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Old 05-01-08, 08:47 PM   #1
FLB Sale U999
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Default Torpedo Dials for Attack Peri & UZO for German Boats

Hi All.


Long time ago for me to find some time to play with U-Boats...

I have done a long time before a small mod for SHIII where u had the Torpedoe- Setting Dials in all Scopes and the UZO.

That was very usefull for manuall shooting and very comfortable to set all important Torpedoesettings directly in Attackperiscope or UZO.

Missed that in SHIV U-Boats. So i tried to implement that into this sim.

The zone-line in the new menu_1024_768.ini is a little bit tricky and i still do not know how every part there works.

Got the mod to work now in game so maybe it is interesting for someone esle.


THIS MOD IS ONLY FOR SHIV U-BOAT ADDON 1.5, ONLY FOR GERMAN BOATS.

This Mod is made for the resolution: 1280 x 960.

But it can also run under other resolutions, higher or lower, needs then just a little bit finetuning for the positions which is explained at the end of the included readme.

With this mod u will get 5 Torpedoedials from the Attack Map into ur Attack Periscope and ur UZO. The Observation Periscope will stay what it is, just for observation.

These Dials are implemented.

- Topedoedepth
- Torpedoespeed
- Torpedoepistol
- Torpedoesalve

- Tubeselction if Salve active
- Spreadangle for Salve

Those are completely docked at the Tubes Selectionpannel down under, so it slides with them in and out with the Autohide button. U can still use the Notizblock at the top right just by sliding the Dials out.


A lot of new Blocks are added into the dials.cfg and the menu_1024_768.ini, but don`t be afraid, it is all just copy&paste


The Graphics aren`t maybe perfect and on ur standards, but for me was the function more important for the moment. Feel free to change whatever u like....


Here 3 Screenies:










Maybe someone needs those dials, so have fun with that and good hunting.

Downloadlink:
http://rapidshare.com/files/11188551..._V1.5.rar.html


Everyone is free to change, add, update, combine or whatever he want`s. U don`t have to ask or put me in credits if you change, overwork or combine it with other mods. Feel free to do with this mod and files whatever u like.



Note:
It is very nice to see how much this community still works on those 2 games SH3 and SH4.

I have downloaded some really great great mods here and wann thank all of u for each ones efforts to keep this great U-Boat Sims alive.

Awesome to see what "some small Modders" could do for the Feelings and atmosphere in this Sim! Keep that work on guys, wish i could have more time again for modding....


Best wishes Sale
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Old 05-01-08, 08:56 PM   #2
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Hey Sale! An honour to meet you

Your original work has been much appreciated

joe
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Old 05-01-08, 11:34 PM   #3
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Nice to see this in SH4
Is it possible to import WAC style HUD into SH4?
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Old 05-02-08, 12:07 AM   #4
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Beautiful! Thank you.
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Old 05-02-08, 12:28 AM   #5
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I was waiting this for a long time. Many thanks
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Old 05-02-08, 06:40 AM   #6
FLB Sale U999
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HI.


Nice to hear that my previos work was liked.


"Is it possible to import WAC style HUD into SH4?"


Sry, what is the WAS Style?


Don`t know that.
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Old 05-02-08, 07:37 AM   #7
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I'll be adding this to my every changing menu file. Thank you!

FYI: They have a good tut here that explains everything in the zone line.
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Old 05-02-08, 08:44 AM   #8
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Thank you very much

I used your SH3 version too
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Old 05-02-08, 08:51 AM   #9
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Yeah! Now I don't have to go to the attack map all the time. Thanks!
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Old 05-02-08, 08:54 AM   #10
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Quote:
Originally Posted by FLB Sale U999
HI.


Nice to hear that my previos work was liked.


"Is it possible to import WAC style HUD into SH4?"


Sry, what is the WAS Style?


Don`t know that.
It's UZO and attack periscope interface in SH3 WAC supermod, with which you can operate TDC without going to F6 screen, and it was different from NYGM HUD.
It can be found in "Racerboy's HUD for milkman" also.
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Old 05-02-08, 08:55 AM   #11
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I believe it is your work in WAC FLBSale U999, maybe with some rearrangements and other additions too.
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Old 05-03-08, 05:28 PM   #12
FLB Sale U999
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Hi,



didn`t know that mod.


Looks great, nice to see what how that mod was upgradet to.



I have not the time to built all those Dials into the Peris at the moment.
It`s a hugh amount of work needed there and i cannot start there because i maybe couldn`t finish that in the next few weeks.

I am sorry for that guys.


The Problem is that there is a lot of editing the menu.ini blocks...


I couldn`t just copy & paste these 5 Dials with this TDC mod and include it into the "new" SHIV menu.ini.
These new Zone-line is a little bit complicated for me, but not impossible to get through


Tried today a little bit to implement a big Compass and a Big 260 Meter Depthgauge for slideout like i did that before in SHIII.

Everything works great but only this damn Phantom field where u cannot click on is a big problem. so i decided to don`t buitl this mod anymore. Cannot get rid of that transparent Field where u cannot click on or use anything behind it.
In the SHIV menu.ini works the Sliding Section different then in SHIII Can`t get trough it. The only thing i know is that it is a Problem of the

Type=1031;Stat bmp array

which seems to be the problem of this SlidingPhantomfield....


Would be great to have a bigger Compass in the game, but until that problem isn`t solved, it will not work porperly like it should.

Just a Tip for the poeple which tried to add new Sliding Groups into this game.



So for the moment i have no time for modding anymore

Maybe in the future.


Have fun with the TDC Dials mod.




Greetings Sale
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Old 05-03-08, 06:47 PM   #13
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Nice to see you again, Sale. I still play SH3 and still use the 'Simfeeling 6-Dials' mod.
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Old 05-03-08, 08:37 PM   #14
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Fleet boats and U-boats use the same menu_1024_768.ini or use different file?:hmm:
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Old 05-05-08, 03:02 PM   #15
FLB Sale U999
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Hi,


SHIV 1.4 & 1.5 are using the same menu_ini.

The differenz between SHIV`s 1.4 & 1.5 menu_ini to SHIII is the Problem.

Not directly the new Zone-Line, but things like the Slideout Phantomfield.....


Also in SHIV the dials in the dials.cfg are little bit different. Exactly the Maindials in ur HUD are changed in SHIV 1.5 by code because of the switching in SHIV between Uboats and Fleetboats....


Greetings Sale
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