SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Sub/Naval & General Games Discussion > Command: Modern Air/Naval Operations
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-30-17, 10:23 AM   #1
Sunburn
Warfaresims
 
Join Date: Nov 2002
Posts: 299
Downloads: 2
Uploads: 0
Default Command: Chains Of War announced!

Chains Of War announced! Are you ready for 21st century warfare?



After the great success of Northern Inferno, WarfareSims and Matrix Games are proud to announce Chains of War, the second standalone expansion of Command: Modern Air / Naval Operations!

A new generation of warfare is about to commence. In a world where the speed in communication is the blood of modern armed forces, new weapons are being developed to protect – or to poison – this blood. Through 12 thrilling campaign scenarios, you will experience a full escalation in conflict over the Pacific Ocean between the United States and China, in which the high level of technology has broken all the old rules! Or go back in time and experience conflict in 4 different historical hotspots! Are you ready for the next level of War?

NEW! Communications disruption by network/cyber attack or any other arbitrary factor: Isolated units realistically limit their tactical awareness to only what they themselves can detect and engage, and are completely on their parent side of control. Say goodbye to Borg-view of the battlefield!

NEW! Cargo, landing and airdrop operations. Load mobile forces on ships, aircraft and even submarines, and unload them on any suitable point on the battlefield. Platforms are realistically limited by volume, weight and crew on what they can transport.

NEW! Comprehensive damage model for aircraft. Aircraft may be shot down outright or receive damage that will still allow them to limp back home. Different aircraft can absorb different punishment on their fuselage, cockpit and engines. Depending on the amount of damage received a plane may be "mission killed" if its repairs take so long that it misses the fight.

NEW! Advanced weapons for the new age of war. Tactical EMP weapons, railguns, high-energy lasers and more!

Get more information about Command: Chains of War from its official Product Page!

Command: Chains of War
can be played as a separate game (with the possibility to upgrade it to the base game with all the available database and scenarios at any point in time). Alternatively, it can be integrated as a new set of scenarios for owners of the original Command: Modern Air/Naval Operations Game of Year Edition!
Sunburn is offline   Reply With Quote
Old 04-05-17, 01:22 PM   #2
CCIP
Navy Seal
 
Join Date: Apr 2005
Location: Waterloo, Canada
Posts: 8,700
Downloads: 29
Uploads: 2


Default



Everybody's in for a real treat with this one. And the campaign is just the icing

I'm impressed at how much CMANO has managed to expand both in depth and breadth, even just over the past year or so. This update is actually a big deal, because it makes another major push in both of those directions, making smaller scenarios more interesting, and bigger scenarios more manageable. And Command's scope was already pretty flexible to begin with.
__________________

There are only forty people in the world and five of them are hamburgers.
-Don Van Vliet
(aka Captain Beefheart)
CCIP is offline   Reply With Quote
Old 04-05-17, 09:06 PM   #3
Castout
Silent Hunter
 
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
Default

The new features are platform update right and aren't exclusive to Chains of War?
__________________
Castout is offline   Reply With Quote
Old 04-06-17, 02:41 AM   #4
Sunburn
Warfaresims
 
Join Date: Nov 2002
Posts: 299
Downloads: 2
Uploads: 0
Default

Quote:
Originally Posted by Castout View Post
The new features are platform update right and aren't exclusive to Chains of War?
Hi,

The new features can be enabled and used on any scenario as long as the player has purchased the Chains Of War DLC.

Thanks.
Sunburn is offline   Reply With Quote
Old 04-22-17, 04:44 AM   #5
Castout
Silent Hunter
 
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
Default

I see. Fair enough! Thank you!
__________________
Castout is offline   Reply With Quote
Old 04-22-17, 05:08 AM   #6
Castout
Silent Hunter
 
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
Default

Release date?
__________________
Castout is offline   Reply With Quote
Old 04-23-17, 02:31 AM   #7
Sunburn
Warfaresims
 
Join Date: Nov 2002
Posts: 299
Downloads: 2
Uploads: 0
Default

Before summer.
Sunburn is offline   Reply With Quote
Old 04-23-17, 09:04 AM   #8
Castout
Silent Hunter
 
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
Default

Thanks. I consider this DLC a must have. I hope the sales will be good.
__________________
Castout is offline   Reply With Quote
Old 04-24-17, 03:10 AM   #9
Kaye T. Bai
Samurai Navy
 
Join Date: Feb 2009
Location: Western Hemisphere, Earth, Milky Way Galaxy, Local Group, Virgo Supercluster
Posts: 584
Downloads: 22
Uploads: 0
Default

Howdy, any word on pricing?

Also, do lasers require this EP to work now?

Last edited by Kaye T. Bai; 04-24-17 at 03:18 AM.
Kaye T. Bai is offline   Reply With Quote
Old 04-25-17, 02:44 AM   #10
Sunburn
Warfaresims
 
Join Date: Nov 2002
Posts: 299
Downloads: 2
Uploads: 0
Default

Hi,

1. Pricing is TBA. This DLC will function similar to Northern Inferno (both standalone and also as expansion if CMANO is already installed).

2. Existing lasers (ABL-1 COIL-laser and LaWS) are the "Phase 1 HELs" and do not require any DLC license. The new laser types introduced with Chains Of War will require the DLC license in order to be usable in a scenario.

Thanks!
Sunburn is offline   Reply With Quote
Old 04-25-17, 03:43 AM   #11
ikalugin
Ocean Warrior
 
Join Date: Aug 2014
Location: Moscow, Russia
Posts: 3,212
Downloads: 8
Uploads: 0


Default

Zircons are OP in the game, even with lasers and rail guns and what not.
__________________
Grumpy as always.
ikalugin is offline   Reply With Quote
Old 04-26-17, 09:46 PM   #12
Castout
Silent Hunter
 
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
Default

I just hope the North Korea scenarios aren't too many and the meaty focus is fighting the Chinese Navy in South and East China seas.

Would be great if the Chinese Navy was to be playable too in the scenarios.
__________________
Castout is offline   Reply With Quote
Old 07-14-17, 03:43 PM   #13
Kaye T. Bai
Samurai Navy
 
Join Date: Feb 2009
Location: Western Hemisphere, Earth, Milky Way Galaxy, Local Group, Virgo Supercluster
Posts: 584
Downloads: 22
Uploads: 0
Default

I've picked up my copy during the Summer Sale. Pretty good!
Kaye T. Bai is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:48 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.