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Old 02-28-10, 07:57 PM   #1
CCIP
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Default [REL] Free Cam Tweak

Want to make cool screenshots like this?




Free Cam Tweak

http://www.subsim.com/radioroom/down...o=file&id=1554

Features:
-Reduces "clip" distance (allows free cam to get closer to the subs and ships)
-Removes terrain clipping (allows camera to travel through buildings/coastlines)

Now available in two versions - one with a narrow (45) FOV as above, and one with the default SHV (75) FOV.


A very quick-and-dirty tweak, with credit to skwasjer for his silent3ditor tool. Just hoping to save people a little time and digging around files, and help them make nice screenies
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Last edited by CCIP; 03-05-10 at 03:00 PM.
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Old 02-28-10, 09:21 PM   #2
Sailor Steve
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Default

Well, now I have two SH5 mods, and may not even get to play it for a few months.


Thanks Charlie Charlie India Papa.
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Old 03-02-10, 07:19 AM   #3
JotDora
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Very nice!

Thanks for the mod!!

Greetings from Germany

JotDora
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Old 03-02-10, 07:33 AM   #4
skwasjer
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So S3D still works? Probably not on all files though... I must warn everybody to not assume S3D is safe to use on any file it 'seems to open'. I cannot confirm the entire file structure is the same, I expect it not to be for several reasons.

But if it works after testing your mod, well then, lucky you!




[edit] Just noticed, two controllers in your file have their definition changed it seems, as they can no longer be parsed. Ah the fun begins... let's hope not too many controllers have changed
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Old 03-02-10, 08:05 PM   #5
Faelon
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Your efforts are truly appreciated but could you release the mod without messing with the FOV?

Last edited by Faelon; 03-03-10 at 07:28 PM.
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Old 03-03-10, 12:15 AM   #6
kylania
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Quote:
Originally Posted by Faelon View Post
Your efforts are ruly appreciated but could you release the mod without messing with the FOV?
seconded!
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Old 03-02-10, 08:07 PM   #7
CCIP
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Quote:
Originally Posted by skwasjer View Post
So S3D still works? Probably not on all files though... I must warn everybody to not assume S3D is safe to use on any file it 'seems to open'. I cannot confirm the entire file structure is the same, I expect it not to be for several reasons.

But if it works after testing your mod, well then, lucky you!




[edit] Just noticed, two controllers in your file have their definition changed it seems, as they can no longer be parsed. Ah the fun begins... let's hope not too many controllers have changed
Yep, S3D works in principle on the same old file formats. However some new controllers have been introduced and there seems to be a whole new file format (which I suspect comes out of their use of Granny3D). However old .sim/.dat/.cam files are still very much openable.

Will update the tweak shortly, but if anyone wants to do it for themselves - S3D is your friend here
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Old 03-05-10, 09:17 PM   #8
Echolot
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Default More Cams?

Thank you much for the nice mod. Question: Is it possible to make this for the unit cam (next unit, previous unit) too? I use your 1.0 and now i will try the 1.1. I use keybord layout with "," and "." for that cams and want to have this nice look here. Thank you. Greetings from Berlin, Germany.
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Old 03-05-10, 09:26 PM   #9
CCIP
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Hey, I removed the object cam from the keyboard mod right now since it seems rather buggy at the moment in SH5. I'll play around with it a bit more, and if I get it working, I will bring it back.
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Old 03-05-10, 09:36 PM   #10
Echolot
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Default Danke.

What's buggy with the cams? All fine here.
It takes a while to see all the bugs, i guess.
Sorry for my buggy english.


I am in FPV on deck, hit "," to toggle the cams and with F2 i'm back in FPV on deck. No Problem here.
I use the Keyboard deutsch 0.2 (Ruby).
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Old 03-05-10, 10:17 PM   #11
Echolot
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Default I was blind.

I can see the problems now.
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Old 03-06-10, 04:12 AM   #12
Mark75
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Awesome mod. Thanks a lot for sharing CCIP. I'll try out the alternate version as soon as possible, thanks again
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Old 03-06-10, 06:19 AM   #13
ParaB
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Thank you Sir, very nice!

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Old 03-07-10, 09:34 AM   #14
Ablemaster
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Much better than stock, thanks.
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Old 03-08-10, 09:22 AM   #15
Dragon81
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I want to inform you about a interesting isue:

[PROB] Flickering at 3D-Models cause of mods?
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