SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-16-21, 01:04 AM | #1 |
Navy Seal
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IJN fast transport and Landing ship
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03-17-21, 01:58 PM | #2 | |
I break things
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Regarding your quote "Tried to add IJN tanks as cargo option but couldn't get it to work (if someone can, please do so). " In the Data > Sea > JPNLST . JPNLST.eqp. Change [Equipment 18] to [Equipment 25] as... NodeName=X01 LinkName=NULL change to Jp_Tank or another unit in your Library Folder StartDate=19380101 EndDate=19451231 NodeName=X02 LinkName=NULL change to Jp_Tank or another unit in your Library Folder StartDate=19380101 EndDate=19451231 And so on...
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03-18-21, 12:03 AM | #3 |
Navy Seal
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Thank you! Will add and release new version soon. |
03-21-21, 04:22 AM | #4 |
Grey Wolf
Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
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I was hoping it would be human playable.
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Silent and Violent |
03-21-21, 12:17 PM | #5 |
Grey Wolf
Join Date: Nov 2010
Location: Texas
Posts: 875
Downloads: 1786
Uploads: 0
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It looks nothing like a No 101 Landing craft.
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03-21-21, 04:08 PM | #6 |
Navy Seal
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