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03-04-06, 06:08 PM | #16 |
Soaring
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The driver's position is simplified, and very much so. Not important. i am surprised that it even was added. Don'T waste your time there.
The physics model concerning driving is very well, on the other hand, and as commander in turret you really feel the dynamic of your tank going over rough terrain, and a nice feeling of abrupt braking or accelerating. Very well implemented. but not as exaggerated as in Panzer Elite (the old one: there you could become sea-sick from head-movement). Do not compare to T72BoF! Both products are miles apart.
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03-04-06, 06:33 PM | #17 | |
Engineer
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Quote:
I'm definatelly not comparing a game with a sim, how could I, lol i was just refering as a example which was know to me.
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IMPERIAL U-FLOTILLA 1914-1918 http://www.dreadnoughtproject.org/heinrich/main.htm Current stage: 2 - Pre Alpha Status: 27% |
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03-07-06, 06:47 AM | #18 |
Navy Dude
Join Date: Jul 2002
Location: Ft.White Florida
Posts: 178
Downloads: 18
Uploads: 0
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Today I have started to set money back to get it.
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G/K Worldwide: Making your life miserable since 2002 ! K.R.A.P. http://www.subsim.com/radioroom/forumdisplay.php?f=240 |
03-09-06, 06:04 AM | #19 |
Soaring
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T + 160 hours: All tests are done, text and screenies are finished. Now it is up to Neal to set it up. Before weekend, I assume.
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