SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Sub/Naval & General Games Discussion
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-08-16, 12:23 PM   #1
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,284
Downloads: 534
Uploads: 224


Showoff The secret life of a games programmer: I’ve lived my dream and it came up short

The secret life of a games programmer: I’ve lived my dream and it came up short
Quote:
At the age of 11, I wrote my own version of Space Invaders. Someone I met on the internet who I knew only as “Mit” (it was a more trusting time) gave me the code. I muddled my way through the logic of enemies sliding back and forth, collisions and player controls, and after a few weeks was completely hooked. I loved playing computer games, and now I could make my own: I knew that I definitely wanted to become a games programmer.
Very interesting article, sheds new light on the challenges of creating good games.
__________________
SUBSIM - 26 Years on the Web
Onkel Neal is offline   Reply With Quote
Old 03-08-16, 08:26 PM   #2
Chad
ACE
 
Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
Uploads: 0
Default

While not a professional game developer, I am a programmer and feel his pain of having ideas hit you in the darkest of night, and he described me perfectly at my desk during the day as the guy with 'headphones on and frowning at the computer screen'.

I have gotten out of the time crunch for the most part becoming a consultant. No long overtime hours without being compensated, no production support if issues come up and they need to get in touch with someone, and definitely no waterfall approach to the SDLC.

The hot new thing is AGILE, or shorter durations of development with presence of the business owner interacting nearly every day. This allows quick feedback to change your direction if needed without spending months working on something to show them before it goes to production to find out it was all wrong.
__________________
Chad is offline   Reply With Quote
Old 03-09-16, 09:50 AM   #3
Chad
ACE
 
Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
Uploads: 0
Default

This is an editorial based on a programmer's position, I wonder if different team members feel the same way? Artists, designers, producers etc? Are indie developers under some of the same pressure and in that case is the pressure artificially created or from an outside source?

This could also apply to modders now that I think about it
__________________
Chad is offline   Reply With Quote
Old 03-22-16, 01:23 PM   #4
Eichhörnchen
Starte das Auto
 
Eichhörnchen's Avatar
 
Join Date: Aug 2014
Location: The Fens
Posts: 15,745
Downloads: 5
Uploads: 0


Default

As a professional artist, what you guys do has always fascinated me; I remember passing some derelict buildings once that looked just like something out of one of the S.T.A.L.K.E.R. games, and wondering just how you go about rendering that kind of thing into 3-D for a game?

I've been meaning to look some of this stuff up and learn more online; I often think that if I was starting out doing what I do now, I'd be knocking on the door of Bethesda or someone like that, looking for a career.
__________________
Eichhörnchen is offline   Reply With Quote
Old 03-24-16, 03:34 PM   #5
Platapus
Fleet Admiral
 
Join Date: Oct 2006
Posts: 18,946
Downloads: 63
Uploads: 0


Default

As my father used to tell me: "That's why it is called work and they pay you to do it. If it were always fun, it would be called a hobby and you would be paying them".

I am a lucky guy. I am in an industry I always wanted to work in and, evidently, am very good at. Does that mean that I enjoy every day at work? Nope. There are some assignments I am handed that I hate, and often there are months and months where I don't have a single "enjoyable" assignment. That's why they pay me my small but inflated salary.

But overall, I am very happy in my work... just not at any specific time.

I remember my time in the military when I was in EOD. My job was to blow stuff up with high explosives. How cool is that?? Pretty cool....the first 10-20 times you do it then it becomes work with all the paperwork and setup/clean up. It took me about a week to lose all enjoyment out of blowing stuff up.. it became work. Which in retrospect was a good thing. You don't want people handling high explosives who really like using high explosives.

For a very short time in my callow youth I was involved in the porn industry. Behind the camera, not in front of it (phew!). Taking photographs of these outrageously beautiful women doing outrageously sexy things. How cool is that??? Pretty cool for the first few shoots... then it became work with the deadlines and temperamental performers... and the pressure of making what was outrageously sexy actually look even more outrageously sexy on film.

I think pretty much any job is like this. Fun from the outside, but once inside you find out why it is called work.

Quote:
If you do what you love, you won't work a day in your life
Marc Anthony.

No Marc, you will still work. You may enjoy the work if you are lucky, but it will still be work and sometimes it won't be fun. That's why people pay you to do it.

I have had many excellent jobs in my life however I can't say that I enjoyed any of them all the time.
If you do what you love, you'll never work a day in your life. Marc Anthony
Read more at: http://www.brainyquote.com/quotes/qu...hon418819.html
__________________
abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right.
Platapus is offline   Reply With Quote
Old 03-26-16, 03:02 AM   #6
Eichhörnchen
Starte das Auto
 
Eichhörnchen's Avatar
 
Join Date: Aug 2014
Location: The Fens
Posts: 15,745
Downloads: 5
Uploads: 0


Default

That's all true enough; I've had plenty of jobs given me I haven't really wanted to do and days when I was bored out of my skull, but I think generally you'll have an easier time at work if you're doing something you have a natural aptitude for.

I recently got away from the dictates of customers in the trade and am now painting only what I want to paint, although of course it's still going to have to be what others want to buy. Perhaps this won't last, but I'm already enjoying my 'work' far more now than at any time in the past 30+ years.
__________________
Eichhörnchen is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:33 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.