SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Closed Thread
 
Thread Tools Display Modes
Old 09-22-13, 02:28 PM   #151
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,099
Downloads: 109
Uploads: 2


Default

Quote:
no Alberto ,
the solution must be credited to Phillip Thomsen!
story is like this, long time ago someone had told me that the issue is not happening in Thomsen's water and indead that is true. i was trying to see why in PT's mod the issue was cleared and i came to the conclusion that i had to use his waves if i wanted to get rid of the issue. the 'problem' for me was that i found PT's waves very 'unnormal' for my tastes so i let it go back then.
later i noticed ( http://www.subsim.com/radioroom/show...9&postcount=52 ) that ''...the issue is happening on the big changes of weather...'' and i remembered PT's mod again so i went back and start digging in his waves settings and....bingo !
in PT's mod all values in LargeWavesArmonics are the same and thats exactly the trick !

by setting to all LargeWavesArmonics values (situations [0],[1],[2]) the same value as in the large waves (in situation [3]) the polygon effect is gone once and for all !
Excellent reverse-engineering Manos

OLC once commented on some things he fixed thanks to the patches parameter, and hence the question.

Looking forward to MEP 4.2, as the saying goes at least for me "don't sail out without it"
__________________
One day I will return to sea ...
Hitman is offline  
Old 09-23-13, 12:23 PM   #152
nfitzsimmons
Planesman
 
Join Date: Mar 2007
Location: Colorado, USA
Posts: 180
Downloads: 118
Uploads: 0
Default

Just read the whole thread, and maybe I missed it. To clarify, is this mod compatible with GWX 3.0 Gold, and if it is, in what order should it be installed?

Thanks.
__________________
"I'd say he was a sadistic, sodomistic necrophile, but that would be beating a dead horse." - Woody Allen

nfitzsimmons is offline  
Old 09-23-13, 12:43 PM   #153
SnipersHunter
Samurai Navy
 
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
Default

Just installed it looking great
SnipersHunter is offline  
Old 09-23-13, 02:48 PM   #154
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 182
Uploads: 7


Default

Quote:
Originally Posted by LGN1 View Post
Thanks for your reply, Manos

Just to be sure:

The setting is in scene.dat -> Node-Sky -> EnvSim -> Wind -> WavesProperties.

In the stock version the first two settings ([0][1]) have a value of LargeWavesArmonics=3, the other two ([2][3]) LargeWavesArmonics=1. All of these should have the same value.

Do you have recommendation for this value?

Regards, LGN1
hi LGN1,

look the LargeWavesArmonics value that your enviro is using at the situation [3] (thats the biggest waves) and set the same value to all other situations .
at the stock ,that you discribed above, make all LargeWavesArmonics=1


Quote:
Originally Posted by Hitman View Post
Excellent reverse-engineering Manos

OLC once commented on some things he fixed thanks to the patches parameter, and hence the question.

Looking forward to MEP 4.2, as the saying goes at least for me "don't sail out without it"
you can't imagine how many hours i had spent looking for a solution of this ugly issue Alberto ( enviros ,especially the ones that are using big contrasts between sea colors and reflection colors, look very crappy when the issue appears) and now that i see that the solution was so simple and ...simply in front on my eyes all these years i just feel very .... dissapointed !
anyway, better late than ...never you may say and i will fully agree

Quote:
Originally Posted by nfitzsimmons View Post
Just read the whole thread, and maybe I missed it. To clarify, is this mod compatible with GWX 3.0 Gold, and if it is, in what order should it be installed?

Thanks.
hi Nfitzsimmons,

read the installation notes that are included in the mod

Quote:
Originally Posted by SnipersHunter View Post
Just installed it looking great
thank you SnipersHunter, enjoy
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
makman94 is offline  
Old 09-23-13, 03:09 PM   #155
DragonRider
Predator of the sea
 
DragonRider's Avatar
 
Join Date: Nov 2012
Location: England
Posts: 139
Downloads: 6
Uploads: 0
Default

Really Great find well done
DragonRider is offline  
Old 09-24-13, 06:02 PM   #156
Tupolev
Hauptman
 
Tupolev's Avatar
 
Join Date: Mar 2013
Location: FL410
Posts: 174
Downloads: 75
Uploads: 0
Default

Gotta say Manos, I love this environment.

I'm a little confused with the waves fix you reverse-engineered...

Is this going to be an update you'll put out or is this something we can fix ourselves with S3D?

I know you're super busy, just looking for a little clarification..

