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Old 04-10-22, 09:42 PM   #661
ChristopherTarana
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gear

I PM'd Geoff and asked him to update the link! Gmail blocks attachments with .exe or .dll extensions.



Christopher Tarana


The link here is working now I just tested it!

Last edited by ChristopherTarana; 04-15-22 at 12:31 PM.
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Old 04-12-22, 03:38 PM   #662
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Default Uploading here!

I'm going upload the file here to SubSim.com!


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Old 04-12-22, 05:54 PM   #663
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wolf_howl15 Another Download Site

https://sub-commander.en.uptodown.com/windows


This is for the newest Version of the Simulation! The Download Works!


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Old 01-25-23, 07:47 AM   #664
subbsss
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could you update the website to download it
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Old 02-11-23, 12:54 PM   #665
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Default The Best Subsim for me!!

I started playing Sub Commader in 2023 and fell in love with the realistic way to drive a sub, a real pity that development stopped, I think that today it would be the most realistic sub simulator and close to reality due to its complexity. today even with some bugs I still feel motivated to play, is there something like this? I don't think so.

I SPEAK FROM BRAZIL. and use google translate.
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Old 02-12-23, 11:19 AM   #666
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Default Welcome aboard!

Samwelder!
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"Only two things are infinite; The Universe and human stupidity; And I'm not too sure about the Universe"
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Old 02-14-23, 09:52 PM   #667
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Icon9

Am I the only one who noticed that the fuel gauge doesn't exist on the panels?...


I ran out of fuel in the Pacific (Foxtrot)...tragic for my crew.
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Old 02-15-23, 11:51 PM   #668
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•O rádio deve ser mais ativo, pois é a única forma de comunicação entre o comando e o submarino. Uma solicitação de suporte ao sistema S.O.S ou de ataque, tanto pelos aliados da AI ( ) quanto pelo jogador, mesmo que uma pequena área tenha acionado unidades aliadas próximas para ajudar, assim como no filme Das Boat, seria ótimo para a experiência. "Às vezes nos sentimos sozinhos na imensidão do oceano". "A comunicação é essencial".

•As missões devem variar mais como "um ataque coordenado a um porto inimigo ( ataque junto com a IA no comboio )", "escortar um navio de carga para outro porto, ou ponto estratégico no mapa "," ajude a defender um aliado portuário de um ataque inimigo". A tática de Blitzkrieg funciona!

•Talvez uma arma antiaérea caísse bem, pois a maioria dos antigos subs possuía esse armamento."Se houver aviões no ar, há uma maneira de derrubá-los".

•Você deve pensar seriamente em colocar uma habilidade ou algo relacionado a "DOCTORS", como todo submarino ou tripulação tem pelo menos um médico a bordo. •Um sistema portuário que não revive, mas recruta novas unidades para substituir as vítimas da tripulação. Para adicionar mais realismo e realidade ao Subsim.

•Uma sugestão talvez absurda é ser capaz de capturar portos inimigos com ataques aliados, talvez até uma missão sobre isso, afinal, estamos em guerra, não estamos?. Talvez ocasionalmente, para que não se torne um jogo de territórios conquistadores.

■ Talvez este seja o único jogo que realmente me mergulha no universo do jogo. Um final triste. Ele tinha um poder enorme, mas se Geoff retornar ou passar o bastão para outro desenvolvedor, essas sugestões não serão perdidas. Eu adoraria ver esse projeto evoluir e não permanecer no ICE.

Last edited by Samwelder; 04-22-23 at 11:47 PM.
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Old 06-11-23, 08:54 PM   #669
ChristopherTarana
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Nuke Logbooks with Tonnages?

Maybe this would good time to ask Geoff if version subcommander_0_29 could keep track of how many ton's we sink?


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Old 09-07-23, 09:15 PM   #670
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Hi, The "up-to-down" download link goes to a 404 page. If there is a new link

could someone post it? Thanks. All the v.28 links are down. Sorry for the trouble. Its a great sim! Thanks Shaun
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Old 09-10-23, 04:00 PM   #671
ChristopherTarana
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Icon14 I PM Geoff about the Game!

I PM Geoff about the Game! I asked wether it was possible to upload the game to www.mediafire.com?


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