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Old 02-27-2021, 04:55 PM   #2791
KaleunMarco
Sea Lord
 
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Default CTD when damaging IJF J-3Sub

August 2 1944, Near Area 4, driving a Gato out of Saipan
closed to within 11,000 yds of IJN J-2 sub.
Used 4 inch cannon to put three beautiful holes into her.
about 30 seconds later, SH4 shuttered a bit and took a CTD.
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\FOTRSU\MODS]

100_FalloftheRisingSun_UltimateEdition_v1.39_EN
200 FotRSU_NipponMaru_Public_Beta_v1.1_Build
901_FlotillasTestPlus

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there are only two things in the world: submarines and targets.
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Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
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Old 02-27-2021, 05:30 PM   #2792
KaleunMarco
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Quote:
Originally Posted by KaleunMarco View Post
August 2 1944, Near Area 4, driving a Gato out of Saipan
closed to within 11,000 yds of IJN J-2 sub.
Used 4 inch cannon to put three beautiful holes into her.
about 30 seconds later, SH4 shuttered a bit and took a CTD.
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\FOTRSU\MODS]

100_FalloftheRisingSun_UltimateEdition_v1.39_EN
200 FotRSU_NipponMaru_Public_Beta_v1.1_Build
901_FlotillasTestPlus
ok, a similar event happened a bit south of the event described above.
this time, we gunned down a passenger transport and as the thing blew up, SH4 shuttered a moment and then CTD.

so....what happens when an enemy ship explodes in August 1944? what is she doing that she didn't do in the previous 2 years and 9 months? the world wonders. no, wait, that won't happen for a coupla more months.
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there are only two things in the world: submarines and targets.
Fortiter et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
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Old 02-27-2021, 06:50 PM   #2793
Moonlight
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This campaign has been successfully completed without any crashes or freezes, we got back to base a few times on a wing and a prayer but that was the skippers fault. 26 missions with an average tonnage of 44,000 per trip, me thinks this has been my best campaign yet, all missions were out of Midway, the only problem I had was with accepting a Balao in June? 1943, just a deck gun bug but as I don't use one it wasn't that much of a problem.

Well done Mr beanie and s7rikeback.
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Old 02-27-2021, 11:41 PM   #2794
propbeanie
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Quote:
Originally Posted by KaleunMarco View Post
August 2 1944, Near Area 4, driving a Gato out of Saipan
closed to within 11,000 yds of IJN J-2 sub.
Used 4 inch cannon to put three beautiful holes into her.
about 30 seconds later, SH4 shuttered a bit and took a CTD.
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\FOTRSU\MODS]

100_FalloftheRisingSun_UltimateEdition_v1.39_EN
200 FotRSU_NipponMaru_Public_Beta_v1.1_Build
901_FlotillasTestPlus

Quote:
Originally Posted by KaleunMarco View Post
ok, a similar event happened a bit south of the event described above.
this time, we gunned down a passenger transport and as the thing blew up, SH4 shuttered a moment and then CTD.

so....what happens when an enemy ship explodes in August 1944? what is she doing that she didn't do in the previous 2 years and 9 months? the world wonders. no, wait, that won't happen for a coupla more months.
I had never considered an IJN AI sub as a potential culprit... but not from the "damage" taken. A crash of that sort would happen immediately. Rather, a mis-configured sub stealing clock cycles. We had better add them to the list - though they are "ships" in the Sea folder. The possibility is that you will encounter more as the war progresses...


Quote:
Originally Posted by Moonlight View Post
This campaign has been successfully completed without any crashes or freezes, we got back to base a few times on a wing and a prayer but that was the skippers fault. 26 missions with an average tonnage of 44,000 per trip, me thinks this has been my best campaign yet, all missions were out of Midway, the only problem I had was with accepting a Balao in June? 1943, just a deck gun bug but as I don't use one it wasn't that much of a problem.

Well done Mr beanie and s7rikeback.
Thank you, of course. Very much appreciated - but CapnScurvy, RR & cdrsubron7, along with max-peck & XTBilly were also team members, and we are all standing on the shoulders of some excellent modders, of course.
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