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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 |
Nub
![]() Join Date: Mar 2010
Posts: 3
Downloads: 3
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Hey bud, thank you for the fast response! I have it set in the game files (Im pretty knowledgeable with software, so speak freely) to .50, and with that setting the test works flawless, even when I whisper. Now its installed, I load game and load a mission, but voice commands dont work, its not the installer since I can load all the other mods, however for testing purposes I have only this one enabled till I get it working.
Rig: P D925@3.0GHz, 4gbDDR2 ram, GeForce 8800 GTX, runs flawless, and windows speech recognition works very well too, just not working in game for some odd reason. Cant wait to get it going! -sword |
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#107 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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Have you verified if the mod is enabled correctly (iow. the dll + exe + xml files are in the game root folder).
If you have updated the .py file with your preferred confidence level, and the testapp worked with that level, then I can't come up with a reason why it doesn't work in game. You could try removing the try: except: block in the InitializeScript-method and see if you get an exception (error) when the speech engine is loaded. Like this: Code:
def InitializeScript(): if SHSpeechEngine.IsSupported: global speech if speech == None: speech = SHSpeechEngine("en-US") speech.Confidence = 0.5 speech.OrderReceived += speech_OrderReceived speech.Start()
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#108 |
Nub
![]() Join Date: Mar 2010
Posts: 3
Downloads: 3
Uploads: 0
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SUCCESS! ty bud, I just reinstalled and moved some files around, then placed the mod in manually, and boom it works like a dream! Now all the bugs dont bother me as much! Looking forward to sailing the forums and this wonderful modder communities creations! Perhaps Ill work on some of my own in the near future!
-sword |
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#109 |
Swabbie
![]() Join Date: Mar 2010
Posts: 9
Downloads: 165
Uploads: 0
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Hey guys, you know I have been wondering... Is there any way this mod can be made compatible with TheDarkWraith's TDC Mods Ui's ? Now I know it states in the readme file of this Mod that UI Mods are not compatible.
The only conflict this seems to have is the menu_1024_768.ini file. If this was made compatible with that TDC Mod of DarkWraith's that would be Bad Ass ! Just so there would be a way to have the TDC dials in the periscope work with Voice Recognition. If not able too then no worries thought I would ask ![]() |
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#110 |
Planesman
![]() Join Date: Aug 2009
Posts: 188
Downloads: 88
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In skwasjer's mod, there is only 1 line changed in menu_1024_768.ini. Just find that line, copy it into the TheDarkWraith's TDC Mods respective file and you will be good.
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#111 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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As KarlKoch indicated, it's the last defined page in my menu.ini file (the Page Voice Recognition). Copy that line and you are good to go...
__________________
![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#112 |
Watch
![]() Join Date: Mar 2010
Location: Gdańsk, Poland
Posts: 15
Downloads: 53
Uploads: 0
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Well, I'm trying to get it working with DarkWraight's NewUIs mod, no success...
In menu_1024_768.ini DarkWraight's mod has 89 lines of 'Main groups and pages' already (because of his additional line on the beginning) What I did... added the 90th line with 'Page Voice Recognition', changed 'Groups no' to 90. What I get - 'Error PythonImportErrorException: No module named PageVoiceRecognition in DATA/Scripts/Menu/Page background.py' EDIT: took a screenshot of the error: ![]() Thanks for any help ![]() |
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#113 |
Swabbie
![]() Join Date: Mar 2010
Posts: 9
Downloads: 165
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Hey Guys, Thanks for the feedback ! Ok, this is what I did and I got it to work without a flaw ![]() 1. Using windows explorer I opened Voice Recognition and opened up Menu/Pages menu ini. file opened with notepad editor, copied the last line of code of the ini file ![]() Then I pasted that line into DarkWraight's NewUIs mod menu/pages ini file (menu_1024_768.ini). Now because there was already line 89 had to change that to 90 and the groups no=90 as well. See picture down below ![]() After changing the line to 90 like picture shown above. Then the last thing which is important is you need to copy the Page Voice Reconition ini file from Voice Reconingtion, as well and paste that into DarkWraight's NewUIs mod folder under Menu/Pages with the rest of the Ini Files. Other wise will not work. Thats why I'm thinking Pumbator you got that Python Error was because it could not find the function Page Voice Reconigtion ini. So Copy that file and place with the New Ui folder and will have no problem ![]() hopefully this helps people out who might have had the same problem too. Note: Make Sure !.... that you activate Voice Recongintion in JGSME, before DarkWraight's New UI Mod other wise will get a conflict with the TDC Dials showing underneath the persicope and will not function properly. here's a picture below to help you. ![]() So the Conclusion is Everything works great. Thanks for your help and input, skwasjer and KarlKoch. What a Awesome Mod Voice Recognition is ! ![]() Oh, and sorry for the Long post... thought if I add pictures might help explain my content better cheers. Last edited by Robert82285; 03-27-10 at 01:01 AM. |
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#114 |
Watch
![]() Join Date: Mar 2010
Location: Gdańsk, Poland
Posts: 15
Downloads: 53
Uploads: 0
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Nope, that's not it. I had tried many things, I even tried putting this into one mod folder (of course changing the menu_1024_768.ini by DarkWraight)
It seems that adding the DarkWraights line in the beginning of the 'Main groups and pages' crashes the Voice Recognition script. The same thing happened, when I tried to use Voice Recognition menu_1024_768.ini and added Dark Wraights line on the end - this time - his mod was disabled. It's a pity I don't have time now to investigate what's the problem... Or maybe it's just my problem? |
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#115 |
Swabbie
![]() Join Date: Mar 2010
Posts: 9
Downloads: 165
Uploads: 0
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Hmmm, That must be frustrating i can imao. sorry m8. Funny too cause it worked for me. What it sounds like to me is something obvisously is conflicting with one of your mods thats causing this conflict.
