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Old 05-06-2019, 09:23 AM   #4051
neocrife
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Sorry about that; to many words to remember !
Don't worry, I have the same feeling
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Old 05-06-2019, 09:35 AM   #4052
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Originally Posted by neocrife View Post
I choose the 2ndd : both.

Did what you said, and seems to be :

[DEPENDANCIES]

Supplement to V16B1 (JSGME)="GWX3_Stiebler4B_Addon_for_V16B1"
GWX3_Stiebler4B_Addon_for_V16B1="O2-Gauges v2"

[MODS]

GWX - 16km Atmosphere=1
GWX - No Medals on Crew=2
Supplement to V16B1 (JSGME)=3
GWX3_Stiebler4B_Addon_for_V16B1=4
O2-Gauges v2=5

The folder " GWX3_Stiebler4B_Addon_for_V16B1" contain my exe patched.

Did I make things right ?

How can I launch the game ? By the exe on the GWX3_sti... ?
Looks good ! Give it a try ! You should be able to start the game by the sh3.exe in the game folder, as the sh3.exe in the GWX3 Stiebler folder replaces it when that folder is enabled in your mods.
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Old 05-06-2019, 10:08 AM   #4053
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Originally Posted by John Pancoast View Post
Looks good ! Give it a try ! You should be able to start the game by the sh3.exe in the game folder, as the sh3.exe in the GWX3 Stiebler folder replaces it when that folder is enabled in your mods.
Good news, have wolpack working, menu is 1.6b1. Got some buttons like "surrender uboat".

Seems to work. Thanks, hope that can help others people to install it ! Thanks a lot !

Have some news questions :

- When I want to change something with the Hsie option selector (repair time, surrender...), it update which .exe ? I must c/paste the .exe from the folder, to the folder GWX3 Stiebler folder to update ?

- If I want to make MEP V6 working, I need to update "the AI_Sensors for Stiebler4C_V16B1 patch and MEP v6" but where do I put the AI_Sensors_GWX.dat ? By put the folder on JSMGE and enable it ?

- How about to put a 1920x1080 GUI ? How to make something working without rewriting things and start bugging the whole installation ?

And about the 02 gaugeV2 , dont know if it working. How to check it ?
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Old 05-06-2019, 11:02 AM   #4054
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Originally Posted by neocrife View Post
Good news, have wolpack working, menu is 1.6b1. Got some buttons like "surrender uboat".

Seems to work. Thanks, hope that can help others people to install it ! Thanks a lot !

Have some news questions :

- When I want to change something with the Hsie option selector (repair time, surrender...), it update which .exe ? I must c/paste the .exe from the folder, to the folder GWX3 Stiebler folder to update ?

- If I want to make MEP V6 working, I need to update "the AI_Sensors for Stiebler4C_V16B1 patch and MEP v6" but where do I put the AI_Sensors_GWX.dat ? By put the folder on JSMGE and enable it ?

- How about to put a 1920x1080 GUI ? How to make something working without rewriting things and start bugging the whole installation ?

And about the 02 gaugeV2 , dont know if it working. How to check it ?
Great, good job ! Yes, the Stiebler patch and files add a surrender and request new orders option, among other good things.
Look at the readme file in his patch folder for details. Basically makes SH3 as close to AOD as you're going to get.

Questions answers:

- if you want to change the options you select, just copy the .exe from the GWX Stiebler folder back into the Stiebler patch folder (if it isn't still there), run the options selector and choose what you want or don't want, then copy this changed .exe file back into your GWX Stiebler folder.
I don't know if it's necessary, but it might be best to remove the GWX Stiebler folder from your mod list first, then do the above, then re-enable the GWX Stiebler folder again.
I don't know if a new .exe version placed into the folder would work without this step or not.
Guess you could try.

- any AI_sensors.dat file would go in your SH3/data/library path, of your main game install. You can place it there manually or via JSGME.
But to work, any new such file has to be named AI_sensors.dat. I.e, in your AI_Sensors_GWX.dat example, that file would have to be renamed AI_Sensors.dat and then placed in the location mentioned above.

- I have an old laptop where the NYGM 16k environment is the max it can handle, so sorry, I don't know much about wide screen or other environmental mods as I don't use them.

