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07-29-20, 03:20 PM | #1 |
A-ganger
Join Date: Aug 2003
Location: CT, USA
Posts: 80
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SH4 Multiplayer
Sorry if this has been asked before, and answered. I couldn't seem to find what I was looking for.
I was curious if there is any way to play SH4 multiplayer if you aren't doing a Lan game. I know Ubi.com is not active, so I figured there must be some way to redirect the MP interface to the IP of the person you are trying to play. I read something about Evolve, but it wasn't clear what it did, or if it was the answer to what I am asking.
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STS1(SS) Retired USS Springfield (SSN 761) USS Dallas (SSN 700) USS Annapolis (SSN 760) USS Oklahoma City (SSN 723) USS Mississippi (SSN 782) Plank Owner USS Hartford (SSN 768) USS San Juan (SSN 751) |
07-30-20, 10:52 AM | #2 |
CTD - it's not just a job
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You could use any of the game servers available, and schedule sessions online with friends. I do not know of an organized "flotilla" at this time, though I do think some of the SH3 groups are still active. The biggest drawback (besides finding the time for it), is that everyone has to have the same, exact mod and game set-up, else there will be issues with gameplay.
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07-30-20, 12:09 PM | #3 | |
A-ganger
Join Date: Aug 2003
Location: CT, USA
Posts: 80
Downloads: 141
Uploads: 0
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Quote:
Game servers? Could you elaborate? I Just wanted to be able to play with my sons. They love Silent Hunter 4, and the last time they were over, we played a couple adversarial, and then some co-op. Had a blast! But we were using Lan game. If they are at their house, I don't know how we could do it.
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STS1(SS) Retired USS Springfield (SSN 761) USS Dallas (SSN 700) USS Annapolis (SSN 760) USS Oklahoma City (SSN 723) USS Mississippi (SSN 782) Plank Owner USS Hartford (SSN 768) USS San Juan (SSN 751) |
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07-30-20, 01:33 PM | #4 |
CTD - it's not just a job
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I am not too familiar with them, but my sons used to use LogMeIn Hamachi for their Minecraft games with their buddies. One person is the "server", with ports on the computer open just for the game connections. Those that want to play then use the Hamachi client app and connect to you. Some of those type of programs are "freeware", some are pay, but I am not certain which are which, and if maybe one is maybe better than another.
There is of course, some inherent "danger" in opening ports for the server, but with a good firewall, and closing the ports when not playing, you should be fine. My sons used to play SH4 with me, but alas, I scared them off by sinking them too often... lol |
07-31-20, 09:18 AM | #5 |
Helmsman
Join Date: Feb 2009
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I've tried using Hamchi and Log-me-in. I know they work for some games like minecraft. I have successfully hosted ARMA3 games through both of the afore mentioned services.
I have yet to get Silent Hunter 3/4/5 to work multiplayer through these connections. If anyone has been successful in getting them to work please post a detailed instruction manual on how to do it. |
07-31-20, 09:31 AM | #6 |
A-ganger
Join Date: Aug 2003
Location: CT, USA
Posts: 80
Downloads: 141
Uploads: 0
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Yesterday I as was looking at the multiplayer.act file with a hex editor to see if that had anything to do with it. There are multiple references to ubi.com servers in there, but there are a lot. I am not versed in the use of the hex editor, so I wouldn't try to make changes that way, but it looks like where you would do it.
I seems that there would need to be some kind of entry window that would have to be made where you would enter the IP address of the host, and then recode the multiplayer.act file to use that IP address in order to play multiplayer games through the internet. That is completely beyond my ability and, since it involves editing an .act file, would not be shareable here, as I understand it.
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STS1(SS) Retired USS Springfield (SSN 761) USS Dallas (SSN 700) USS Annapolis (SSN 760) USS Oklahoma City (SSN 723) USS Mississippi (SSN 782) Plank Owner USS Hartford (SSN 768) USS San Juan (SSN 751) |
07-31-20, 10:15 AM | #7 |
CTD - it's not just a job
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Here's an example "hit" I got with a "Search"
https://www.subsim.com/radioroom/sho...15#post1124615 from 2009 though, so some of the links referenced will not be active any longer. but port forwarding is the key. There are more "modern" posts on the site here about doing this, but I apparently did not use good terms in my search... btw, use your search engine (duckduckgo, google, bing, whatever) with "site:subsim.com/radioroom SearchTerm1 SearchTerm2..." and see what you see... |
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