Click here to access the Tanksim website
SUBSIM Radio Room Forums

BUYING GAMES, BOOKS, ELECTRONICS, and STUFF
THROUGH THIS LINK SUPPORTS SUBSIM, THANKS!

The Web's #1 BBS for all submarine and naval simulations!

Go Back   SUBSIM Radio Room Forums > General > Tanksim.com

Reply
 
Thread Tools Display Modes
Old 04-02-10, 03:39 PM   #601
LcSummers
XO
 
Join Date: Jul 2007
Posts: 431
Downloads: 341
Uploads: 0
Default What should we do

ZW


what should we do? Is it enough for today and begin tomorrow or later with fresh "minds" or should we go on.

From my work with pcs (my first one was C64) i learned that some times it is better to stop and begin the other day. With fresh power and fresh energy.

Or do want to go on

LC
LcSummers is offline   Reply With Quote
Old 04-02-10, 03:41 PM   #602
ZeeWolf
Sea Lord
 
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
Default

Quote:
Originally Posted by LcSummers View Post
ZW


what should we do? Is it enough for today and begin tomorrow or later with fresh "minds" or should we go on.

From my work with pcs (my first one was C64) i learned that some times it is better to stop and begin the other day. With fresh power and fresh energy.

Or do want to go on

LC
I think we did alot today LC Good night Kameraden

ZW
ZeeWolf is offline   Reply With Quote
Old 04-02-10, 03:51 PM   #603
LcSummers
XO
 
Join Date: Jul 2007
Posts: 431
Downloads: 341
Uploads: 0
Default

Quote:
Originally Posted by ZeeWolf View Post
I think we did alot today LC Good night Kameraden

ZW

Thank you very much this was a heavy night

Good night

over and out


LC
LcSummers is offline   Reply With Quote
Old 04-02-10, 05:04 PM   #604
porsche917
Swabbie
 
Join Date: Mar 2010
Posts: 9
Downloads: 2
Uploads: 0
Default

Quote:
Originally Posted by eddie View Post
All missions starting just fine here ZW! Took a look at the new Kursk mission, going to be a bit tough on the FR's I believe, never got into the mission, but just panning around the Tiger was a bit jerky. Lots of tanks in front of it on the hill, might be the culprit in that group?

BTW, have to clear the cache after the Kursk mission, problem with textures not showing in the other missions. Like Lc, if I don't, get a ctd. Not sure how to do that without doing a restart of the game itself. I have made a shortcut of the bat file that clears the cache, but can't minimize the sim to get to it, have to leave the sim itself completely.
Hello all !

now my first experiences:

all missions start fine so far, but I have to empty the cache folder manually otherwise CTD at next start after choosing mission

I made a double installation under Vista and Windows 7 Ultimate with same experiences on both platforms (see above)

very low FPS when choosing "Zitadelle", possibly due to so many moved objects on the screen - to be improved

in general no crash while a mission is running - very good !

for the beginning I set resolution to 1024 x 768 at 70 Hz with video settings as proposed - I will go on testing other settings

so far very good work ZW, go on..... - I feel that this is really great stuff !

now it´s time to go to bed...

Michael
porsche917 is offline   Reply With Quote
Old 04-02-10, 06:11 PM   #605
ZeeWolf
Sea Lord
 
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
Default

Michael,

Well done Kameraden, Good night

ZW
ZeeWolf is offline   Reply With Quote
Old 04-02-10, 09:28 PM   #606
eddie
Ocean Warrior
 
Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
Uploads: 0
Default

Well ZW, got so caught up with these missions, I couldn't stop playin',lol As for my spec's-

Win 7 Home
AMD Athlon Phenom II X4 2.8 GHz Quad Core
4 GB DDR3 1600 RAM
ATI 5750 1 GB (using the Cat 10.1 driver)

Here's a comparison of FR's between the 1st German mission, and the Kursk mission.



This the Kursk mission



Frames might have climbed to a bit over 2.5 at Kursk, but seemed to run ok, had a hard time keeping up with everyone else, they were out of site before too long. Even with increasing my tanks speed, they got away quick! That second pic I put up, was also where it locked up on me.

There is a lot of gun fire sounds being played, which might be the reason for the slowdown. With all the graphic process' being done, then throwing in the almost non stop gunfire sounds, is a bit taxing on the system. Will try some different settings in the sound setup in TvT to see if it will help.

All in all, having a blast!!
eddie is offline   Reply With Quote
Old 04-02-10, 10:00 PM   #607
ZeeWolf
Sea Lord
 
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
Default

Quote:
Originally Posted by eddie View Post
Well ZW, got so caught up with these missions, I couldn't stop playin',lol As for my spec's-

Win 7 Home
AMD Athlon Phenom II X4 2.8 GHz Quad Core
4 GB DDR3 1600 RAM
ATI 5750 1 GB (using the Cat 10.1 driver)

Here's a comparison of FR's between the 1st German mission, and the Kursk mission.



This the Kursk mission



Frames might have climbed to a bit over 2.5 at Kursk, but seemed to run ok, had a hard time keeping up with everyone else, they were out of site before too long. Even with increasing my tanks speed, they got away quick! That second pic I put up, was also where it locked up on me.

There is a lot of gun fire sounds being played, which might be the reason for the slowdown. With all the graphic process' being done, then throwing in the almost non stop gunfire sounds, is a bit taxing on the system. Will try some different settings in the sound setup in TvT to see if it will help.

All in all, having a blast!!
Hi eddie!
I know it takes (I believe) a very fast CPU and that would help very noticably
Do you try over clocking your CPU?

Oh,btw you have to start out in manual drive to get the speed to even think about keeping up with the other Tigers. Cruz at 20kmph as fast as you can and you should stay up. A word to the wise: if you fall behind, you
must remember the artillery is about twenty seconds (min.) lag so they will aim fire and hit where you where 20second ago.

