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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 | |
Seaman
![]() Join Date: Mar 2007
Location: Sweden, Stockholm
Posts: 33
Downloads: 15
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Feels like i have done everything. ![]() I don't think it depends on my English, its pretty good i think. Well, I really appreciate all the help you've been given me! Thanks |
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#62 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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No problem, we will succeed!!
[I hope] ![]()
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#63 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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Updated first post with v1.3. The test app now reports if it actually detects speech (and if it rejected a phrase). Look at the bottom line while speaking (after the engine initialized). It should say 'Speech detected...' and 'Phrase not recognized' etc. Additionally, you can tweak the Confidence level a bit (lower it if it rejects alot of phrases). Note: changing the confidence level at this point has NO EFFECT to the ingame speech!! This is just for testing purposes.
Now, if the bottom line does not change if you speak (it still says 'Listening...'), then the app is not receiving any audio AT ALL.
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#64 | |
Seaman
![]() Join Date: Mar 2007
Location: Sweden, Stockholm
Posts: 33
Downloads: 15
Uploads: 0
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#65 |
Seaman
![]() Join Date: Mar 2007
Location: Sweden, Stockholm
Posts: 33
Downloads: 15
Uploads: 0
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WOHO!!!
![]() Finally it works!! First it heard the speech and recognized my command, but it was'nt reliable enough. So lowered the confidence to 0,85. And now every command works. Will now try it Ingame! Will be back with the result. ![]() ![]() ![]() ![]() ![]() |
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#66 |
Planesman
![]() Join Date: Jan 2010
Location: Greece
Posts: 188
Downloads: 115
Uploads: 0
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Version 1.2:
-I couldnt get the commands to work, so I changed the confidence level to 0.75 and now I can get the commands ingame, without having to shout. -Every command except for All Stop, and Torpedo speed was working for me. Added some more commands to all stop (stop, engine stop) and now it is working too. -Also managed to combine this mod with minimal tdc dials. I dont now if I am allowed to say how since its your mod. Anyway: ![]() ![]() ![]() By the way this is the greatest mod. |
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#67 |
Watch
![]() Join Date: Mar 2010
Posts: 20
Downloads: 12
Uploads: 0
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#68 |
Seaman
![]() Join Date: Mar 2007
Location: Sweden, Stockholm
Posts: 33
Downloads: 15
Uploads: 0
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Finally it works. Ingame to!
I'm so happy, now i'll feel like a real sub captain! It could'nt been done without you skwasjer! Thanks for everything! Cant explain how grateful I am! Thaaaaanks! ![]() ![]() |
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#69 | |
Watch
![]() Join Date: Mar 2010
Posts: 20
Downloads: 12
Uploads: 0
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![]() If nothing goes right, go left!!! |
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#70 |
Watch
![]() Join Date: Mar 2010
Posts: 20
Downloads: 12
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#71 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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Great
![]() Again, take note! Changing the confidence level in the test app has NO effect of the speech engine in the game. To change this you will have to edit the Data\Scripts\Menu\Page Speech Recognition.py file. In that file, scroll all the way down until you see the line where the confidence level is set and change it there to a value that works for you: ![]() Enjoy everyone! ![]()
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO Last edited by skwasjer; 03-18-10 at 11:31 AM. |
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#72 | |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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![]() Quote:
I am also going to move some files to different directories). All stop should work, but torpedo speed is 'borked', so that's correct. There's some more commands that do not work correctly yet. If you want to modify it for your own install that's fine with me, but please let us improve this base mod first before it gets included in other mods... ![]()
__________________
![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#73 | |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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__________________
![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#74 |
Watch
![]() Join Date: Mar 2010
Posts: 20
Downloads: 12
Uploads: 0
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#75 |
Seaman
![]() Join Date: Mar 2007
Location: Sweden, Stockholm
Posts: 33
Downloads: 15
Uploads: 0
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Yes! Super thanks!!
The language tool made it all work. Never thought I would be able to change language! Yesterday I was really sad and mad and had really given up on this mod. But when I woke up today and saw your post with the language tool. I saw the light shine over the mod again!!! Could'nt been done without you either! Thanks!!!!!!! |
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