- Missed this earlier; your CO2 gauge should now read 02 instead. There is also an oxygen test you can do for the Hsie patch. See his readme for details.
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Old 05-06-2019, 12:23 PM   #4055
neocrife
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Originally Posted by John Pancoast View Post
Great, good job ! Yes, the Stiebler patch and files add a surrender and request new orders option, among other good things.
Look at the readme file in his patch folder for details. Basically makes SH3 as close to AOD as you're going to get.

Questions answers:

- if you want to change the options you select, just copy the .exe from the GWX Stiebler folder back into the Stiebler patch folder (if it isn't still there), run the options selector and choose what you want or don't want, then copy this changed .exe file back into your GWX Stiebler folder.
I don't know if it's necessary, but it might be best to remove the GWX Stiebler folder from your mod list first, then do the above, then re-enable the GWX Stiebler folder again.
I don't know if a new .exe version placed into the folder would work without this step or not.
Guess you could try.

- any AI_sensors.dat file would go in your SH3/data/library path, of your main game install. You can place it there manually or via JSGME.
But to work, any new such file has to be named AI_sensors.dat. I.e, in your AI_Sensors_GWX.dat example, that file would have to be renamed AI_Sensors.dat and then placed in the location mentioned above.

- I have an old laptop where the NYGM 16k environment is the max it can handle, so sorry, I don't know much about wide screen or other environmental mods as I don't use them.

- Missed this earlier; your CO2 gauge should now read 02 instead. There is also an oxygen test you can do for the Hsie patch. See his readme for details.
Thanks for your help again.

I checked for some features like Stiebler fix for Radar on Turms but I dont find any modified conning towers (turms) files in my installation. Do I need to add it manualy ? Thought that everything needed was in the folder. Maybe I'm wrong. I didnt have any CTD but I enable the whole fix of the Hsie selector. Dont see any Fumo outside.


And really need a tips for 1920x1080 SH3 GWX V16B1 Stiebler if you can help me guys
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Old 05-06-2019, 12:43 PM   #4056
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Originally Posted by neocrife View Post
Thanks for your help again.

I checked for some features like Stiebler fix for Radar on Turms but I dont find any modified conning towers (turms) files in my installation. Do I need to add it manualy ? Thought that everything needed was in the folder. Maybe I'm wrong. I didnt have any CTD but I enable the whole fix of the Hsie selector. Dont see any Fumo outside.


And really need a tips for 1920x1080 SH3 GWX V16B1 Stiebler if you can help me guys
I've not bothered with the turms, but there is a folder in the standard Stiebler patch folder that has the files needed. The standard Stiebler patch folder, not the GWX Stiebler one.
See his readme about them. Not sure why, but they're not included in either the NYGM or GWX files.
You would have to add them yourself.
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".....contrary to the accepted wisdom - and mythology - at no time did the German U-boat force ever come close to winning the "Battle of the Atlantic...."

- Clay Blair
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Old 05-06-2019, 01:09 PM   #4057
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Originally Posted by John Pancoast View Post
I've not bothered with the turms, but there is a folder in the standard Stiebler patch folder that has the files needed. The standard Stiebler patch folder, not the GWX Stiebler one.
See his readme about them. Not sure why, but they're not included in either the NYGM or GWX files.
You would have to add them yourself.
Yes, seems like. I should disable it on the hsie selector then.
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Old 05-06-2019, 01:12 PM   #4058
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Yes, seems like. I should disable it on the hsie selector then.
Yes, if you don't want to use them. Since I've never installed them, no idea how it works.
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Old 05-06-2019, 01:37 PM   #4059
neocrife
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Yes, if you don't want to use them. Since I've never installed them, no idea how it works.
As others stuff like Air Torpedo or Cam Ship mod. Too much things to replace and I dont want to take more risk. Game is fine here

I just really need that goddamn GUI 1080p and be sure that I'm not making mistake to rewrite things in wrong order and create new bugs.
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Old 05-06-2019, 02:00 PM   #4060
John Pancoast
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Originally Posted by neocrife View Post
As others stuff like Air Torpedo or Cam Ship mod. Too much things to replace and I dont want to take more risk. Game is fine here

I just really need that goddamn GUI 1080p and be sure that I'm not making mistake to rewrite things in wrong order and create new bugs.
The air torpedo, etc. may be part of the GWX Stiebler, you'd have to look at the files in that folder. I can't remember.
They are part of the NYGM files.
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