Click here to access the Helosim website
SUBSIM Radio Room Forums

BUYING GAMES, BOOKS, ELECTRONICS, and STUFF
THROUGH THIS LINK SUPPORTS SUBSIM, THANKS!

The Web's #1 BBS for all submarine and naval simulations!

Go Back   SUBSIM Radio Room Forums > General > Helosim.com and Flight Sims

Reply
 
Thread Tools Display Modes
Old 11-05-2007, 07:16 PM   #31
Chock
Sea Lord
 
Join Date: May 2005
Location: Under a thermal layer in chilly Olde England
Posts: 1,846
Downloads: 0
Uploads: 0
Default

Like a lot of people, I had high hopes for that one, but from the reviews I have read, it was released in a very unfinished form and is nigh on unplayable because of that. By almost every account I've read of it, the conclusion was: 'give it a miss'. Shame really, as we could do with a good chopper sim for 'Nam.

There have been a few, but none were that great, stuff like Medevac (the Search and Rescue revamp) and that other one that had a third person view of your chopper, the name of which escapes me at the moment (which was actually good fun, but hardly a sim, and that one doesn't run on XP).

If you get some of the Yankee Air Pirate missions for wings Over Vietnam, you can fly a Huey and a few other choppers in 'Nam, but the flight model is a bit bizarre, because they had to 'trick' the program into allowing rotary winged aircraft in the sim, so it's not that easy to fly the thing, even though the missions are actually good. You can see it in that 'Nam movie I posted a while back, and you can tell from the footage that I had to be a bit creative with the editing to make it look like it was under control!

You can fly a Huey in flight simulator, but you will be bereft of 'hot LZs' and guns.

Chock
__________________
Chock is offline   Reply With Quote
Old 12-02-2007, 02:07 AM   #32
Dowly
It's an alpaca, ok?
 
Dowly's Avatar
 
Join Date: Apr 2005
Location: Finland
Posts: 24,335
Downloads: 26
Uploads: 0


Default

4 new screenshots at 1C's forum.

Not that they work for me.

http://forum.1cpublishing.eu/viewtopic.php?t=192
Dowly is offline   Reply With Quote
Old 12-02-2007, 02:37 AM   #33
CCIP
Navy Seal
 
Join Date: Apr 2005
Location: Waterloo, Canada
Posts: 8,947
Downloads: 29
Uploads: 2


Default

Quote:
Originally Posted by Dowly

Not that they work for me.
Nor me
__________________

There are only forty people in the world and five of them are hamburgers.
-Don Van Vliet
(aka Captain Beefheart)
CCIP is offline   Reply With Quote
Old 12-02-2007, 06:45 AM   #34
Kratos
Ace of the Deep
 
Join Date: Apr 2007
Posts: 1,267
Downloads: 0
Uploads: 0
Default

Seems to me that oleg is just posting any old crap to keep the mob quiet.
__________________



Kratos is offline   Reply With Quote
Old 12-02-2007, 07:27 AM   #35
Dowly
It's an alpaca, ok?
 
Dowly's Avatar
 
Join Date: Apr 2005
Location: Finland
Posts: 24,335
Downloads: 26
Uploads: 0


Default

Quote:
Originally Posted by Kratos
Seems to me that oleg is just posting any old crap to keep the mob quiet.
Them pics work for you?? If so, please upload them someplace and show them to us.

Also, on the other thread Oleg said that they try to make the damage more invidual to all the bullets, but there's an limit on how far they can go. Making the bullets really make real holes is possible but with everything else on SOW, it would need an hyper PC to run the game. Let's hope there will even be decals for all the bullets, would be cool.
Dowly is offline   Reply With Quote
Old 12-02-2007, 07:41 AM   #36
Kratos
Ace of the Deep
 
Join Date: Apr 2007
Posts: 1,267
Downloads: 0
Uploads: 0
Default

Quote:
Them pics work for you?? If so, please upload them someplace and show them to us.
duh!! they worked last night...seems they wont open now
__________________



Kratos is offline   Reply With Quote
Old 12-02-2007, 07:44 AM   #37
Dowly
It's an alpaca, ok?
 
