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Old 10-13-19, 07:19 AM   #1531
ArnoldR
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Quote:
Originally Posted by mikey117us View Post
Link for SH3Weather1.5 a weather generated program based on calendar month below: (works fine with, or without EnvSimAct_10 enabled )
https://www.mediafire.com/file/9kavq...r_1_5.zip/file
Hi,

SH3Weather1.5: Could you give more details about this thing? Can it work with any SH3 installation?
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Old 10-13-19, 08:54 AM   #1532
Hamppupalaa
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I have an issue where the game crashes to desktop when I approach a convoy. I tried approaching with 64 TC but the game crashed. Is this a memory issue or do I just have to lower TC?

thanks
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Old 10-13-19, 09:39 AM   #1533
mikey117us
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Quote:
Originally Posted by ArnoldR View Post
Hi,

SH3Weather1.5: Could you give more details about this thing? Can it work with any SH3 installation?
It adds in mission weather parameters to scene.sim
Not much is different, it tries to keep the 10 day long
Storms in winter months. With EnvSim_10 you may
Be in a storm when a patrol begins,,, but when you
Reach your patrol area a big storm is less likely, in
SH3 there will be storms! This just helps when there will be storms. It has a self-executable installer
And uninstall it works best with SH3 commander.
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Old 10-13-19, 11:02 AM   #1534
Anvar1061
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Quote:
Originally Posted by ArnoldR View Post
Hi,

SH3Weather1.5: Could you give more details about this thing? Can it work with any SH3 installation?

Quote:
Originally Posted by rudewarrior View Post
I was talking to BK last night for me/this morning for him. He mentioned that SH3Weather was something he was putting in as an option in the S3C revision. I would recommend that we avoid that app altogether.

I had two problems with it. I kept experimenting by starting at the beginning of the war, so I don't know if that had anything to do with it or if it was the number of missions or some such. The first curiosity was on the third mission I would be traveling to west of the UK. As I got by Norway, it would just CTD.

The other problem was that when I would log back into the game, upon loading my sub would instantly crash dive to 1000m and hit "bottom". It would do it super fast, faster than ahead flank in full dive. There would also be some weird graphical glitch where I couldn't view anything other than the command room and I couldn't really move the view around.

I also noticed some peculiarities in how save games were logged in the main menu portion of the game. I don't remember the specifics, but some information was either missing or duplicated on the screen.

About the time I finally got frustrated enough to ditch it, h.Sie and Stiebler both came out with their weather fixes, so I started using those and moved on.

Haven't seen the problem since.
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Old 10-13-19, 12:11 PM   #1535
Hamppupalaa
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Okay, I tested approaching the same convoy at 16 TC which should be more than low enough. Weird issue, I never had this issue at ports. I tried out some new mods, I'll see if they're the issue
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Old 10-13-19, 01:12 PM   #1536
mikey117us
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There is a bug in SH3 when crossing the Prime Meridian at high TC in the North Sea and Arctic that causes sudden CTD, I never heard it associated with Sh Weather. "IF" you want SH Commander in WAC 5.2 to work "At All" it will not start the game without SH Weather it just gives more error messages. If you you have ever created a single mission, or worked with Campaign files this is where weather entries are edited, Sh Weather changes these values before starting the game based on the month. It is the only script it reaches. These are tips for WAC 5.2 Players only, who have had trouble even starting the Black Sea Campaign 5.2, or using SH3 Commander with a career. Any other TC issues are well known since I started Playing SH3 in 2005. I hardly ever go above 512 for more than a minute, and never above 64-32 within 40km of a convoy.
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Old 10-13-19, 06:12 PM   #1537
Hamppupalaa
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Okay, interesting info. Turned out the issue was lack of memory, too many mods running at once. I turned of MEP V.6 and it worked fine, which is a shame because I'd really like to use it
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Old 10-14-19, 09:54 AM   #1538
HanSolo78
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Quote:
Originally Posted by Fifi View Post
Just a quick one: does the harbor ships spawning problem on return from mission has been fixed?
This cant be fixed as this is a SH3 stock bug!

The only possible Solutions are..

1: delete alle docked ships in Harbours

or

2: place all ships near docks away from the docks somewhere in distance


@mikey117us

Great job on your subs and the SH3 commander Problem.

Maybe I will make some updates in some mods this season and include your fixes to solve These Problem with black sea campaign and english language.


@Hamppupalaa

Actually MEP should work with WAC5.2, although I reduced some Cloud textures.
Do you have any other mods installed?
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Old 10-14-19, 01:18 PM   #1539
mikey117us
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Quote:
Originally Posted by HanSolo78 View Post


@mikey117us

Great job on your subs and the SH3 commander Problem.

