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Old 01-31-12, 12:59 PM   #16
pedrobas
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What if we use "No magic skills" from avee

Quote:
Originally Posted by avee View Post
TORPEDOMAN

Preheat Torpedo:
DISABLED
Note: Works or all torp types! currently bugged with manual tdc.

Overcharge Torpedo:
DISABLED

Warhead Specialist
DISABLED

Torpedo Loading Drills
Level 1: -4% Torpedo Reload Time
Level 2: -8% Torpedo Reload Time
Level 3: -12% Torpedo Reload Time
Level 4: -16% Torpedo Reload Time
Level 5: -20% Torpedo Reload Time
Type: Passive

Torpedo Maintenance
DISABLED
That means that we don´t need the : "Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC" ?
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Old 02-02-12, 07:09 PM   #17
pedrobas
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Quote:
Originally Posted by pedrobas View Post
If we use "No magic skills" from avee, do we need the : "Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC" ?
Can someone answer me to this question?
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Old 04-19-12, 03:28 AM   #18
L30P4RD
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Thanks for this one I started playing again had a ton of points to spend and obviously made my weapon's boys better. Finally finished Total Germany and moved onto happy times to discover my torps missing way ahead of the target, were my calculations wrong so I try again and again and again at varying angles and distance and always the same, torp ahead of target ! I do a little surfing find this mod with explanation why, install test again and BOOM right on target.

Thank you for this simple but essential mod
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Old 08-18-12, 08:40 AM   #19
Raaf
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Great mod!
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Old 10-11-12, 09:44 PM   #20
Rameses
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So even if i increase speed of torps in torps.sim file manual aiming TDC still wont calculate changes? .... Is there a way to bypass that if it like that? Lets say i increase speed of all torps by 5 knots & when calculating manual gonna always add +5 knots to ships speed? hmmmm? =) or some mods that fix this issue? -_-
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Old 10-12-12, 10:06 PM   #21
TheBeast
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Quote:
Originally Posted by Rameses View Post
So even if i increase speed of torps in torps.sim file manual aiming TDC still wont calculate changes? .... Is there a way to bypass that if it like that? Lets say i increase speed of all torps by 5 knots & when calculating manual gonna always add +5 knots to ships speed? hmmmm? =) or some mods that fix this issue? -_-
I think this MOD addresses Torpedo Man Special Ability that increases Torpedo Spead.
This Ability is not be added to overall torpedo speed in TDC so the fix was to adjust the speed benifit from this Ability to Zero.

Several Torpedo's have different top speed from each other and the Torpedo's tracts are being calculated correctly. So if you change a Torpedo Speed in the SIM file, it should be OK.

All I can say is, try makiing a changing and then start the game and give it a try.

Regards!
TheBeast
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Old 03-21-20, 03:58 PM   #22
leehayes1997
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Default worked at first

Hi there! i just downloaded this mod today and right away it was working perfectly, however when i progressed into the next step of the campaign it no longer worked and my torps are now missing constantly, i had 4 unsuccessful salvos of individual launched torps. any advice on how to fix this? thanks!
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Old 03-21-20, 04:06 PM   #23
Aktungbby
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Default Welcome aboard!

leehayes1997! eight year necro notwithstanding!
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Old 03-21-20, 04:21 PM   #24
leehayes1997
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Default thank you

thanks! do you know why this may be happening?
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