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Old 04-05-10, 01:22 PM   #16
daftspore
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does this work with might fine crew mod? Bit confused by the comments above.

Thanks in advance.
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Old 04-06-10, 03:06 PM   #17
Nichon
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I am running both and they appear to work together.
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Old 04-09-10, 02:52 PM   #18
Nauticalwolf
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G'day daftspore,

This mod doesn't touch anything to do with the crew and will work fine with the mighty fine crew mod

Cheers,
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Old 04-09-10, 05:34 PM   #19
McHub532
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Spectacular!

I use most of these mods already. Your improvements of the sub are great as well.

I'm downloading this right now. I can cut out 4-5 individual mods this way AND get your cool improvements also!

Thanks.
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Old 04-09-10, 06:47 PM   #20
McHub532
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Wow !

I don't know what did it but... all of a sudden the game is running smooth and fluid and doesn't get all lagged down in play.

I removed all the mods that this mod also includes and then installed this mod. I have several other mods going right now but removed those that this mod encompassed.

Suddenly the game is super fast/smooth.

Not to mention all the amazing improvements in graphics and details. This was the best mod I've installed yet. It made the game playable (removed that horrid snail crawling mouse movement lag).

My guess is that one of those mods was tweaking my system something fierce and this one has the same fixes/adjustments but without whatever problem the individual(s) mod was causing with me.

Edit: Or....
I don't have the Captham's Sound Mod active now. Maybe it's just too much for my processor to keep up with. Regardless; I worry about ever changing anything now.. it's running so fast/smooth.
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Old 04-28-10, 03:47 PM   #21
TheBeast
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[REQ]The Cook

Love this Combo MOD

In the movies, the Cook is alway the special trained badass X-Black Ops type. Steven Seagul, The Rock(The Runaway), Hunt for Red October, blah blah blah.
The Cook should be wearing a Helmet, H-Harness with several knifes stapped to it, hinting he can do more then cut carrot's with knifes. Black Leather pants, Combat boots, slightly soiled white apron and towel over his shoulder.

Any chane of this happening?

Maybe someone can even make Campaign Black-Op missions(not required for Campaign) to gather spcial cooking herbs and food stuffs.
Gather Lobster off coast of Florida, Crab off coast of Maine etc. Things to complete when told to Patrol Area of your Choice.

-TheBeast
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Old 04-28-10, 04:05 PM   #22
TheDarkWraith
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excellent work
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Old 04-28-10, 06:52 PM   #23
TheBeast
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Quote:
Originally Posted by SAMiV View Post
I have this mod in use, but i didn't hear engine sounds (motor_Diesel_LOOP.wav) inside the sub.

I checked that .wav file and it seems to be quite long sample. Maybe thats why it doesnt play or am i the only one who doesn't hear it?

Would be nice to hear it in game though. It's a great engine sound.
Isn't the time limit for sound samples like 15 seconds or less? If you pass the 15 sec mark sounds get stuck in loop or don't play at all...
I know that several sounds had stopped working. I removed some of the questionable sound samples added by a few MODs and now all my sounds are working again.
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Last edited by TheBeast; 04-28-10 at 07:31 PM.
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Old 05-12-10, 02:15 AM   #24
ingsoc84
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Can I get a little help please how to intall this mod with the jgsme? I know how to use it, quesiton, do I copy the entire folder "NauticalWolfs Interior mod v." to my mod folder in sh5, OR do I just copy the "data" file, thanks,


P.S. I think I figured it out But just want to confirm.
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Old 05-14-10, 06:48 PM   #25
Nauticalwolf
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G'day ingsoc84,

You need to copy the entire folder - Nauticalwolf's interior etc

Cheers
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Old 09-26-11, 02:05 PM   #26
silesian
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Link is dead. Can I ask for reupload ?
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Old 09-26-11, 04:32 PM   #27
vitovt13
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Quote:
Originally Posted by silesian View Post
Link is dead. Can I ask for reupload ?
http://www.gamefront.com/files/20834...or+Mod+V1.0.7z
Best regards
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Old 09-27-11, 11:06 AM   #28
sidslotm
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Old 09-27-11, 02:38 PM   #29
silesian
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Thanks for your help Vitovt13.
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Old 09-29-11, 05:10 PM   #30
TopcatWA
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Great mod. Thanks for the effort.
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