Dowly's Avatar
 
Join Date: Apr 2005
Location: Finland
Posts: 24,335
Downloads: 26
Uploads: 0


Default

Quote:
Originally Posted by Kratos
Quote:
Them pics work for you?? If so, please upload them someplace and show them to us.
duh!! they worked last night...seems they wont open now
Dowly is offline   Reply With Quote
Old 12-02-2007, 08:13 AM   #38
Kratos
Ace of the Deep
 
Join Date: Apr 2007
Posts: 1,267
Downloads: 0
Uploads: 0
Default








Here the last update from Oleg, with some shots of visual damage modeling.
Please note: Visuals here represent Flak and AA damage, not damage from other planes.
__________________



Kratos is offline   Reply With Quote
Old 12-02-2007, 08:20 AM   #39
Dowly
It's an alpaca, ok?
 
Dowly's Avatar
 
Join Date: Apr 2005
Location: Finland
Posts: 24,335
Downloads: 26
Uploads: 0


Default

Ta mate!

I must say that looks nice. Instead of decals, all the holes are real holes now.
Dowly is offline   Reply With Quote
Old 12-02-2007, 08:24 AM   #40
Kratos
Ace of the Deep
 
Join Date: Apr 2007
Posts: 1,267
Downloads: 0
Uploads: 0
Default

Yea ..that second pics got nearly as many holes as what my plane had the other night
__________________



Kratos is offline   Reply With Quote
Old 12-02-2007, 08:29 AM   #41
Dowly
It's an alpaca, ok?
 
Dowly's Avatar
 
Join Date: Apr 2005
Location: Finland
Posts: 24,335
Downloads: 26
Uploads: 0


Default

Quote:
Originally Posted by Kratos
Yea ..that second pics got nearly as many holes as what my plane had the other night
Dowly is offline   Reply With Quote
Old 12-02-2007, 09:39 AM   #42
HunterICX
Rear Admiral
 
Join Date: May 2006
Location: Malaga, España
Posts: 10,801
Downloads: 2
Uploads: 0


Default

as usual Oleg maddox doesnt just make it a game, it makes it art as well the amount of details!

HunterICX
__________________
HunterICX is offline   Reply With Quote
Old 12-02-2007, 09:53 AM   #43
Dowly
It's an alpaca, ok?
 
Dowly's Avatar
 
Join Date: Apr 2005
Location: Finland
Posts: 24,335
Downloads: 26
Uploads: 0


Default

Hold your horses there Hunter. Looks like the damage is pre-scripted like now on IL2, instead of an dynamic DM, which I really was hoping. Just see the 2nd pic, both wings have 11 holes, the tail wings both have 3. Oh well, it still going to kick some butt.
Dowly is offline   Reply With Quote
Old 12-02-2007, 12:32 PM   #44
Stealth Hunter
Silent Hunter
 
Join Date: Nov 2006
Location: Y'ha-Nthlei
Posts: 4,265
Downloads: 19
Uploads: 0
Default

Quote:
Originally Posted by Dowly
Hold your horses there Hunter. Looks like the damage is pre-scripted like now on IL2, instead of an dynamic DM, which I really was hoping. Just see the 2nd pic, both wings have 11 holes, the tail wings both have 3. Oh well, it still going to kick some butt.

Dynamic damage would eat up GOBS of CPU power. There's practically no way you could do it without suffering severe lag at one point or another (like if 3 BF-109's gang up on 1 Hawker Hurricane; the plane gets shot to pieces, but with so much going on [dynamic damage, bullet effects, plane logs, plane sounds, etc.] you'd suffer pretty bad lag). We're not quite there yet, even in terms of the PC power we have today.
Stealth Hunter is offline   Reply With Quote
Old 12-02-2007, 01:23 PM   #45
Biggles
Silent Hunter
 
Join Date: Sep 2006
Location: Sweden (I'm not a Viking...)
Posts: 3,601
Downloads: 5
Uploads: 0
Default

Even the text "Rolls Royce" on the engine! Magic!
__________________
Biggles is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:56 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright © 1995- 2019 Subsim