SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-27-07, 12:49 PM   #61
robbierob2005
Watch Officer
 
Join Date: Jun 2006
Location: Beneath the surface.....
Posts: 334
Downloads: 83
Uploads: 0
Default

Great stuff i see here. I think you'll be the master here if you can make this work with SHIII.

If you want to have the feeling to walk around in a uboot then download my movie that I shot in the U995 at Laboe.

http://www.xxxxxx.xx

pm me for a link


Succes Urfisch

Last edited by robbierob2005; 01-28-07 at 07:53 AM.
robbierob2005 is offline   Reply With Quote
Old 01-27-07, 01:12 PM   #62
Iron Budokan
Sea Lord
 
Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
Default

woot!
__________________
"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner

http://kennethmarkhoover.com
Iron Budokan is offline   Reply With Quote
Old 01-27-07, 02:06 PM   #63
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 180,040
Downloads: 63
Uploads: 13


Default

WOW ...
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 01-27-07, 02:07 PM   #64
Tuddley3
Grey Wolf
 
Join Date: Aug 2006
Location: Anaheim Ca, USA
Posts: 903
Downloads: 170
Uploads: 0
Default

WOW!! This is mind boggling stuff, hope it works out
Tuddley3 is offline   Reply With Quote
Old 01-27-07, 03:49 PM   #65
Goose_green
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Amazing!! That room is looking fantastic

Excellent work there!
  Reply With Quote
Old 01-27-07, 03:59 PM   #66
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

Amazing..... Like the song says, "It's getting better all the time".
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote
Old 01-27-07, 04:23 PM   #67
urfisch
Sea Lord
 
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
Default

thank you , thank you, thank you! far too kind...

urfisch is offline   Reply With Quote
Old 01-27-07, 04:59 PM   #68
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: The one and only East Coast
Posts: 10,773
Downloads: 946
Uploads: 5


Default

__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 01-27-07, 07:38 PM   #69
Fender74
Helmsman
 
Join Date: Mar 2005
Location: Manchester
Posts: 102
Downloads: 70
Uploads: 0
Default

This looks sweet man,hope you can get it all working.
__________________

Fender74 is offline   Reply With Quote
Old 01-27-07, 07:47 PM   #70
Mush Martin
Eternal Patrol
 
Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
Default well done

lights on in a sub interior hmmm
__________________
RIP Mush



Tutorial
Mush Martin is offline   Reply With Quote
Old 01-27-07, 08:09 PM   #71
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,875
Downloads: 115
Uploads: 0


Default

Quote:
Originally Posted by urfisch
heres the first textured example. lamps over the beds are still missing. gonna add them tomorrow.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 01-28-07, 02:32 AM   #72
_Seth_
Ocean Warrior
 
Join Date: Dec 2005
Location: In Tromsoe, @Tirpitz' final resting place..
Posts: 3,277
Downloads: 93
Uploads: 0


Default

Exellent work, mate! Hope this can be added to SHIII, good luck!!!!
(Man, this game has no limits!!)
__________________


_Seth_ is offline   Reply With Quote
Old 01-28-07, 04:01 AM   #73
gamers2000
Bosun
 
Join Date: Jan 2007
Posts: 68
Downloads: 14
Uploads: 0
Default

Now,if only the SDK was released.
gamers2000 is offline   Reply With Quote
Old 01-28-07, 05:10 AM   #74
urfisch
Sea Lord
 
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
Default

thanks a lot, männer!

today ill finalize the radioroom and if this is done and there will be some time left, i will open the doors in these rooms too!



and luckily i need no sdk for that, as its just a modified existing object, which is repacked into the dat-file. hope its that simple, without any disturbing problems.


BUT männer...

i could still need some help for this. i could test it, but i have no experience in modding the 3d-dat files. so if anyone from the ship-modders could help me, would be great!


cheers
urfisch is offline   Reply With Quote
Old 01-28-07, 06:44 AM   #75
Payoff
Captain
 
Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
Default

Somebody PLEEEAAASE help the man.

This looks amazing so far urfisch.
__________________
"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla
Payoff is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:21 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.