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Old 06-02-19, 01:07 AM   #1
glaude
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Nuke opened or closed selected tubes.

Hello makman94
On the video you post, you can see buttons above or below the tubes torpedo tubes that open or close the selected tubes.
I find it very convenient because often, I wonder if my tubes are always open (they close themselves ! )
Where can I find this mod or the modified part of what I want?
Regards
Yves
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Old 06-02-19, 04:01 AM   #2
Anvar1061
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I want to add a question to makman94 in the attack periscope of the displays a torpedo LuT, which is not in the observation periscope and UZO. How to add LuT indication to UZO screens and observation periscope?
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Old 06-02-19, 06:09 AM   #3
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Quote:
Originally Posted by glaude View Post
Hello makman94
On the video you post, you can see buttons above or below the tubes torpedo tubes that open or close the selected tubes.
I find it very convenient because often, I wonder if my tubes are always open (they close themselves ! )
Where can I find this mod or the modified part of what I want?
Regards
Yves
Here is the abstract from commands_en.cfg that you want. You can replace the lines accordingly, provided the "Q"/"W" are not deticated to other usage.

[Cmd308]
Name=Open_torpedo_tube
Ctxt=1

;[Cmd309]
;Name=Close_torpedo_tube
;Ctxt=1

[Cmd310]
Name=Open_sel_torpedo_tube
Ctxt=1
Key0=0x51,,"Q"
MnID=0x3F070013

[Cmd311]
Name=Close_sel_torpedo_tube
Ctxt=1
Str=4529
Key0=0x57,,"W"
MnID=0x3F070014

;[Cmd312]
;Name=Toggle_open_close_torpedo_tube
;Ctxt=1
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Old 06-03-19, 12:25 PM   #4
makman94
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Quote:
Originally Posted by glaude View Post
Hello makman94
On the video you post, you can see buttons above or below the tubes torpedo tubes that open or close the selected tubes.
I find it very convenient because often, I wonder if my tubes are always open (they close themselves ! )
Where can I find this mod or the modified part of what I want?
Regards
Yves

hello Glaude,
whatever Geosub told you is also my advise (that way you can be sure that whatever tube you open will stay open untill a) you fire the torpedo or until b) you choose to close it.This tube behaviour is imported for years now in MaGui's files).For the lamps and buttons wait until the mod is released.



Quote:
Originally Posted by Anvar1061 View Post
I want to add a question to makman94 in the attack periscope of the displays a torpedo LuT, which is not in the observation periscope and UZO. How to add LuT indication to UZO screens and observation periscope?

hello Anvar,
i am not sure that i understand your post.

where did you saw lut identification in Att Scope ? i haven't made such thing
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Old 06-03-19, 03:16 PM   #5
Anvar1061
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Quote:
Originally Posted by makman94 View Post
where did you saw lut identification in Att Scope ? i haven't made such thing
Yes, I mixed everything up. I meant Torpedo Data Computer. And the lack of both periscopes and UZO.

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Old 06-04-19, 12:50 AM   #6
glaude
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Quote:
Originally Posted by makman94 View Post
hello Glaude,
whatever Geosub told you is also my advise (that way you can be sure that whatever tube you open will stay open untill a) you fire the torpedo or until b) you choose to close it.This tube behaviour is imported for years now in MaGui's files).For the lamps and buttons wait until the mod is released.





Thank you very much makman94 and Geosub1978.
I will try your method as soon as possible
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Old 06-05-19, 09:35 AM   #7
makman94
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Quote:
Originally Posted by Anvar1061 View Post
Yes, I mixed everything up. I meant Torpedo Data Computer. And the lack of both periscopes and UZO.


hello Anvar,


i understand your question now.
i haven't tried it but, if you want to test on it, the responsible entries are from [G32 I5] to [G32 I24].
Copy these entries to ,for example, G26 page to see how it goes (don't forget to change the entries from g32 to g26 and prefer to copy the entries at the start of g26 page).
If the above doesn't work, i have no other idea and probably it is not doable only through menu_ini


ps: did i put this map scale mark there ? sometimes i can't stand myself at previous releases
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Old 06-06-19, 02:09 AM   #8
Anvar1061
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Quote:
Originally Posted by makman94 View Post
If the above doesn't work, i have no other idea and probably it is not doable only through menu_ini
As expected I get these errors:

0х32010000
0х32000000
0х32030000-6 times
0х32020000-13 times
after that, the game is loaded without any changes.
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Old 06-06-19, 11:07 AM   #9
makman94
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Quote:
Originally Posted by Anvar1061 View Post
As expected I get these errors:

0х32010000
0х32000000
0х32030000-6 times
0х32020000-13 times
after that, the game is loaded without any changes.
you haven't copy correctly the entries into the g26 page.
This will not happen if you transfer the entries correctly (check if you parent the leader entries to g26 page, check if you obey the entries sequence). If you do it right, you will not have,for sure, these errors.
When you succeed on having no errors ,you will be able to see for sure the tube numbers (as these are just simple texts). If the torpedo identification for each tube is not appearing too after all these then i am afraid that is not doable only through menu_ini
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Old 06-07-19, 04:23 AM   #10
Anvar1061
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Quote:
Originally Posted by makman94 View Post
If the torpedo identification for each tube is not appearing too after all these then i am afraid that is not doable only through menu_ini
I'll try to do with that.


http://www.subsim.com/radioroom/show...98&postcount=1
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Old 06-09-19, 11:24 AM   #11
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Unfortunately, I can not do anything.


I hope someday I will get the version of HAHD.
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Old 09-12-19, 02:39 AM   #12
glaude
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Quote:
For the lamps and buttons wait until the mod is released.
any news ?
Best regards
Yves
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Old 09-13-19, 10:55 AM   #13
makman94
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Quote:
Originally Posted by glaude View Post
any news ?
Best regards
Yves
hi Yves,

It still needs work to be done and i am no moding for long time now but i have it in my mind to be finished
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Old 09-14-19, 02:30 AM   #14
glaude
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Hello makman94,
Thank you for the encouraging response for people following your work.
I am especially interested in the button part opening or closing tubes.
When do you plan to release your new mod and under what name will you make it available?
Best regards
Yves

Last edited by glaude; 09-14-19 at 02:45 AM.
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Old 11-24-19, 03:28 AM   #15
glaude
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Hello Makman,

Forgive my impatience.
I come to the news.

friendly
Yves
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