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Old 05-20-20, 09:24 AM   #13156
Frank Ravelli
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Default sh5 campaign advance verifier testing?

Hello, Im coming back to the game after a long break. Last time i tried it (with ToWS installed) I found a problem where my savegames got corrupted so I lost my progress. I wonder if this mod does something to solve this or if it just keeps track of the script in order for the game to progress in the campaign.
Thanks for the mod, its awesome.



Edit: I followed the instructions when launching the game for the first time, to save and reload after appearing in the bunker. But the verifier said its ok just when I appear and then it says its wrong when I reload the save. Should I trust the verifier and go on playing if it says its safe, even if I havent reload the first save?
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Old 05-22-20, 09:15 AM   #13157
SolitaryHowl
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Default Auto TDC

Hi everyone,

Excellent mod. But it seems auto TDC is not working properly? It's not like SH4 where you point the scope, press space, and fire. My torpedos miss every single time. Not sure what I'm doing wrong.

Yes, manual TDC is disabled in options.

Last edited by SolitaryHowl; 05-22-20 at 09:48 AM.
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Old 05-22-20, 10:00 AM   #13158
Texas Red
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You can only manipulate the gameplay settings in the bunker, SolitaryHowl. You may also have to change the settings in the OptionFileEditiorView or OFEV.
Here is a tutorial on how to change it:
https://www.subsim.com/radioroom/sho...&postcount=432
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Old 05-24-20, 01:36 PM   #13159
Chubster
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Hi....Ive installed the 2.18 update and now Im getting the campaign advance problem message. Ive tried escaping out etc and reloading but not working.

Ive got one save that works and get the all good message but as soon I I start a patrol I get the message on the next load screen.

Is this a problem that will actually effect the game or can I just carry on ?
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Old 05-24-20, 01:52 PM   #13160
vdr1981
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Quote:
Originally Posted by Chubster View Post
Hi....Ive installed the 2.18 update and now Im getting the campaign advance problem message. Ive tried escaping out etc and reloading but not working.

Ive got one save that works and get the all good message but as soon I I start a patrol I get the message on the next load screen.

Is this a problem that will actually effect the game or can I just carry on ?
Did you read jsgme description of the campaign advance verifier addon?
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Old 05-24-20, 02:06 PM   #13161
Chubster
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Quote:
Originally Posted by vdr1981 View Post
Did you read jsgme description of the campaign advance verifier addon?
Yep, just seen it and uninstalled....thank you very much for a great mod
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Old 05-24-20, 02:22 PM   #13162
vdr1981
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Quote:
Originally Posted by Chubster View Post
Yep, just seen it and uninstalled....thank you very much for a great mod
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Old 05-24-20, 06:10 PM   #13163
Sokolov
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Hi, Vecko, thank you for your great mod. Most important, that i have no CTD with it. But, i have the question, i began my campaign and in 2 harbours i meet
2 Cimmaron class tankers and liner (forget it's name) in one and same Cimmaron class tanker and this liner in other, and in open sea i meet again same Cimmaron class tanker (after what i was sunk by destroyer ). So, the question is how with variety of ships? As i wish, about promotion points, it will be real if i will get it not only for mission objectives, but for sunking ships too (if it's match rules of war of that time). Good hunting
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Old 05-26-20, 01:29 PM   #13164
Iron Major
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Default Thanks so much for the Mega-Mod.

I just registered and this is my first post. Today, I installed The Wolves of Steel mod on my Steam installation of SH5. I followed the .pdf instructions for downloading and installing the Mod and everything went without a hitch. I am just beginning my campaign and am looking forward to the trials that I must surely face, along with my crew, as we faithfully do our duty for the Fatherland.
Thanks to everyone involved in making The Wolves of Steel mod.
PS: I served in the US Army for ten years, but U-boats have always interested me. My best friend served on CV-41 and was an AO. My Uncle Dale Thompson was a MoMM during WW2 on the US submarine S-44, which was sunk on October 7, 1943 after making a night surface attack on what they thought was a Japanese merchantman, but turned out to be the Shimushu-class escort Ishigaki. The round from the S-44's deck gun was answered by a fusillade of fire from the Ishigaki which struck the S-44's control room, below the waterline in the after battery room, and elsewhere. There were only two survivors from the S-44 and my Uncle was not one of them. Thanks for reading and also for your great website. Much Respect.
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Old 05-26-20, 01:55 PM   #13165
Aktungbby
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Default welcome aboard!

Iron Major!
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Old 05-26-20, 02:14 PM   #13166
vdr1981
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Quote:
Originally Posted by Iron Major View Post
I just registered and this is my first post.
Welcome to Subsim Sir. I hope you'll enjoy our Wolves of Steel. Make sure to check some included pdf documentation and ask here for any extra help!
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Old 05-26-20, 04:43 PM   #13167
Texas Red
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Iron Major, thank you for your service, and thank you to your uncle as well who sadly never made it out of his uniform. He paid the ultimate price to keep us free.
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Old 05-27-20, 04:18 AM   #13168
Sokolov
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What with a variety of ships in this mod, i meet the same Cimmaron class tanker?
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Old 05-27-20, 09:47 AM   #13169
THEBERBSTER
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A Warm Welcome To The Subsim Community > Iron Major
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below


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Old 05-27-20, 09:48 AM   #13170
Frank Ravelli
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Default Adknowledgement and question

Thats an impressive story Iron Major. I am sorry for your familys loss.

I also want to thank vdr1981 and Chubster because their posts helped me solve my doubt expressed in a previous post. My question was really confusing, about the use of the save game verifier.
I have found a new problem in my game though. It is that the buttons to show/hide TAI, together with the one I suppose could be called nav tool helper (the ones located right above the depth control buttons in the lower left corner) dissappear and I dont know how to bring them back. I would like to use them in order to change the colors of the lines I draw in my nav map. I also looked for the way to change them in the file patcher, but the interface has changed and i cant find the option where it was previously (according to https://www.subsim.com/radioroom/sho...1&postcount=41 )


The thing is that when i load my game the buttons are there (the toggle TAI visibility and the nav tools helper) I was even able to change the colors (while outside the nav map, only for the TAI) but as soon as I go to the nav map they dissappear and when I exit it they are gone.
Any help would be appreciated, thanks in advance.


EDIT: solved the file patcher issue. I was using DarkWraith patcher, not the other one

Last edited by Frank Ravelli; 05-27-20 at 05:45 PM.
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