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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1246 |
Commodore
![]() Join Date: Jan 2002
Location: Holland
Posts: 618
Downloads: 113
Uploads: 0
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Hi FiFi,
No excuses needed. With so many improvements you made errors are inevitable. Compared to your efferts is a download and re-install of your mod no effort at all ! Thanks again! ![]() |
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#1247 | |
The Old Man
![]() Join Date: Jan 2017
Location: France Nord East
Posts: 1,426
Downloads: 794
Uploads: 0
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![]() Big thx Master... ![]() je viens de remettre de l ordre ![]() ![]() ![]() |
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#1248 |
Frogman
![]() Join Date: Feb 2023
Location: Indonesia-Jakarta
Posts: 296
Downloads: 96
Uploads: 0
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Can i knew What the system Req cause im using old Gpu And proccesor
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Rasulullah SAW. said: “A Syaheed will be forgiven for all his sins, except Debt |
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#1249 |
Argentinian Skipper
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Trying v3.4 now, all well, starting 1941 with VIIC, ARB GUI.
Many thanks FiFi! Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#1250 | ||
Navy Seal
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![]() I don’t have a top Nasa computer myself, but it requires good Ram memory and at least an I5 processor, with not too old graphic card (I have a GTX 1050ti) With only an I3 processor, you will run into problems … Quote:
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#1251 |
Navy Seal
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Next update will be mainly about fine tune some settings, and still correcting small errors...nothing fancy but necessary
![]() Like the ship wake of the MFM ships. Before: ![]() After: ![]() Those MFM ships gave me really tons of work ![]() ![]()
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#1252 | |
Ocean Warrior
![]() Join Date: May 2012
Location: on land,on air and on sea
Posts: 3,284
Downloads: 807
Uploads: 0
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#1253 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 230
Uploads: 0
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Superb as its the little things that all add up...keep it going!
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#1254 |
Navy Seal
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Forgot to say since Steel Coffin edition, ennemy guns (AA & cannon - not turrets) are easier to blow up with deck gun (88 & 105 mm)
You should see explosion and gun crew in the air… After all, our 88mm isn’t throwing carrots too! ![]() Also, try to shot at some oil barrels carried on some ships deck… ![]()
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#1255 |
Navy Seal
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Bonus for next update... 2 new babies to deal with now:
French & FreeFrench ARRAS class Early war: ![]() 1943 armament: ![]() And new British/Canadian corvette ALGERINE class: ![]() ![]() Of course with approriate campaign files for those 2 ships ![]() Counterpart will be new career mandatory ![]() All adapted to latest Steel Coffin standards. ![]()
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#1256 |
Seasoned Skipper
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#1257 | |
Navy Seal
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![]() (Maybe not each time) But I have just corrected it so it explode each time ![]()
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Last edited by Fifi; 03-28-23 at 08:10 AM. |
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#1258 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 841
Downloads: 1626
Uploads: 0
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#1259 |
Seasoned Skipper
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Nope. It's more of a fireball (huge flame) than an explosion, so you don't hear a "boom" and there is no shock wave.
It's not like compressed gaz cylinders that actually explode when they are on fire... Last edited by Mister_M; 03-29-23 at 04:56 AM. |
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#1260 | |
Navy Seal
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