SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-30-20, 02:53 PM   #1
prowler3
XO
 
Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
Default Returning to SH3...and need help.

I have been away from SH3 for many years and I'm having a hard time setting things up. I have made several inquiries regarding a few issues but I thought I would try a single post with the various questions I have. Let me start with my system:
Windows7 Ultimate (64 bit), Service pack 1

Nvidea GeForce 970

DirectX Runtime 11


How I would like to play SH3:
SH3 is on it's own, dedicated HDD

GWX Gold 3.0
SH3 Commander


I have installed:
4Gb_Patch_for_SH3 (at least I think I did...did not use JSGME...should I?).
I have not installed SH3 Commander, as of yet. Did not know if it affects the Academy missions, so I held off.





So far, after my GWX 3.0 installation, I have been trying to correct things in a piecemeal manner...and I'm worried about conflicts. List of issues, so far:
1. Clicking in periscope view, Uzo view, etc. to move the view direction with the mouse, results in the mouse being on the "FIRE" button when trying to release the view by clicking again...and fires a torpedo before I am ready.


2. Screen resolution. I am trying to get rid of the "stretching" I see with screens when in 1920X1080 resolution. I would like everything to be "round" again...not oblong. I have no idea how to fix this. I have tried setting the D3D9.cfg to 1440X1080...but this locks up SH3 after the loading screens. I cannot find a way to set my PC graphics to a 4:3 resolution with nVidea settings.


3. here are my JSGME mods installed, so far...I seem to have a lot of conflicts indicated?




And a shot of my folder where I have saved many mods, over the years, that I used in previous SH3 "lives". (Many may no longer apply to GWX 3.0 and SH3 Commander):




I realize that I am asking a lot, here. I just feel like my piecemeal attempts at getting SH3 running the way I would like are just going to cause more problems?


Some of the downloads in the folder above may no longer apply to SH3 with GWX 3.0 and SH3 Commander.


I am perfectly willing to start all over again, with a fresh install, based upon your suggestions...whatever it takes to make SH3 fun and usable again. I am sure that I will come up with more questions, going forward but, for know, I just want an install that works, that alleviates the 2 issues, above, and doesn't create any mod "conflicts".


I am grateful for any guidance and suggestions.
prowler3 is offline   Reply With Quote
Old 12-30-20, 03:34 PM   #2
FUBAR295
Krusty Krab
 
FUBAR295's Avatar
 
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,270
Downloads: 439
Uploads: 0
Default

Not to stray off topic, but I can not help but see a file folder labeled "WaW". Wolves at War??

Good hunting
FUBAR295
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment.


FUBAR295 is online   Reply With Quote
Old 12-30-20, 06:50 PM   #3
stork100
Weps
 
Join Date: Sep 2017
Location: Australia
Posts: 352
Downloads: 92
Uploads: 0
Default

No you don't need to install the 4GB patch with JSGME. You need to run the 4GB patch file and let it patch your SH3.exe located in the main SilentHunterIII folder. That's all you have to do with this.

The type of installation you want sounds quite simple and attainable, and by the sounds of it you're almost there. You have GWX installed and functioning correctly and I believe you can install SH3 Commander any time without doing any damage. There are however some special configuration files required for its use with GWX3 if you haven't got them already:

https://www.subsim.com/radioroom/sho...d.php?t=147567

I believe your issues 1 and 2 can both be effectively resolved by downloading and installing through JSGME one of the new widescreen GUI mods. I appreciate your desire to maintain a minimalist installation, but the fact is that it is now 2020 (for a bit more anyway) and SH3 was designed for 4:3 back in 2005. If you can't get that aspect ratio working on your machine then I'd say save yourself a lot of frustration and get a widescreen GUI mod. The modders have put in countless hours of work to make your life easier! See the SHIII mods section to see what's available.

Also, mod conflicts are quite normal and often aren't that much of a concern. If the game works properly to your liking then you've got nothing to worry about. You can use JSGME to detect and evaluate any obvious issues. Sometimes just rearranging things a bit fixes any problems.

Last edited by stork100; 12-30-20 at 07:06 PM. Reason: grammar
stork100 is offline   Reply With Quote
Old 12-31-20, 11:27 AM   #4
prowler3
XO
 
Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
Default

Quote:
Originally Posted by FUBAR295 View Post
Not to stray off topic, but I can not help but see a file folder labeled "WaW". Wolves at War??

Good hunting
FUBAR295

Yes. Don't know if they still operate.
prowler3 is offline   Reply With Quote
Old 12-31-20, 11:30 AM   #5
prowler3
XO
 
Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
Default

One concern I have is mods in my folder that are older, and may not work with a widescreen GUI. I guess I'll just try them and see.
prowler3 is offline   Reply With Quote
Old 12-31-20, 12:09 PM   #6
FUBAR295
Krusty Krab
 
FUBAR295's Avatar
 
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,270
Downloads: 439
Uploads: 0
Default

Quote:
Originally Posted by prowler3 View Post
Yes. Don't know if they still operate.
No, we close shop while ago. Sure miss it though.

It's nice to see former members every so often.
Good hunting,
FUBAR295
aka von at WAW
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment.


FUBAR295 is online   Reply With Quote
Old 12-31-20, 12:23 PM   #7
FUBAR295
Krusty Krab
 
FUBAR295's Avatar
 
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,270
Downloads: 439
Uploads: 0
Default

Quote:
Originally Posted by prowler3 View Post
One concern I have is mods in my folder that are older, and may not work with a widescreen GUI. I guess I'll just try them and see.
If there are mods on that list that may have updated versions, you can check Plissken 04 and S7rikeback archives, great resources for those that may be needed.

Good hunting,
FUBAR295

__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment.


FUBAR295 is online   Reply With Quote
Old 12-31-20, 12:32 PM   #8
prowler3
XO
 
Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
Default

One more for now:
If I use the "ARB WideGui 1920x1080 v0.3"...do I still need to run "SH3_XPSP2_Res_Fix_for_1.4b.zip"?
prowler3 is offline   Reply With Quote
Old 12-31-20, 03:37 PM   #9
FUBAR295
Krusty Krab
 
FUBAR295's Avatar
 
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,270
Downloads: 439
Uploads: 0
Default

Quote:
Originally Posted by prowler3 View Post
One more for now:
If I use the "ARB WideGui 1920x1080 v0.3"...do I still need to run "SH3_XPSP2_Res_Fix_for_1.4b.zip"?
Not sure that you do, but have a look here ;

https://www.subsim.com/radioroom/showthread.php?t=232178

It says nothing about SH3_XPSP2_Res_Fix_for_1.4b being needed.

Maybe some one else has the definitive answer.

Good hunting,
FUBAR295
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment.


FUBAR295 is online   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:38 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.