SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Indie Subsims > Battleship Command
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-01-20, 11:18 AM   #1
bracer
Grey Wolf
 
Join Date: Aug 2007
Location: Sweden
Posts: 764
Downloads: 15
Uploads: 0
Default Wishlist and feature ideas

Do you have some ideas about how a battleship sim would work?
Feel free to share your wishlist and feature requests here.

I will start off with some visions I have:

-A rank system where you start off as captain of your ship, with little choice but to follow orders from the admiral. Perform well and become an admiral with control over destroyers, cruisers and battleships in your taskforce. With a good reputation you can have influence over Uboat and luftwaffe patrols.

-Advanced ship management, where you can setup the engines performance.

-Advanced damage system where each individual engine, and every electrical system can be damaged and reduce you ships performance. Loose one diesel generator and you may not be able to use the power hungry radars.

-A dynamic, replayable campaign.
__________________

My WIP Battleship simulator, Battleship Command: Scharnhorst
Want to support the project on Patreon? Here's the link!
bracer is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:22 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.