SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-18-20, 08:09 PM   #1
yubba
Admiral
 
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
Default Looking For Depth Charges For Playable DDs

Guess I watched to many snippets of Greyhound,, can't wait for that new Destroyer game and Destroyer Command just doesn't look as good after many years of playing SH-3 and 4,,.. but we don't have AI subs to kill or I don't,, but first we need to be able too toss ash cans,, one thread said maybe use a torpedo tube and another said maybe use the decoy launcher ,, but I haven't seen the depth charge in file form to even go forward with this endeavor which is completely over my head ,, I'm looking for help. thank you.
yubba is offline   Reply With Quote
Old 11-20-20, 05:31 AM   #2
polyfiller
Weps
 
Join Date: Sep 2005
Posts: 356
Downloads: 40
Uploads: 0
Default

I have both AI subs with working torpedoes and a playable destroyer with working depth charges in the Total Surface Warfare mod (not released yet).

If someone, who is a competent modder, wants to try and replicate what I've done in the meantime, I will answer questions here.
polyfiller is offline   Reply With Quote
Old 11-20-20, 08:06 AM   #3
yubba
Admiral
 
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
Default

Quote:
Originally Posted by polyfiller View Post
I have both AI subs with working torpedoes and a playable destroyer with working depth charges in the Total Surface Warfare mod (not released yet).

If someone, who is a competent modder, wants to try and replicate what I've done in the meantime, I will answer questions here.
I'm not going to say I'm your guy,, but I have modified the Fletcher,, and have published it in my PT Campaign the DD has working Torpedo tubes with 2 to spare,. just a matter to load something in them and make it campaign playable.
yubba is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:55 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.