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Old 05-30-11, 01:44 PM   #1
Aces
Ace of the Deep
 
Join Date: Apr 2005
Location: London, UK
Posts: 1,140
Downloads: 211
Uploads: 0


Default [REL] Aces' Super, Dupah, Woopah Turms (inc. Super Turms v6) for GWX

Hi folks,


My sincere thanks to Damo for his kind permission to include his Type 7 Atmospheric Interior Lighting settings.

Download link (Gamefront only, Mediafire have imposed a file size limit) : http://www.gamefront.com/files/20383...29+for+GWX.rar

As an alternative download link I've just uploaded the mod to Mediafire in three parts (each less than 200Mb), it is so slow it has taken half the day!.
Download all three parts and run Part01 to unzip the contents.

Part 01:
http://www.mediafire.com/?i1dciqeepvcy39b

Part 02:
http://www.mediafire.com/?k9cmj3eggjj9ubt

Part 03:
http://www.mediafire.com/?wke24u22btcecjb

Readme Compendium : (detailed readme docs included for Super Trums v6, Type 9c1 super Trums and Turm Emblems Your Way.

Greetings,

Included in this mod is the latest version of my Super Turms mod (v6) and several new and updated optional add on mods.

Correct Install order.

1. Aces' Super Turms v6 for GWX

2. OPTIONAL : Aces' Multimod compatability fix FM's Turm 7c2 Lightmaps add on OR 2. Aces' Multimod compatability fix FM's Turm 7c4 Lightmaps add on

3. OPTIONAL : Aces' Super Turms v5.1+ GWX all U-Boats Bearded Crew On Deck Add On

4. OPTIONAL : Aces' No Engine Grills Type 7c-1 Turm OR 4. Aces' No Engine Grills and Spray Deflector Type 7c-1 Turm
(Note I accidentally named the mod no "spray" deflector it should be named no "wind" deflector.

5. OPTIONAL : Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on

6. OPTIONAL : Aces' Repositioned 105 mm Gun on Types 9b and 9c plus New Type 9b Deck Railings

7. Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) 2x MG-34 version for GWX

OR

7. Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) 3x MG-34 version for GWX

OR

7. Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) Alt Grill + 2x MG-34 version for GWX

OR

7. Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) Alt Grill + 3x MG-34 version for GWX

OR

7. Aces' Type 9 c-1 Super Turm (Turm Emblems Your Way Compat v3.2) 2x MG-34 version for GWX

OR

7. Aces' Type 9 c-1 Super Turm (Turm Emblems Your Way Compat v3.2) 3x MG-34 version for GWX

OR

7. Aces' Type 9 c-1 Super Turm (Turm Emblems Your Way Compat v3.2) Alt Grill + 2x MG-34 version for GWX

OR

7. Aces' Type 9 c-1 Super Turm (Turm Emblems Your Way Compat v3.2) Alt Grill + 3x MG-34 version for GWX


Note If you Use MaGui v3.4 then:

8. MaGui 3.4

9. Aces' MaGUI v3.4 (Non-Widescreen version) add-on v3 for Super Turms 5+ & Multimod compatability Fix v1.3

OR if you use the widescreen MaGui 3.4 version:

8. MaGui 3.4

9. Widescreen MaGui v3.4

10. Aces' MaGUI v3.4 (Widescreen version) add-on v3 for Super Turms 5+ & Multimod compatability Fix v1.3

---

NOTE: If you are using my stand-alone Crew on Deck mod (not required if Super Turms v5.1 or later is activated) then please, if required, activate "Aces' Repositioned 105 mm Gun on Types 9b and 9c plus New Type 9b Deck Railings" AFTER my stand-alone C-O-D mod .

---

Credits

My thanks to all of the mod authors for their fantastic mods, encouragement and support.

Special Thanks to (Reads like a "who's who of top modding talent) :

Flakmonkey for his permission to incorporate his Twisty Periscope mod, for his excellent lightmap tutorial and for re-lightmapping the Turm 7c1.

Anvart for his permission to include parts of his Flags, Pennants and DF antenna mod and for his StateMachine method.

Privateer for his permission to incorporate his Turm Emblems Your Way mods and his MG-34 mods and for all his help.