T
Tupolev is offline  
Old 09-25-13, 09:57 PM   #157
Arpadiam
Swabbie
 
Join Date: Sep 2013
Location: Interdimension 453
Posts: 5
Downloads: 15
Uploads: 0
Default

Sorry if this was asked before, but i really do love to use your mod but the bad part is that i dont have a powerful pc so the mod run at 25 fps

is there any way to have a version with all that the mod bring but with 10km or a bit less?, or maybe the help to modify the distance just a bit to adjust it to have a good visual with a nice fps

regards
__________________
Quote:
Sometimes after and electrical storm i see in five dimensions.
Quote:
Originally Posted by someon
i reject reality and substitute my own
My Anime list / / My Manga list
Arpadiam is offline  
Old 09-26-13, 12:23 PM   #158
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 182
Uploads: 7


Default

Quote:
Originally Posted by Tupolev View Post
Gotta say Manos, I love this environment.

I'm a little confused with the waves fix you reverse-engineered...

Is this going to be an update you'll put out or is this something we can fix ourselves with S3D?

I know you're super busy, just looking for a little clarification..

T
hi Tupolev ,

i will release an update for MEP v4.2 to v4.3 importing the above finding.

i just gave the 'fix' in order everybody to be able to import it in his enviro so ,if you can't wait for MEP's update , you can try to import it by yourself in MEP's scene.

Quote:
Originally Posted by Arpadiam View Post
Sorry if this was asked before, but i really do love to use your mod but the bad part is that i dont have a powerful pc so the mod run at 25 fps

is there any way to have a version with all that the mod bring but with 10km or a bit less?, or maybe the help to modify the distance just a bit to adjust it to have a good visual with a nice fps

regards
hello Arpadiam,

you just remind me that i had to make a 16km version of MEP v4 and i will do so when i get some time-will but i am afraid that you will not see big difference in your FPS even with the 16km version installed.

do this: download from my mediafire page (look at signature) the MEP v2.1
this is a 16 km enviro,install it and tell me your FPS with it. do you see any ''improvement'' ?
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
makman94 is offline  
Old 09-26-13, 05:34 PM   #159
Tupolev
Hauptman
 
Tupolev's Avatar
 
Join Date: Mar 2013
Location: FL410
Posts: 174
Downloads: 75
Uploads: 0
Default

Thanks Manos!

Made the appropriate changes and the environment looks better than ever!
Tupolev is offline  
Old 09-27-13, 06:01 AM   #160
Txema
中国水兵
 
Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
Default

This mod looks very nice !!

Does it work in WideScreen resolution?? Is it possible to change the screen resolution while using it?? How??


Txema
Txema is offline  
Old 09-27-13, 09:55 AM   #161
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 182
Uploads: 7


Default

Quote:
Originally Posted by Tupolev View Post
Thanks Manos!

Made the appropriate changes and the environment looks better than ever!


Quote:
Originally Posted by Txema View Post
This mod looks very nice !!

Does it work in WideScreen resolution?? Is it possible to change the screen resolution while using it?? How??


Txema
Hi Txema ,
i am not an expert to tell you how to change your screen resolution ( guess this must be setted in your monitor settings - i am running the game at 1680x1050 and at 1600x900) but i can tell you that the mod works to whatever resolution you may set your monitor
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
makman94 is offline  
Old 09-27-13, 11:18 AM   #162
NGT
Lieutenant
 
Join Date: Sep 2006
Posts: 259
Downloads: 289
Uploads: 3
Quote:
Originally Posted by makman94 View Post
hello there LGN1 ,

....in PT's mod all values in LargeWavesArmonics are the same and thats exactly the trick !

by setting to all LargeWavesArmonics values (situations [0],[1],[2]) the same value as in the large waves (in situation [3]) the polygon effect is gone once and for all !
Thank you very much Makman for sharing useful (technical) information with us!
Thank you also for preparing a 16 km environment.
Grate work as usual from you!
NGT is offline  
Old 10-07-13, 06:21 AM   #163
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 182
Uploads: 7


Default

Quote:
Originally Posted by NGT View Post
Thank you very much Makman for sharing useful (technical) information with us!
Thank you also for preparing a 16 km environment.
Grate work as usual from you!
thank you my old friend !

enjoy
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
makman94 is offline  
Old 10-07-13, 06:25 AM   #164
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 182
Uploads: 7


Default M.E.P v4.3 is out !

hello guys,

the Update M.E.P v4.2 to v4.3 is uploaded to my mediafire page.

first post is updated too


@Alberto: please change the title of the thread to ''[REL] M.E.P v4.3 ( ManosEnvironmentPro -version 4.3 )''
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods

Last edited by makman94; 10-07-13 at 06:43 AM.
makman94 is offline  
Old 10-07-13, 09:45 AM   #165
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,099
Downloads: 109
Uploads: 2


Default

__________________
One day I will return to sea ...
Hitman is offline  
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:06 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.