context – without having to adapt to a new simulation system (where the “natural” user interface like control handles and control panels cannot be provided).
Scenarios developed with Steel Beasts offer the instructor a high degree of control while maintaining a relatively simple and intuitive user interface. Existing electronic terrain databases can be imported via DTED and Shape™ files.

Regarding System Specs for version 4.x - IMPORTANT! -
http://www.steelbeasts.com/topic/105...commendations/

Developer's Main Page:
http://www.esimgames.com/

Instead of a demo, there is the possibility to try a Guest Licence. Start here:
http://www.steelbeasts.com/sbforums/...ad.php?t=18921

Since release of SBP 3.0, time-limited licenses are being sold as well, for example 1-month, 3-months and 1-year licenses.

Prices are 125$ for an all new full version of 4.0 (August 2016), 80 $ for upgrading from SBP 2.5xx, 40$ for upgrading from SBP older than 2.5xx, 25$ for a secondary license, and da iscounted price model for time-limited licenses, starting with 10$ for a single month, 25$ for 3 months, and 40$ for 1 year.

Time limited licenses are serving the purpose of a demo.

Replacement discs (without dongle) seem to be discontinued, and can no longer be ordered. All game files can be downloaded at any time, for all versions.

Manual as spiral book is available for 16$. A pdf however is included in all software installations.

Or order via German reseller:
http://www.okaysoft.de/sbp.htm
(more expensive than directly ordering from eSim, but might be your only chance in Germany if you do not want to pay by credit card)

Upgrading:
You need to have a dongle from an earlier version you own in order to run any upgrade over an earlier version you own. The upgrade is a completely new installation, it is NOT added to an existing old installation. Currently the price for upügrading to 3.0 is 40 US$. That is for a download of the new software, and getting access to a new licence put on your already existing dongle. You can download the simulation software alone, but without an new-licensed dongle it will not work.

The SBP Wiki:
http://www.steelbeasts.com/sbwiki/in...ge#Playtesting


----------------------------


VIDEO STUFF:

Official eSim YOUTUBE CHANNEL:
http://www.youtube.com/user/eSimGamesDtl#

Tanksim's Video-Thread -
beware, it's old videos of now obsolete versions of SBP, but still show some dramatic action :
http://www.subsim.com/radioroom/showthread.php?t=150944

A three-part movie doing an exhibition of all included vehicles and their cockpits (SBP version 2.640):

This is a great opportunity to get an impressionof what the vehicles look like from inside and outside, without needing to own the sim.


----------------------


VARIOUS TEXT STUFF - reviews, articles, essays... :

File path structure (needed for knowing where to drop additional maps and mods):
http://www.steelbeasts.com/sbforums/...244#post144244

The sim ships with the following height maps (some of them still wait for terrain texturing):
http://www.1stusvcav.com/downloads/SBMaps.pdf

A Flightsimmer's guide to Steel Beasts (2006):
http://www.simhq.com/_land2/land_062a.html

SimHQ special essay due to SBP's 10th birthday on 21st August, 2010:
http://www.simhq.com/_land3/land_160a.html

Skybird's Interview on SBP's background with technical director of eSim, "Ssnake" (first release of SBP-PE, April 2006):
http://www.tanksim.com/topic15_sbp_interview.htm ("Listening to the Voice of Steel Beasts, hssss!")

Multiple articles-series at simHQ ("Steel Beasts week")
compact review: http://www.simhq.com/_land2/land_060a.html
about the developement of the MBTs: http://www.simhq.com/_land2/land_061a.html

Review at Armchair General (SBP-PE original release April 2006)
http://www.armchairgeneral.com/artic...&p=2657&page=1

Another Interview in "The Escapist":
http://www.escapistmagazine.com/news...sts-Q-A-Part-1
http://www.escapistmagazine.com/news...sts-Q-A-Part-2

New downloadable scenarios, maps, skins, sounds for SBP-PE:
http://www.steelbeasts.com/files/

Steel Beasts Main Site and Forums:
http://www.steelbeasts.com/

And for the purists: original industry-standard replica of gunners' handles. Beware, these things are extremely expensive, and not meant for the toy-market. The customer usually is the military.
http://afvsim.com/

Quote:
Originally Posted by VEHICLE LIST v4.0"

http://www.steelbeasts.com/topic/103...comment-152091


44 tanks
46 personell carriers and IFVs
16 trucks
14 artillery
16 technicals and civilian vehicles
25 "other" armoured and figthing support vehicles
9 engineer vehicles (repair, mine sweeper, bridge layer)
11 base units of infantry and fireteams
dozens and dozens of individually designed civilian pedestrians

Helicopters and air defence units are not shown in this list, but there should be around 8-10 different choppers, both gunships and transport, and one or two Flak-Panzer.

Last edited by Skybird; 12-22-17 at 02:09 PM.
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