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Old 03-06-10, 03:21 PM   #1
dotChuckles
Nub
 
Join Date: Mar 2007
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Default [REL] Remove Lock/Break Lock and Switch Target in UZO/Periscopes

This is my first ever mod of any sort, so be kind :-) All I need to do now is figure out how to get this uploaded to the downloads section.

I was very frustrated by the potential for SH5 and what was actually delivered out of the box. I recognised that SH5 can be the best subsim after it's been moded and patched.

So - instead of staying frustrated I decided, rather then bitch and moan I should contribute instead.

The unfinished state and crazy UI of this game prompted me to learn something new and do something I've never done before, which is make mods.

So for your consideration I present!

No Lock Text Mod
----------------
Version 1.0
06-Mar-2010
JSGME Compatible

This mod removes the annoying and immersion ruining "Lock/Break Lock/Switch Target" text that appears in all the optics.

You will nedd to use the space bar to lock and to keep track of which target you have locked in your head, or using the tactical map, if plot targets are enabled. A far more realistic way of doing things in my opinion.

Note: The "Take Photo" text "should" still appear when it's required by a mission (if it actually ever is).

Disclaimer: As I have never done this before... if it crashes your game, ruins your computer, breaks in to your house, steals your money and leaves you in a bathtub of ice minus a kidney... I take no responsibility!

dotChukles

Downlaod 1.0: http://www.mediafire.com/?ergwzjtl3mn
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Old 03-06-10, 03:33 PM   #2
sergei
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Default

Quote:
Originally Posted by dotChuckles View Post
steals your money and leaves you in a bathtub of ice minus a kidney
Oh man, I hate it when that happens!

Cheers, I'll give it a go.
That 'lock' text is a major annoyance.
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Old 03-06-10, 04:25 PM   #3
wetwarev7
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Awesome, i was looking for something like this!

As a request, do you think it would be possible to move the tag off to the side or something instead of removing it completely? It can get real hard to remember which one is locked on in a convoy sometimes!
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Old 03-06-10, 04:29 PM   #4
dotChuckles
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Quote:
Originally Posted by wetwarev7 View Post
Awesome, i was looking for something like this!

As a request, do you think it would be possible to move the tag off to the side or something instead of removing it completely? It can get real hard to remember which one is locked on in a convoy sometimes!
That shouldn't be too hard to impliment :-)

I'm away from my gaming machine now, but I'll get on to that in the next couple of days.

dC
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Old 03-06-10, 04:48 PM   #5
ddrgn
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Very nice! It compliments my NO XO face in the scope very nicely ;]
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Old 03-06-10, 07:12 PM   #6
gutted
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Quote:
Originally Posted by wetwarev7 View Post
Awesome, i was looking for something like this!

As a request, do you think it would be possible to move the tag off to the side or something instead of removing it completely? It can get real hard to remember which one is locked on in a convoy sometimes!

I agree
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Old 03-06-10, 07:52 PM   #7
etheberge
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Thanks, I was hoping someone would take that out! Good job!

To upload to subsim, you need to request upload access from Neal, just send him a PM -->http://www.subsim.com/radioroom/priv...newpm&u=209959

Then after he approves you should have a button near the top in the download section called "add files" that allows you to upload files.
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Old 03-06-10, 10:45 PM   #8
Soviet_Warlord
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Quote:
Originally Posted by ddrgn View Post
Very nice! It compliments my NO XO face in the scope very nicely ;]
Whereabouts can that be found?
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Old 03-07-10, 03:56 AM   #9
basti107
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wow! big thank you!

no i can start my campaign!

vote for sticky.
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Old 03-07-10, 06:00 AM   #10
Silent Steel
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Lovely!

You rescued my nerves
Regards
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Old 03-08-10, 07:54 AM   #11
basti107
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how did you do this mod?
did you start the menue-editor and then run script-editor?
how do i browse the files?
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Old 03-08-10, 08:08 AM   #12
reaper7
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Maybe its possible to script in a Lock light to indicate that there is a lock.
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Old 03-08-10, 11:20 PM   #13
dotChuckles
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It was, quite simple. I used the menu editor as per the stickied tutorial to move the lock button outside the screen render area. Removing it from the page file causes a crash.

It was a quick and dirty way of doing it as I don't know anything about python scripting.

My day job is a video producer and editor, not a modder or programmer, so I'm sure someone else will have a more elegant way of doing it :-)

But I needed rid of it as it was right up there on the top 10 things that annoy me in this game.

But thank you all for the kind comments!
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Old 03-09-10, 01:19 AM   #14
TopCat
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Hey, nice work, mate!

Can you remove the green/yellow/red arrows as well? They're still there, when you tell the 1WO to turn off the TDC. That would be cool!
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Old 03-09-10, 01:34 AM   #15
Sgtmonkeynads
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Has anyone figured out what the triangle is there for this time? I think it is a bug, because it seems to do nothing in the aspects of aiming anything.
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