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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1291 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Morro Bay, Ca.
Posts: 659
Downloads: 79
Uploads: 0
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Quick question. I'm trying to play a campaign in RFB with manual targeting & the O'Kane targeting method. How can I access the stopwatch to figure target speed? It doesn't show up in the periscope command tab where I expect to see it
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#1292 |
Soundman
![]() Join Date: Aug 2015
Location: Australia
Posts: 147
Downloads: 42
Uploads: 0
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Pressing "X" brings up the stopwatch
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#1293 |
Planesman
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How go the conn tower upgrade for older classes? (porpoise salmon sargo) ? Is all ok? Or you.have bugs with radars that disappear etx after the refit? In tmo i had this problem but i resolved.it upgrading manually.
How is in rfb? I m playing rfb and since i mantain older boats until late 43-44 for the challenge, i would know of there is this problem here too. Or if the conn tower cut in late war go fine withoyt bugs. (i m using a salmon class now. Start date sept 42. From freemantle.)
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"Execute unrestricted air and submarine warfare against Japan." |
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#1294 |
Swabbie
![]() Join Date: Jan 2017
Posts: 6
Downloads: 21
Uploads: 0
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how can I get the measure 32 paint job for the balao class sub for the campaign?
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#1295 |
Nub
![]() Join Date: Jun 2016
Location: Australia
Posts: 3
Downloads: 107
Uploads: 0
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Anyone know if there's metric map tools available for RFB? specifically the Nomograph? can I use this http://www.subsim.com/radioroom/down...do=file&id=913 and just load it last in JSGME?
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#1296 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > Sapper90
Support The New SH4 Mega Mod Project FOTRSU > 100_FalloftheRisingSun_Ultimate_v0.52_PublicBeta_E N Steam Conversion SH4 Installation Instructions By ValoWay
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#1297 |
Gefallen Engel U-666
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fhog!
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"Only two things are infinite; The Universe and human stupidity; And I'm not too sure about the Universe" ![]() |
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#1298 |
Aggressive skipper
Join Date: Nov 2012
Posts: 328
Downloads: 2166
Uploads: 0
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Just downloaded 2.0 and started out from manila...WHERE IS THE CREW??
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Shoot,Move,Communicate..Kill,Destroy,Eradicate... |
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#1299 |
Pacific Thunder
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Yeah, it's quite a process getting your boat crewed up. I remember having to restart RFB many times to fill the slots - furthermore you are suppose to move the crew from Watch and Gun slots 'below' to fill empty slots every time you dive which became too tedious for my taste.
Happy Hunting!
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" Bless those who serve beneath the deep, Through lonely hours their vigil keep. May peace their mission ever be, Protect each one we ask of thee. Bless those at home who wait and pray, For their return by night and day." |
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#1300 |
Nub
![]() Join Date: Jun 2017
Posts: 3
Downloads: 56
Uploads: 0
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I get all kinds of errors before the game can even finish loading?
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#1301 |
CTD - it's not just a job
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Welcome to SubSim tjstefano. Where did you get your copy of SH4 from, and where did you install it? Do you know if your game has the Uboats with it?
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#1302 | |
Sink'em All
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![]() ![]() Some quick questions for you. What are you're computer specs? Are you using a desktop or laptop? Where do you have SH4 installed? Is your copy of SH4 downloaded or from a disk. What are the specific error messages you're getting. If we are to help you, we need much more info on what is causing the problems.
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#1303 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 820
Downloads: 488
Uploads: 0
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try 7zip i have it too
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#1304 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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hi there, im back after a long time. Quick question, has anyone had the bug where enemy destroyers are literally blind and dont spot you until you are on top of them?
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#1305 | |
Helmsman
![]() Join Date: Sep 2009
Location: Bay Area, California
Posts: 110
Downloads: 213
Uploads: 0
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If anything, the IJN escorts are very good at forcing me to dive long before I'd like to, and getting to my general location to ping and DC the hell out of me afterwards. Escorts are very wise. I stopped underestimating them a long time ago. Using RFB v2.0.7 and RSRD. Only other mods added are the Razzle Dazzle Merchant skin and Less Plankton mods. All manually installed. I don't add or touch anything else (nor do I need to) in risking to break something. If your lookouts or enemy escorts aren't spotting anything until they're right on top of each other, then it sounds as though the sim.cfg file may have been tampered with (...data/cfg). It is strongly recommended that users leave this file exactly as it is. This is especially the case for the [Mech] section of the file, where it is tempting to experiment with how ships interact with the waves - changing these values can have extremely adverse effects on AI spotting. Don't touch it. |
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