SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-14-19, 01:24 PM   #1
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,174
Downloads: 490
Uploads: 4


Default GWX night vision question for experienced GWX players

In the SC7 single mission and in the campaign, the watch crew can spot ships 14-16k meters away. No clouds, starry night, calm weather. Moon in the SC7 mission, none in the campaign but I believe moonlight isn't modeled in SH3 anyway.


I have the night vision option checked in Hsie's/Stiebler's applied patches. Stock GWX env. files.


Is this normal in GWX ?
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper

Last edited by John Pancoast; 08-14-19 at 02:21 PM.
John Pancoast is offline   Reply With Quote
Old 08-14-19, 07:19 PM   #2
ivanov.ruslan
The Old Man
 
Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
Default

Hi,try with this,these are readme files from MEPv6





ivanov.ruslan is offline   Reply With Quote
Old 08-14-19, 09:06 PM   #3
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,174
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by ivanov.ruslan View Post
Hi,try with this,these are readme files from MEPv6





Thanks, I have that on my NYGM install, but kind of like the stock GWX environment so don't have it installed on it.

Just seem strange getting those vision distances.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 08-15-19, 10:38 AM   #4
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,174
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by ivanov.ruslan View Post
Hi,try with this,these are readme files from MEPv6








Tried this with the same mission, and crew still sees ships 14-16k away. Doesn't seem right for any sort of night vision.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 08-15-19, 08:58 PM   #5
ivanov.ruslan
The Old Man
 
Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
Default

Then,here

ivanov.ruslan is offline   Reply With Quote
Old 08-15-19, 09:12 PM   #6
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,174
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by ivanov.ruslan View Post
Then,here

Yeah, I saw that mentioned in the readme, thanks !
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 08-16-19, 06:55 AM   #7
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,174
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by ivanov.ruslan View Post
Then,here




According to the readme, this sensors.dat change is for your crew's visuals.
Also according to the readme, to change what I'm talking about, the ai visuals, the ai_sensors.dat would be changed.


But I think I'll just leave both alone; probably create more problems than solve.


Gotten to the point where I charge at flank speed at an escort in a surface night attack to see if they even react.
What prompted this thread was I was able to ram an escort without it reacting to me in any way.....
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 08-16-19, 09:36 PM   #8
ivanov.ruslan
The Old Man
 
Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
Default

John, I assure you I have not had such a problem!
However, there may be some problem with some of the files, i suggest re-installing the game
ivanov.ruslan is offline   Reply With Quote
Old 08-16-19, 10:30 PM   #9
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,174
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by ivanov.ruslan View Post
John, I assure you I have not had such a problem!
However, there may be some problem with some of the files, i suggest re-installing the game
Yeah, I've done that several times already. Keeps happening. It's always after a save reload though, so maybe that has something to do with that.
Game runs fine, but who knows.
Thanks for your help anyway.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 08-16-19, 11:09 PM   #10
ivanov.ruslan
The Old Man
 
Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
Default

ivanov.ruslan is offline   Reply With Quote
Old 08-19-19, 10:37 AM   #11
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,174
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by ivanov.ruslan View Post
John, I assure you I have not had such a problem!
However, there may be some problem with some of the files, i suggest re-installing the game

Meant to ask; by your stating you have not had such a problem, are you referring to the crew being able to see 14 -16k meters as I described, or the escorts not reacting to you?
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 08-19-19, 08:40 PM   #12
ivanov.ruslan
The Old Man
 
Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
Default

The escort starts firing at me before the watch crew reacts
Overnight,in 1942
ivanov.ruslan is offline   Reply With Quote
Old 08-19-19, 08:47 PM   #13
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,174
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by ivanov.ruslan View Post
The escort starts firing at me before the watch crew reacts
Overnight,in 1942



Ok, thanks again !
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 08-20-19, 03:52 AM   #14
ivanov.ruslan
The Old Man
 
Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
Default

P.p I talking about historical mision,Airship encounter,i think,not to careers!
ivanov.ruslan is offline   Reply With Quote
Old 08-20-19, 06:01 AM   #15
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,174
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by ivanov.ruslan View Post
P.p I talking about historical mision,Airship encounter,i think,not to careers!
Thanks. If you can, load up the SC7 mission and let me know the distance your crew first spots the convoy ships at.

With me, it's right away and at 14-16k distance after a short while. Even if I turn 180 degrees from the convoy and take off at flank speed to create distance, the same happens.

Just seems strange being able to see those distances at night.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:08 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.