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Old 02-26-21, 12:55 PM   #1
Maxim
Totem Games
 
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Default IRONCLADS 3

We at Totem Games are completely fascinated by the age of steam, when the romance of the sails was replaced by mechanisms. We love to revive the wooden steamers of the Crimean and US Civil War and watch as they turn into huge steel monsters of the Russo-Japanese War.

Every time after the completion of a new project, we want to return to it again in order to realize our ideas at a new level. Our first game was about the American Civil War. And now it's time to get back to basics.

In an effort to preserve all the best of our games and implement it at a new technological level, our team is working on a new naval combat sim project - Ironclads 3.

As a first step towards a big, complex game, we chose the naval action between the CSS Alabama and the USS Kearsarge near Cherbourg in 1864.

It was a duel between equal opponents and warships of the same class. Such a fight will be able to show the novelties of the combat system for old-timers and newcomers and give us, as developers, a tool to get the opinion of our players as early as possible.

So we are working on IRONCLADS 3 and our first scenario will be IRONCLADS 3: Cherbourg 1864. We are inspired by our work and wanted to convey this spirit through a short video. I hope you enjoy it.

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Old 03-05-21, 01:57 PM   #2
Sonarman
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Looks great, a nice evolution for the series
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Old 03-12-21, 05:11 AM   #3
Maxim
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We continue to immerse you in the atmosphere of the age of steam and have released a video about CSS Alabama general haracteristics. In the next video, we will discuss the combat characteristics of the famous Confederate Raider.

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Old 04-05-21, 12:02 PM   #4
Maxim
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We have finally decided on our plans for a new IRONCLADS 3 project and is in a hurry to share them with you.

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Old 11-11-21, 07:05 PM   #5
Contemplative Flame
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Very interesting
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Old 01-21-22, 10:28 AM   #6
Maxim
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Old 05-09-22, 01:53 PM   #7
Oubaas
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Any recent news?


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Old 05-10-22, 03:04 AM   #8
Maxim
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We're making progress, but the work is hard. It's a completely different level of difficulty and we don't want to rush it. Some things we are redoing and probably will be redoing a few more times.
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Old 05-10-22, 07:45 AM   #9
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Quote:
Originally Posted by Maxim View Post
We're making progress, but the work is hard. It's a completely different level of difficulty and we don't want to rush it. Some things we are redoing and probably will be redoing a few more times.

Understood. Thank you for the reply, Maxim. I shall be waiting patiently. You already have a customer when you feel that the new title is ready for release.


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Old 11-24-22, 07:03 AM   #10
HistoryPlayer
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Hi, I don´t understand very well, your next project will consist in naval battles set in American Civil War?

Looks promising and excellent idea. The ship models look really good and with great quality. This new engine looks far better than in previous games. Hope there will be more games based in this game engine.
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Old 01-02-23, 08:15 PM   #11
SwissSubCommander
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One idea, just gonna throw this out there.
I would RIP this game from your hands if you were to include
some sort of Commerce-raiding mechanic to it.
If you could command the CSS Alabama, plot a course on a World-Map
and hunt for Merchantmen Silent Hunter-style.
Please God let this be a thing!
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Old 01-03-23, 03:09 AM   #12
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Oh yeah! We seriously considered this idea and realized that we would not be able to implement it well right away. Therefore, we have divided the project into stages and hope that we will reach this stage.
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Old 01-03-23, 03:12 AM   #13
Maxim
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Quote:
Originally Posted by HistoryPlayer View Post
Hi, I don´t understand very well, your next project will consist in naval battles set in American Civil War?

Looks promising and excellent idea. The ship models look really good and with great quality. This new engine looks far better than in previous games. Hope there will be more games based in this game engine.
Yes and Tnx!
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