And I am still working on breaking the FPS log jam as I wright. So enjoy the
action there is alot more coming

ZW
ZeeWolf is offline   Reply With Quote
Old 04-02-10, 11:35 PM   #608
frinik
Grey Wolf
 
Join Date: Dec 2009
Posts: 897
Downloads: 0
Uploads: 0
Default Kursk

Wow! 1.3 FPS! Eddie did your game lock up or freeze?What I have noticed with TvsT even though the fps are low the game still plays decently well.I played some ZW missions with 5 to 7 fps and the game was still fluid.

Even with the tame stock missions I can´t remember exceeding 17 fps at best.That game really eats up cpu-gcu.

ZW how many missions are there in the Kursk release?

Hauptstuermfuehrer Summers how´s the action going on your side of the battlefiled?Problems solved?I am hoping for a summary of the action.

Cheers
frinik is offline   Reply With Quote
Old 04-03-10, 02:16 AM   #609
LcSummers
XO
 
Join Date: Jul 2007
Posts: 431
Downloads: 341
Uploads: 0
Default Litle report

Hello members,


as you know we had a hard fight till the game started. Testing was untill 11pm (my time). ZW i enyoed it thanks.

I didnt play much only a little bit the first mission.

First impressions are more colours, more envirionment (trees etc,).
With one leg in bed the other near my pc (my crutches near to me) i can really tell you that the sound ambiente is MR BOMBASTIC


I have a black dot near my tank on the left side (outside view)

WOW. Really nice done. Congrats ZW really good work, MORE THAN I EXPECTED. COOL
Trying to play a little bit i have guests until Tuesday so i cant test it as i would so i have to relay on you guys. For sure that i will take a look on tanksim what is and what has to be done.


Frinic i am glad that you are back and are no longer in reserve. I think your tank is "shining" very well.

Its nice that you now can test Kursk as well.


Cheers


LC

Last edited by LcSummers; 04-03-10 at 02:30 AM.
LcSummers is offline   Reply With Quote
Old 04-03-10, 02:38 AM   #610
eddie
Ocean Warrior
 
Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
Uploads: 0
Default

Quote:
Originally Posted by frinik View Post
Wow! 1.3 FPS! Eddie did your game lock up or freeze?What I have noticed with TvsT even though the fps are low the game still plays decently well.I played some ZW missions with 5 to 7 fps and the game was still fluid.

Even with the tame stock missions I can´t remember exceeding 17 fps at best.That game really eats up cpu-gcu.

Cheers
frinik, the sim froze! I have no idea as to why either. I was getting some rather long pauses from the sim as the leading tanks were heading for the Russian lines, but it would then run fine for a bit, then lockup again, and would repeat the same thing. Finally it just froze.

I'm not sure about those FR readings, have no idea as to what those figures are based on. The updated missions from ZW run fine so far, even though the FR readings show around 9 FPS, it runs real smooth!. Only the Kursk mission has the stutters at this point, but I'm sure ZW will get that sorted out soon.

As for ZW's suggestion on overclocking, I have no experience with that, so going to leave it be for now, no need to void the warranty on this new PC just yet!
eddie is offline   Reply With Quote
Old 04-03-10, 02:45 AM   #611
frinik
Grey Wolf
 
Join Date: Dec 2009
Posts: 897
Downloads: 0
Uploads: 0
Default fps

Eddie avoid overclocking your pc. I read some threads about it last week and its not recommended to do it.Especially if you don´t know what you´re doing.

Re the fps the moment thye fall below 6 the game slows down and below 5 it´s in slow motion.It´s due to a huge number of ojects in the game infantry, vehicles, guns and add the smoke, dust and explosions bingo your graphic card and cpu are overtaxed.

Good luck!
frinik is offline   Reply With Quote
Old 04-03-10, 03:13 AM   #612
eddie
Ocean Warrior
 
Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
Uploads: 0
Default

Only 1 Kursk mission so far frinik, I'm still going slow on the updated missions, have not played them all yet.
eddie is offline   Reply With Quote
Old 04-03-10, 03:15 AM   #613
LcSummers
XO
 
Join Date: Jul 2007
Posts: 431
Downloads: 341
Uploads: 0
Default First mission

ZW first mission run well no problem. One thing has to be redone. I have trouble with the TZF 9b Gun layer optics. I cant read the numbers for distances ( 200 Meter, 900 Meter etc., both in yellow and in black).


Later i will try Kursk mission. Want to know if i have same problems like eddie.

Lets have a try


LC
LcSummers is offline   Reply With Quote
Old 04-03-10, 03:47 AM   #614
LcSummers
XO
 
Join Date: Jul 2007
Posts: 431
Downloads: 341
Uploads: 0
Default Experiences Kursk mission

Hello,

a brief report on my 1st Kursk mission.

Everything at highest level and resolution 1280*1024.

Heavy stuttering, the other mission (Tigers shake...) is running fine, no problem with stuttering.

Eddie you are right. I played only until tanks reaching top of hill. Tanks are moving very fast (35-40 Km/h) had to switch in 7 th or 8th gear to stay with them.

The next thing i recocnized was that my tank is steering to the right. Tried to stay in a track (another Tiger was in front of me) but every time my tank moved to the right.

Over and out


LC
LcSummers is offline   Reply With Quote
Old 04-03-10, 08:11 AM   #615
frinik
Grey Wolf
 
Join Date: Dec 2009
Posts: 897
Downloads: 0
Uploads: 0
Default AI Control

The issue of tanks running too fast goes back to what I was arguing just a few days ago.Our wingmen should be given a subservient role not take the lead and rush off. We players should have the lead role.
frinik is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:07 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.