SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-13-14, 04:49 PM | #46 |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Mind the connection here has been saturated all day. Been backing up a server database.
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Contritium praecedit superbia. |
08-12-14, 02:46 PM | #47 |
Engineer
Join Date: Jan 2005
Location: Birmingham, UK
Posts: 211
Downloads: 173
Uploads: 0
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I would join you guys I brought this but barely touched it..
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08-12-14, 03:16 PM | #48 |
Lucky Jack
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Not sure if the server is up atm, I think we're waiting until it's a bit more stable.
BTW, what anime/manga is your sig from? |
08-13-14, 09:46 AM | #49 |
Engineer
Join Date: Jan 2005
Location: Birmingham, UK
Posts: 211
Downloads: 173
Uploads: 0
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The foreground of my sig is from Girls und Panzer..
The anime is about school girls fighting in ww2 tanks as a sport.. its not bad. Even has some ww2 music for the different teams which are based on nations.. Erika March Katuysha British Grenadiers March The Army Goes Rolling Along
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08-13-14, 10:41 AM | #50 | |
Lucky Jack
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Quote:
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08-13-14, 12:01 PM | #51 |
Engineer
Join Date: Jan 2005
Location: Birmingham, UK
Posts: 211
Downloads: 173
Uploads: 0
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I have not even seen all of the series yet. I need to watch it.
I am quite far behind with anime I don't watch it much at all these days. Even when I am in Japan I don't buy anime figures. Maybe I should and feed my inner geek. I just thought the girls with the sub in the BG would give a kreigsmarine look.
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08-13-14, 03:18 PM | #52 |
Lucky Jack
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It's a good series, all things considered, I think a lot of people expected it to be like Strike Witches and include a few million panty shots, but it really doesn't and focuses a lot on the statistics of the tanks and is in general quite realistic, if you overlook the use of girls in tanks as a national sport and the humongous aircraft carriers that they live on.
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10-21-14, 05:19 AM | #53 |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Righto, so we've got a server running again, seemingly (thankfully) with less issues as previously.
It's an open (50km) map, with asteroids spread far apart. A number have been discovered and there's a large central one we're currently parked at. Operations are based off of a large ship with some basic facilities. Preference went to that over a station on account of the large distances; made sense to have a mobile home plate to start on. Asteroids are marked by small satellites with a 5km broadcast range. Once you come within antenna range you should see a marker pop up, with the accompanying asteroid not far away from it. Seems like a good idea to add a small beacon to these satellites once discovered: they have much larger range, allowing you to keep track of them all over the map. The solar panels can easily power a beacon. Find an asteroid and it's yours to name, so if you like exploring, go for it. There's a small remote control, battery powered miner and a more conventional small explorer ship. The base ship, these 2 small craft and resources stored on the base ship are considered for common use. I would ask that you help keep stocks up if possible, don't just grab and run. No one is forced to stick around; feel free to venture out on your own if there's a personal project you want to work on.
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Contritium praecedit superbia. |
10-21-14, 03:16 PM | #54 |
Lucky Jack
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I left the Explorer at the central beacon because it wouldn't stay attached to the main ship, the remote miner self detonated a couple of times but I seem to have fixed it. Currently sitting at 'The Foot' ready for mining.
Aaaand the miner won't connect to the connector (is it because it says it's owned by Arclight?) so I've stuck it in the hanger and turned the battery off to save charge. Last edited by Oberon; 10-21-14 at 03:32 PM. |
10-21-14, 05:21 PM | #55 |
Navy Seal
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
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I couldn't get the Explorer to park either. Not sure why it's doing that, maybe its parking brakes need rebuilding. I left it at The Foot for now.
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Current Eastern Front status: Probable Victory |
10-22-14, 01:05 AM | #56 |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Gears seem to be wonky, small ones just get destroyed anyway. Actually removed them from the explorer and tried the big pad on the side of the base ship, but that just refuses to lock. It's an improvement over something self-destructing when docked, but the moving together is still a bit wonky. It's tricky in singleplayer, almost impossible with the bit of extra lag in multiplayer.
We've got a bit of a stockpile, right? Prolly an idea to build our own miners and scrap the drone.
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Contritium praecedit superbia. |
12-15-14, 03:33 AM | #57 |
Navy Seal
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Anything going on ??
A new update is out and I've playing a little SP to kill time. |
12-15-14, 02:50 PM | #58 |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
|
Not really, interest seems to flatline after a day or so.
__________________
Contritium praecedit superbia. |
11-12-15, 03:14 PM | #59 |
Lucky Jack
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Planets!
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11-13-15, 02:46 PM | #60 |
Navy Seal
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My computer is showing it's age.
I started a planets world and then crashed into a non rendered planet. Respawned and got killed by nothing again. 20min later the planet still hasn't materialised. Oh well, at this rate I might buy a new PC in 2021 |
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