Maybe I will make some updates in some mods this season and include your fixes to solve These Problem with black sea campaign and english language.

There is also Constanta/Konstanza issue in en_menu.txt vs ge_menu.txt that started us off africa. fix by simple edit all users that search this thread
or look here:
https://www.subsim.com/radioroom/sho...postcount=1515

Also some of my WAC 5.2 Mods I'm beta testing.
Modified flag file called Flag_PB ( Patrol Boats ) original sub flags that are
small and suitable for small craft instead of the HUGE ocean going battle flags. Example Italian Mas 568 4a serie

on my Super Detailed S-100 based AI_Schnellboot Revised


on my first scratch built 3d model I ever made the BK 1124 working in wac 5.2 Black Sea Campaign



on my 2nd 3D Model MAL type 1

on my 3rd 3D model Mal Type II

I'm hoping to complete a list of smaller craft not present in the game.
Hunting in the Black Sea with U-20



Thanks to HanSolo78 for a very immersive mod I can actually move 37 gigs of mods onto a storage drive and free up space!
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Old 10-14-19, 02:14 PM   #1540
Anvar1061
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Default Type IIB

Put it in data\Roster\German\Submarine\SSTypeIIA.cfg or
SH3 Commander\U-boat\IIA\data\Roster\German\Submarine\SSTypeIIA.cf g
 
[UnitClass]
ClassName=SSTypeIIA
UnitType=200
AppearanceDate=19380101
DisappearanceDate=19451231
DisplayName=Type IIB

[Unit 1]
Name=U-7
DOC=19350629
DOD=19440218

[Unit 2]
Name=U-8
DOC=19350716
DOD=19450503

[Unit 3]
Name=U-9
DOC=19350730
DOD=19440820

[Unit 4]
Name=U-10
DOC=19350813
DOD=19440801

[Unit 5]
Name=U-11
DOC=19350827
DOD=19450105

[Unit 6]
Name=U-12
DOC=19350911
DOD=19391008

[Unit 7]
Name=U-13
DOC=19351109
DOD=19400531

[Unit 8]
Name=U-14
DOC=19351228
DOD=19450505

[Unit 9]
Name=U-15
DOC=19360215
DOD=19400130

[Unit 10]
Name=U-16
DOC=19360428
DOD=19391025

[Unit 11]
Name=U-17
DOC=19351014
DOD=19450505

[Unit 12]
Name=U-18
DOC=19351207
DOD=19440825

[Unit 13]
Name=U-19
DOC=19351221
DOD=19440825

[Unit 14]
Name=U-20
DOC=19351207
DOD=19440825

[Unit 15]
Name=U-21
DOC=19360731
DOD=19440805

[Unit 16]
Name=U-22
DOC=19360729
DOD=19400327

[Unit 17]
Name=U-23
DOC=19360828
DOD=19440910

[Unit 18]
Name=U-24
DOC=19360924
DOD=19440825

[Unit 19]
Name=U-120
DOC=19400420
DOD=19450505

[Unit 20]
Name=U-121
DOC=19400420
DOD=19450505
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Old 10-15-19, 03:41 AM   #1541
Hamppupalaa
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Quote:
Originally Posted by HanSolo78 View Post
@Hamppupalaa

Actually MEP should work with WAC5.2, although I reduced some Cloud textures.
Do you have any other mods installed?
Here's my mod list:

WarAceCampaign 5.0
WarAceCampaign 5.0 Patch_5.2
Complete Sound for WAC5
Musique Menu Gwx
WAC5.2 WideScreensGUI 1920x1080 Ahnenerbe
7b-vorkriegs-Weiss
TAM 2.0 + UCS 3.0 Kombi (WAC 5.01)
WAC5.2 H.sie Supplement to V16B1
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Old 10-15-19, 02:35 PM   #1542
Hamppupalaa
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Whaaaaaa? 2 Times I've launched my torpedoes with magnetic pistols and the torpedo detonates no problem but it does no damage Is this a bug are the messages about faulty torpedoes true?
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Old 10-16-19, 03:59 PM   #1543
ericlea
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Hi you have to remoove tam+ucs 5.01. This mod is not adapted for wac5.2 (alters some wac5.2 files.)
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Old 10-17-19, 12:10 PM   #1544
David I
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Default WAC SH3 Commander Light

Getting ready to tackle WAC 5/WAC 5.2.

Question: Does WAC SH3 Commander Lite install through JSME like everything else or does it need to be installed using the original SH3 Commander instructions?

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Old 10-17-19, 01:01 PM   #1545
Anvar1061
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First you install SH3Cmdr32 according to the manual, then apply the WAC files SH3 Commander Lite.
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