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01-30-07, 03:41 AM | #106 |
Commander
Join Date: Jun 2005
Location: Saint Lawrence Seaway
Posts: 459
Downloads: 11
Uploads: 0
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I'm sorry, the title of this topic says 'its DONE!' but I can't find a link anywhere. thks.
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Thomas Voltz, U-93 VIIc, Aug 1940, at sea patrol 1 GWX3 Gold, 100% |
01-30-07, 05:03 AM | #107 |
Sea Lord
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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thats AWESOME! a big shout to my man, divingduck!!! männer, we all see: its possible. with the experience + the skills of famous divingduck and my models, we will have additional compartments soon! wonderful... auf gefechtsstationen, männer! |
01-30-07, 05:07 AM | #108 | |
Sea Lord
Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 615
Uploads: 0
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Quote:
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01-30-07, 09:59 AM | #109 | |
Grey Wolf
Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin,
Quote:
Regards, DD
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01-30-07, 10:08 AM | #110 |
Grey Wolf
Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
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@ Urfish /DD
Which was the original polycount? I have okino polytrans at work and it does a good job optimizing object files by removing redundant vertex/texture coordinates, when I was working on the Watch towers I couldn't reimport some objects because my 3d program doesn't optimize the output and generates more vertex than the original object just by importing/exporting it. Ref |
01-30-07, 10:18 AM | #111 |
Sea Lord
Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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you guys are FUNKEH
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
01-30-07, 10:35 AM | #112 | |
Grey Wolf
Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Hi Ref,
Quote:
Regards, DD
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01-31-07, 10:10 AM | #113 |
Bosun
Join Date: Sep 2005
Location: Hamburg Germany
Posts: 61
Downloads: 69
Uploads: 0
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Moinsen,
any news from this work? How works in the moment on this mod? I have lost the overlook! :hmm:
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Last edited by pierreandre; 01-31-07 at 10:41 AM. |
01-31-07, 12:34 PM | #114 |
Sea Lord
Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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I really hope he can make this work...it's too cool not to have!
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
02-01-07, 04:23 PM | #115 |
Sea Lord
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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na, männer. alles klar?
ill keep you informed. as now the problem how to import the modded room into the game is solved, we can move on to the finetuning. so stay tuned! |
02-01-07, 04:43 PM | #116 |
Grey Wolf
Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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You should at least change the name of this thread so as to stop giving me a heart attack everytime I log on!
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02-01-07, 04:54 PM | #117 |
Watch Officer
Join Date: Jun 2006
Location: Beneath the surface.....
Posts: 334
Downloads: 83
Uploads: 0
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I can't wait... I check this topic more then ones every day. Succes with the finetuning
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02-01-07, 06:15 PM | #118 | |
Admiral
Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Quote:
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SH3+GWX SH5+WoS Still Sailing....still Deep |
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02-01-07, 06:27 PM | #119 | ||
Watch Officer
Join Date: Jun 2006
Location: Beneath the surface.....
Posts: 334
Downloads: 83
Uploads: 0
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Quote:
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02-01-07, 07:27 PM | #120 | |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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Quote:
:rotfl: :rotfl: :rotfl: |
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