Diving Duck for his help with the "dials" method.

Tarjak for his permission to incorporate his Historic Emblems Pack,

Luca for his assistance with the rotate UZO code.

Private Godfrey for permission to include his fantastic emblems.

Testpilot for his permission to include his UZO, lifebelt, ropes, DF antenna, type 7b periscope covers and Netswimmer models and textures.

Tomi for his permission to include his flagpoles and ammo container models.

Raptor for his excellent crew uniforms on which I have based several of my crew on deck uniforms.

Damo for permission to include his Interior Ambient Lighting settings, Diving Duck and anyone else that helped in the production of this mod.

Makman for his help with the MaGui 3.4 compatability add-on

The author of the MBFL mod which saved me many hours in testing.

Crew on Deck Beard texture adapted from Fubar's bearded faces mod.

SKWasjer for his fantastic S3ditor program without which this mod wouldn't have been possible.

Wreford-Brown for very kindly creating a special campaign file which vastly speeded up the testing of this mod.

Last, and by no means least, my long suffering missus a "modding orphan" with great patience

Permissions (applies to all the mods included)
-------------
NOT to be used in any payware\commercial addon
May be used in any freeware mod with credits.

Kind regards

Aces


PS. My current activated mods list:

Generic Mod Enabler - v2.6.0.157
[C:\Program Files\Ubisoft\SilentHunterIII_GWX\MODS]

LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
Real Depth Charge
Searchlights_Removed
Torpedo damage Final ver2.0
Foam
WAC4.1 SubPen_animated_18.02.2010
Combat Radio Frequency
Flags_enlighten
Pascal_Port_People
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5 [Without Red Circle]
Rapt0r's Das Boot Skin
Sobers 3D waves
SOF_Scope
TeifeMkI(German)
Officer symbol
Rapt0r's Uniforms V2.0 [Grey]
No Medals On Crew [Patch]
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5
Q Ship mod GWX3.0
Derzeitige Tiefe
konrad krumms type 7c
b25_ConningTower_Mid
Kaleun's Cap
Wooden_Lifeboats_Mod_1.1
Destroyers&Corvette
WAC4.1 16k Atmosphere
-63MBinSound
Materials file for Aces' multi-mod v1.3
DD_VisibleMines_V1.0
TheDarkWraith_DC_Water_Disturbance_v4_0_SH3
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Torpedo_HAHD_1024_GWX
Karle's_Crash_Dive_Mod
b25_Louder_Diesels_Louder
Aces' Multimod compatability fix release v1.3 public beta
Aces'_Multimod_Fix_v1.3_Johann_add-on
Aces' Modified Headphones
Ricks_GWX_Rec_Man_Final
Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Radio Room Postcards v2
RL_E v2 Daily Double 0600_2300
Type IXb - The Wolf
Aces' Super Turms v6 for GWX
MaGui 3.4
Widescreen MaGui v3.4
optional-stopwatch with speed lines for Widescreen MaGui v3.4
optional-blue recmanual for Widescreen MaGui v3.4
Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on
Aces' Super Turms v5.1+ GWX all U-Boats Bearded Crew On Deck Add On
Aces' Repositioned 105 mm Gun on Types 9b and 9c plus New Type 9b Deck Railings
Aces' Type 9 c-1 Super Turm (Turm Emblems Your Way Compat v3.2) Alt Grill + 3x MG-34 version for GWX
Aces' MaGUI v3.4 (Widescreen version) add-on v3 for Super Turms 5+ & Multimod compatability Fix v1.3

Note I have tried to colour code inter-related mods thus:

Yellow = mods that
Aces' Multimod compatability fix release v1.3 public beta is designed to make compatible and add-ons for this mod.

Green = mods that
Aces' St.Nazaire Super Pens v5.1 GWX Version requires in order to work correctly.

Blue =
Aces' Super Turms v6 for GWX and optional add-on mods.

Orange
=
MaGui 3.4 and Widescreen MaGui v3.4 add-on mods and my Aces' MaGUI v3.4 (Widescreen version) add-on v3 for Super Turms 5+ & Multimod compatability Fix v1.3 mod.

Last edited by Aces; 11-19-12 at 10:46 AM.
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