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Old 07-22-10, 05:06 PM   #166
Jack Callahan
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So I managed to download it! My next question is: It there a way, if I already have OM (just not loaded right now) that German can be spoken? I'm also using SHIII for my Atlantic fix and I know that OM has the German in it.. Would there be a way to port that over? Thanks for the good work Ducimus!!

Jack
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Old 07-22-10, 05:24 PM   #167
Gorshkov
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I wonder how you managed to download it now because a whole day I could not downloading anything from Filefront. In any case, I think that Filefront will be back tomorrow.

As for the German language version, there is an independent mod with the German voices. Try to install it after 9d2 beta.
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Old 07-22-10, 06:37 PM   #168
KING111
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i just installed the mod using JSGME but i am not seeing any
of the new interiors
anyone know what i am doing wrong
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Old 07-22-10, 06:44 PM   #169
Ducimus
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directory path is probably off. There's a couple ways to extract a file, and how you do effects how the directory path ends up.

Extract the first directory in the 7zip file (IE, "Nine_delta_two_BETA") to the Sh4/MOD directory.

I'm not sure how other's do it, but I think the extraction ends up being one subdirectory too deep, so the mod isn't installed correctly.
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Old 07-22-10, 07:16 PM   #170
KING111
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Hi DUCIMUS great work

i think i understand what you mean the directory's are
SH4\mod\nine_delta_BETA\data
is that right i have 95% of it all working
its just the FM new interiors that don't want to work
i had the same problem when i tried the original ones for SH3 i could not get them working either ?
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Old 07-23-10, 12:13 AM   #171
Sailor Steve
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Quote:
Originally Posted by Gorshkov View Post
Sailor Steve: Do above screen-shots come from OM with some Duci's files from 9d2 Beta mod?
Yes, exactly.

Quote:
Originally Posted by Jack Callahan
So I managed to download it! My next question is: It there a way, if I already have OM (just not loaded right now) that German can be spoken?
http://www.subsim.com/radioroom/down...o=file&id=1083
http://www.subsim.com/radioroom/down...o=file&id=1529
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Old 07-23-10, 12:41 PM   #172
Gorshkov
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Could you upload those files as standalone mod or pass them to Lurker?
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Old 07-23-10, 01:30 PM   #173
BUKER
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Hi Ducimus!
Sorry for the question is not the subject!
Perhaps aware that a mod?


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Old 07-23-10, 01:32 PM   #174
Capt. Crane
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Wonderful mod so far!

Fantastic little nuanced, ambient sounds within the boat. New groans, crew whispers, sounds of page(s) turning, pencils scribbling on logs! wow!

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Old 07-23-10, 02:56 PM   #175
Ducimus
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Quote:
Originally Posted by privateer View Post
Downloading now.


SH4 runs painfully slow for me but what the heck.
I can't run SH5 at all!
So how laggy was it?
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Old 07-23-10, 03:05 PM   #176
Madox58
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I have to re-install SH4 but I have your files,
the wife is gone all weekend,
and I may just plug into the Big screen TV.


But SH4 has always stuttered along at times on this system.
I'll get it loaded all up this weekend though.
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Old 07-23-10, 06:37 PM   #177
Ducimus
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Quote:
Originally Posted by BUKER View Post
Hi Ducimus!
Sorry for the question is not the subject!
Perhaps aware that a mod?

http://img46.imageshack.us/img46/4707/neu21v.jpg
http://img38.imageshack.us/img38/7324/neu12p.jpg
Not sure what your asking. The screenshots you post are NOT my work.
The crew is not what i specified in the mod.
The sub looks like it came from SH3.
The texture of the sub looks like one of Fubar's textures. I never used one in SH4.
I do not remember creating that emblem for 9D2.

I think you have the wrong thread, or the wrong mod installed.
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Old 07-26-10, 02:25 AM   #178
Royale-Adio
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Does your mod includes any environmental mods, or is it compatible with any?
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Old 07-26-10, 08:22 AM   #179
Reece
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Quote:
Originally Posted by Royale-Adio View Post
Does your mod includes any environmental mods, or is it compatible with any?
Yes I have had a pre-ordered version of SH4 and UBM but have never actually played a mission or campaign, there are a lot of mods, so I also would like to know of any recommended mods that are compatible!
Thanks for any advise here.
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Old 07-26-10, 09:20 AM   #180
Ducimus
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Env mod is included. (you can' tell? )Same one I hashed together for TMO from bits of EE and RE, although i changed the water transparency and underwater fog to be less transparent and more foggy then what it is in TMO.
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