I would try this if you haven't done so allready. 1. Disable all your Mods from JGSME. 2. Reinstall SH5 ( if your up to it ) 3. Patch to 1.1.5 SH5 exe 4.re extract Voice Recongintion and Dark Wraith's UI Mod to thier own folders. 5.Open Voice Reconigiton and Dark Ui Mod folder. 6.Goto menu ini file in Voice Recon. and copy/paste last line of code into Dark Wraith's menu ini file and save. Also update Groups to 90.. ect.. 7.Copy Page Voice Reconigtion.ini and paste into Dark Wraith's data/menu/pages/ (where all the other ini files are located. ) 8.Cut or Copy Voice Recongition and Dark's Ui Mod.. into your MODS folder C:/ubisoft/silenthunter5/MODS 9. Run JSGME 10.Activate Churches Keyboard layout 1.1. Then Activate Voice Recon 1.3.. Then Activate Dark's Mod 11. Close Windows. 12.Reboot. 13. Run SH5 and test.. Thats the only thing i can think off, it worked for me. |
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#116 |
Frogman
![]() Join Date: Sep 2005
Location: Canada
Posts: 295
Downloads: 258
Uploads: 0
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TheDarkWraith has renumbered the [Main groups and pages] lines in menu_1024_768.ini, located in data\menu\pages, and added his own line at the beginning of the list.
As I've found since starting to use winmerge, it's a great program that works easily, but not in all cases. In some, you have to double check what is being changed, so as not to miss anything, or to not add too much. How I made it work was like this: I copied TheDarkWraith's line: 1=D0;TheDarkWraithUserOptions from his menu_1024_768.ini, then pasted it into skwasjer's menu_1024_768.ini above the 1=4A;Page BlackBandsUpDown line. I guess you can put it at the end too, but I haven't tried. (Perhaps he should have done this, rather than renumbering, but TheDarkWraith must have had a plan, so I won't question it - or did I just question it? hehehe ![]() I also changed GroupsNo=89 to GroupsNo=90. Then I saved menu_1024_768.ini, which now includes TheDarkWraith's line at the top (or bottom), skwasjer's line at the bottom, and (I think) the original numbering, into TheDarkWraith's UI mod. I deleted menu_1024_768.ini from the Voice Recognition data\menu\pages folder to remove any conflicts when loading JSGME, although if you leave it in and load VR last, the conflict will be there, but won't harm anything. Of course, you can do this all vice versa if you want, saving everything in the Voice Recognition mod and deleting from TheDarkWraith's mod - it's your choice. That should do it. Let us know if that works for you. |
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#117 | |
Frogman
![]() Join Date: Sep 2005
Location: Canada
Posts: 295
Downloads: 258
Uploads: 0
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![]() ![]() I hope that helps someone, somewhere, sometime. |
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#118 |
Watch
![]() Join Date: Mar 2010
Location: Gdańsk, Poland
Posts: 15
Downloads: 53
Uploads: 0
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How astonished I was when it actually worked
![]() the menu_1024_764.ini looks in my case like that: '[Main groups and pages] GroupsNo=90 1=D0;TheDarkWraithUserOptions 1=4A;Page BlackBandsUpDown ... 89=6F;Page Voice Recognition' 7Infanterie19 , you just saved my day. I would probably spend an hour or two more trying different options ![]() |
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#119 | |
Frogman
![]() Join Date: Sep 2005
Location: Canada
Posts: 295
Downloads: 258
Uploads: 0
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I said it in my pm, but I'll say it here too: Thansk for SHSpeech! It helped make my experience a whole lot better! Your work was much appreciated! ![]() Now it's time for VRFS: The next generation! ![]() |
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#120 | |
Frogman
![]() Join Date: Sep 2005
Location: Canada
Posts: 295
Downloads: 258
Uploads: 0
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Gdansk (Danzig) and 7Infanterie19 - hmmmm, there's a connection with that for me. ![]() |
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