SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-18-13, 02:38 PM | #16 |
Torpedoman
Join Date: Dec 2011
Location: Florida, USA
Posts: 116
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This looks just amazing ; nice graphics and blending of textures! And a lot of
detail included, very nice job indeed! Can't wait to give this a trial run! Fithah4 |
06-18-13, 06:27 PM | #17 | |
Airplane Nerd
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I was kinda thinking of the Subsim PT Boat contest and the work that the guys over there have done. If you were planning on a playable Elco.... I guess I misunderstood. An overhaul of an Elco would be pretty...but not necessary. You're doing beautiful work on your other models though and I'm excited to see where it goes.
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06-19-13, 02:55 PM | #18 | |
Loader
Join Date: Nov 2012
Location: Russia
Posts: 83
Downloads: 72
Uploads: 1
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fithah4, look the first post downstairs there is a downloud.
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I wanted to make more variety of torpedo boats in SH IV (not controllable player). In addition I wanted to make in game their influence and behavior more approached to the plausible. In a original add-on game everything is very poor with it: having met the PT-boat it is possible to shoot easily it from a deckgun, or if there is no deckgun - to dive and quietly to go away on a depth. It is very boring. While in reality PT-boats could operate against submarines in the coastal areas. they could be armed with the anti-submarine weapons, depth charges, start up torpedoes ... They could arrange more trouble for submarine (player) than it was in the UBM SHIV add-on game. All this I tried to add for PT-boat. In addition to that I was interested to implement a smokescreen effect. Vosper - is the first result. Unfortunately, I have not tried fashion playable boats in the SH, and I can not imagine what it looks like ( the simulator PT-boat on simulator submarine.?). I like the torpedo boats. Elco, Higgins, Schnellboot, Mas and others - each interesting - and it would be great to see all the historic types in the game. what will be after Vosper in the next project? - yet I don't know. Probably I will return to this subject and we will continue, but later. Thank you all for your interest, suggestions, and support! Best Regards! |
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06-19-13, 05:07 PM | #19 | |
Airplane Nerd
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That's quite alright. You're doing great work...but when you're done you should look at helping the guys in the contest thread do the Elco. I know they needed some help with modeling.
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06-27-13, 03:13 PM | #20 | |
Stowaway
Posts: n/a
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06-29-13, 05:21 AM | #21 |
Loader
Join Date: Nov 2012
Location: Russia
Posts: 83
Downloads: 72
Uploads: 1
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Greetings, Privateer!
What kind of animation do you mean? Where is it located? Can write more detailed? If is possible to make disappearance of a external shell (a torpedo, rockets) after a shot - is would be great. |
07-05-13, 02:23 PM | #22 | |
Loader
Join Date: Nov 2012
Location: Russia
Posts: 83
Downloads: 72
Uploads: 1
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I a bit looked screenshots - are very good models! Only I do not understand: a that project is suspended, completed, or in progress? you can write to me about problems and what is needed help, my mail is open. furthermore/ I have this high poly model of ELCO (not my production), taken from foreign colleagues If need it just drop me a PM. ============================================ Now is my next work that I started long ago and with long intervals returned to him : |
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11-02-20, 04:18 PM | #23 |
Admiral
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
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How did I miss this
going to download ad take a peek
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