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#31 | |
Asso dei Siluratori
Join Date: Jan 2016
Location: Roma, Italia
Posts: 77
Downloads: 327
Uploads: 2
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![]() "Da mesi e mesi non faccio che pensare ai miei marinai che sono onorevolmente in fondo al mare. Penso che il mio posto è con loro." -Carlo Fecia di Cossato |
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#32 |
CTD - it's not just a job
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Ahhh... that would be quite a bit of editing then... lol - The "creak" sounds (four files, "Creaks_LevelX.wav" with the "X" a number) were the actual culprits in FotRSU. Those caused the game to grab that last little bit of the too-long Crash_Dive audio. Those should also be under 15 seconds in length, such as 14.99 seconds or lower. I looked for my notes last night from when we went through the sound files several years ago, and cannot find them... But some sounds have to be less that 5 seconds (FX4??), others are 15 seconds, and the ambient sounds can be rather long. You also should match the sample rate (such as 22.05 or 44.1 kHz), mono or stereo, and the bit-depth (16 bits or lower) of Stock.
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#33 |
Asso dei Siluratori
Join Date: Jan 2016
Location: Roma, Italia
Posts: 77
Downloads: 327
Uploads: 2
|
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Small patch with a few optical improvements. Read description:
https://www.subsim.com/radioroom/dow...o=file&id=6346
__________________
![]() "Da mesi e mesi non faccio che pensare ai miei marinai che sono onorevolmente in fondo al mare. Penso che il mio posto è con loro." -Carlo Fecia di Cossato |
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